








John Harrison Interview
Symantec Group Product Manager, Endpoint Threat Protection

Your career
within Symantec has been wide and diverse, what would you say has been the
highlight in your career?
The highlight of my career is at Symantec where in the past year we
delivered security solutions to the tens of millions of users to protect
them against the web based attack. I feel like we are truly helping to
protect enterprise and consumer users and leading the charge in terms of
online protection.
Where do you
see yourself in five years time?
I really enjoy
product management and security so I will be at either Symantec or some
similar exciting company. It is scary and exciting to think about how the
threat landscape will have changed by then.
With threats
being discovered all across the globe, what are the logistics of managing
STAR?
We have to be
effective with our resources and continue to be proactive and change the
game in our threat protection strategies. If we don’t do this we will be in
a purely reactive mode fighting threat outbreaks across the world.
What puts
Symantec ahead of other companies?
From my
perspective it is our Security Technology and Response. Any company can
make a product and call it “security software” or a “security hardware.”
What differentiates us is our approach to providing the core security
technologies, the threat intelligence and the threat content that protects
our consumer and enterprise customers.
For the average computer user, what are you top tips in managing your
security?
1. Keep ALL
your software up to date. Including 3rd party multimedia and reader plug-in.
2. Deploy a comprehensive endpoint security product. Traditional signature
based antivirus is NOT enough. Use and turn on all features.
3. Keep your security product subscription current. At 20,000 signatures a
day, even 1 day can put you at risk.
4. Be cautious and suspicious. Download software updates directly from
vendors websites.
5. Adopt a good password policy. Different and strong passwords.
6. Prevention is the best cure - use proactive technology.
What are
your thoughts on the future of internet security?
Security isn’t
going away – with financially motivated cybercriminals, they will continue
to try new things to infect and take advantage of users.
What has
been your most challenging “internet threat”?
The malicious
advertisements, or malvertisements, since they are so transient and may only
appear every 1 out of 1000 times on a page. It makes tracking them
difficult.
With the
internet now moving towards portable devices, what do you believe will be
the next challenges for developers of internet security?
Helping to
ensure the developers of these new platforms build in security from the
beginning.
What is the
biggest flaw of internet users?
Many users
today post too much personal and private information online today without
thinking about the repercussions of 5, 10 or 20 years from now. It may
impact them when they are applying for a job 10 years from now or having
their identity stolen today.
We’ve seen a
variety of dangers in the years from viruses to bots and the like, what do
you think the next threat will be to users?
It is really
hard to say since the changes have been occurring so frequently. With the
financial motivation there will be new ways to separate users from their
money.
In your professional opinion, do you think there will be a day when the
operating system will no longer need internet security software?
I
would like to think so, but realistically I don’t think it is possible again
tying back to the financial motivation. As we close one hole, the
hackers/cyber criminals look for another.
PC versus Mac versus Linux. Do you believe there is one operating system
that is superior to the other?
No, especially the way that the browser has essentially become the operating
system for today’s web applications.
Your computer at home, PC or Mac and why?
I
am a Mac guy primarily for my nature and landscape photography (www.jharrisonphoto.com).
For me, working on macs with my images just works easier. It really is just
a tool to allow me to get creative!
Walking into the realm of science fiction, do you think that a virus or
the like actually be beneficial if you could rework it?
No, the idea of automatically doing something without the users permission
(either for good or bad) isn’t good.
Is there such a thing as the perfect virus?
So far we haven’t seen one and let’s hope it stays that way.
With so many
different digital threats in the world, how can users or governments catch
the perpetrators?
I think the
primary goal today is to keep them out, not to catch them since it is so
difficult. It is a big challenge considering the lack of boundaries the
internet has and often the hacker can be so far away from where the actual
drive-by download or server is hosting up misleading applications. It is
going to take some joint cooperation to catch the perpetrators.
Have you ever had a virus or the like on your personal computer?
Only on my test systems in an infection network. I have had a fake
antivirus application pop-up, but since I didn’t install it, I was safe.
INTERVIEW WITH
iCon the Mic King

Welcome fellow
Impulse Gamers, now that we have the low down on Acid Music Studio, what it can
do with music loops and mixing, I thought it only appropriate to speak to a real
professional artist that makes use of Sony Acid products in some capacity as
they create their music. Rapper iCON the Mic King has been round the block and
still sounding surprisingly fresh with the mix of Rap and hints of soul. With
this man it seems like his dedication to his art, is whole. (Making a living at
it, can't be half bad either... but if you really listen, the music is a life
time, not a past time for iCON the Mic King.
1: First off, thank you for taking time out to do this over the net interview
for Impulse Gamer. To kick it off, I have to ask....the music industry is
competitive enough, Granted a music artist has to be freaking good at what they
do. But for Rap especially, For a Rapper you have to have some mad skills, it
seems you have to really be feeling it or you are not even yesterdays news. How
tough is it?
Well it certainly is a lot easier than you made it sound [laughs]! However the
struggle for me isn't in the creation of the rhymes it's more in keeping all the
balls I have to juggle in the air. In these times with the industry being a lot
less lucrative you end up having to wear multiple hats to stay afloat. Even so I
don't mind the challenges and I like to think I make it look easy!
2: How did you get your start? What's your best memory of when you first got
your start? What's your worst?
My parents moved me out of Philadelphia for high school and rhyming was one of
the ways I stayed connected to my "urban roots." I started out freestyling in
'95, then started releasing records and hitting the road in 2002 and haven't
really looked back. Best memory? Everything was magic when I was first starting
I didn't understand all the mechanics of rapping so it seemed like I was dealing
with word magicians so every cipher, every show, and battle was amazing to me.
You can still hear those ethics I learned from then in the way I write. I guess
my I just loved how fast in my case that the student became the teacher. Worst
memory? I don't like focusing on negatives [laughs]!

3: Jumping around a bit here, since we are tying this interview in with
Mixing and sequencing on Sony Acid Music Studio, I understand that no matter how
good your system is, if the Mic is crap, it just ain't happening. Between some
of the basic Microphones such as a Dynamic or Condenser Microphones also have a
number of different pick up patterns. (Cardioid , omni directional, and figure
eight pattern...) Are there certain types you find yourself using? Do they help
in that sound your trying to get?
Honestly I don't get that in-depth with it. I have a Rode NT-1A condenser mic I
record everything in Acid then I hand it over to my main producer Chum the
Skrilla Guerilla and he works his magic in Acid and SoundForge. He has all the
good plug-ins and the know how. Truthfully I would want something warmer like
the Blue Baby Bottle mic. I'm pretty sure they are both cardoid but as a
starving artist I can't really afford it so I just got what I could and I'm
lucky enough to have an engineer who is real good at what he does.
4: What do you like the most about Sony Acid Music Studio?
I love how intuitive and easy to use it is. As with the rest of the Sony
products once you know one you know them all. It makes it very easy for me to
whip up custom instrumentals and intros for my shows and even make a beat or two
if I feel like it. It's especially easy to record myself. I arm a track and hit
ctrl + r then jump in the booth. It's kinda funny to watch.
5: I have to admit, I was more than a little surprised at some of the
intricate string intros for such songs as Drifting with the tide ft. awar. That
is some really masterful stuff going on. How hard is it to keep the bass
elements with out screwing up the upper frequencies? (I know mad skills...) How
involved is the process?
Vanderslice made that track, I'm not sure the process that went into it, however
I know from watching Chum mix tracks it's pretty much a guess and check process.
You generally have an idea of what will work from all the experience with the
program but even so you have to play around with the various assignable effects
until it sounds the way you want it to.
6: Speaking of the arrangements, some artists do it all as they go, some
start out with it, while some even dread it and leave it for the very end. Do
you have a process you stick to? Or is it different every time?
I generally have an idea of what events I want to happen in the beat as I go
however a lot of the times those ideas don't mesh with the producer's ideas and
we'll argue it out but we'll arrange the beat roughly and then fine-tune it once
all the vocals are laid and manipulated. Sometimes if a beat is arranged in such
a definitive way when I get it I'll just write directly to it so there no
post-arrangement at all but the former happens a lot more than the latter.
7: Is there a song that you created and are not particularly happy with, and
if you could, you would take it back.... And Why?
[Laughs] If I say that then all the readers of this interview will go download
it so I should just lie and say a song that I really like. There's plenty of
songs I have that I don't like anymore because I outgrew them in one way or
another. I loved them all when I made them though so that's gotta count for
something. I don't think I'd take anything back however I did kick around the
idea of re-recording some songs and re-releasing them as a record called
"Revisionist History."
8: Tell us, if you can of your latest project...
I just released the first set of songs in my "Headphone Classics" series. The
songs are "Drifting with the Tide,” “Fall from Grace,” and Sparks Fly. All songs
feature my dude Awar and are produced by my man Vanderslice. We did videos for
“Drifting...” and “Fall From Grace.” Headphone Classics is a series of songs I’m
going to be releasing quarterly as a way to give the fans new music and videos
regularly without having to reduce myself to making mixtapes.
9: Thank you so much for taking time out for this, now open floor. What would
you like to tell your fans and your soon to be new ones?
Thank you for taking the time to shed some light on the best rapper ever.
[Laughs] Thank you (the reader) for taking some time to check me out. Feel free
to find out more and stay in contact at:
www.iconthemicking.com
facebook.com/iconthemicking
myspace.com/iconthemicking
I’m So Good At This! Peace!
How about that Fellow Impulse Gamers?
You can also check out iCon The Mic King on iTunes, just search for iCon The Mic
King. If you do not have iTunes yet, get it at
www.apple.com
Have fun, play games, be creative!
Edwin Millheim
ZERO ONE
CHRIS MICHAELIDES
1st of July 2009
Impulse Gamer recently
spoke with Chris Michaelides, the project manager from Zero One whose
team was responsible for the development of the 3D movie for the A Day Pompeii
exhibition which is currently on display at the Melbourne Museum. Zero One have
also created award winning cutscenes for games such as Space Chimps, Jumper
and Wanted to name a few.


With 6 developers working on the
project which lasted 6 to 7 months, the end results were truly spectacular and
really allowed the viewer to understand what that fateful day for Pompeii may
have been like. Unfortunately it is estimated that over 2000 people died on
August 24th, AD 79 and eight body casts of the Vesuvius victims will be on
display in Melbourne.

Before engaging in this project,
the team needed to research not only the area where it occurred but key elements
such as lighting and how the pyroclastic flow interacted with the real world.
The team worked in collaboration with the Melbourne Museum to ensure the
accuracy of the presentation and interesting enough, there was never any lava
present during the eruption of Pompeii.


Trent, the Art Director informed
Impulse Gamer that Google Earth was used in terms of lighting which allowed them
accurately recreate the lighting before and after the rupture of Pompeii. The
main software package used to create the 3D movie was 3DMax Studio with a
variety of professional plug-in such as Rayfire to accurately portray the
pyroclastic surge, including Max Particle and After Burn.

To create the 3D appearance of
the movie, three layers were created to give the illusion of 3D with every scene
needing to be set dressed. Using state of the art computers and software to
create this movie, the amount of storage required to create such a presentation
was quite inspirational as the film itself ran into terabytes.


Zero One worked in collaboration
with Mick Gord (Game Audio Australia) who came up with the majestic soundtrack
of the movie, including the sound effects and music for the exhibition. The most
challenging aspect of creating such as a complicated short film was that the
project was quite time consuming and there were some lighting issues that needed
to be resolved.

Other challenges included the
layers and creating that 3D effect, however Jay noted that seeing the final
production come together was definitely the most rewarding aspect. As both Zero
One and the Melbourne Museum own the rights to this movie, they are hoping to
lease this movie to Singapore when the exhibition moves their after New Zealand.


After seeing the final
presentation at the exhibition, the end result is truly spectacular and the 3D
effects work wonders in immersing you into one of the world's first recorded
human tragedies.

The painstaking research and
work that the development team of Zero One have put behind this project truly
assists in transcending this exhibition to the next evolutionary stage and makes
this exhibition a first. Amazing!



MELBOURNE WINTER
MASTERPIECES
A DAY IN POMPEII
Melbourne Museum 26 June - 25 October 2009

MELBOURNE Australia. - June
21,
2009 - The Hon. Lynne Kosky, Minister for Arts and the Melbourne Museum
open the latest exhibition of the Melbourne Winter Masterpieces, A Day In
Pompeii. The media and guests of the Museum were treated to a
media preview of not only the artifacts of Pompeii itself but also the story of this
doomed city.


The exhibition was officially
opened by Brett Dunlop (Manager, Melbourne Museum, The Hon. Lynne Kosky and Dr.
Patrick Greene (CEO, Museum Victoria) who gave the media a brief history of the
significance and importance of this exhibition, historically and also to the
city of Melbourne.

The Hon. Lynne Kosky mentioned Pliny the Younger in
her speech, one of the witnesses of the eruption of Mount Vesuvius who wrote
letters to historian Tacitus about this event. In relation to Melbourne, this
will be the only city in Australia that will hold this exhibition and it will
ultimately bring thousands of visitors, from Australia and aboard to the
Melbourne Museum to witness this spectacular display.

With over 250 objects on display
that include gold jewellery, gladiator armour and other archeological artifacts,
the exhibition goes beyond just the artifacts by helping the visitor understand
what life in Pompeii was like through interactive multimedia presentations and even a 3D
movie showcasing the last days of Pompeii. The exhibition hall has even been
designed to look like certain parts of Pompeii to truly immerse you into this
ancient city.

The speakers also thanked
Dr Antonio
Varone, Soprintendenza
Speciale per I Beni Archeologici di Napoli e Pompei who assisted the Melbourne
Museum organise this epic exhibition. Three years in the making, this
exhibition will take viewers on a journey back in time as they experience this
remarkable culture that was in essence frozen in time.

The story of
Pompeii began on the 24th
of August 79 A.D., which would have this city forever captured in time. During
the middle of this day, around 1pm to be precise, Mount Vesuvius began its
deadly eruption and although many fled
the city, thousands also lost their life when the deadly pumice and thick
volcanic ash overwhelmed this city.

In the
letters of Gauis Plinius Caecilius Secundus, he wrote ... a cloud of unusual
size and appearance... being like an umbrella pine, for it rose to a great
height on a sort of trunk and then split into branches ... We also saw
the sea sucked away... so that quantities of sea creatures were left stranded on
dry land. This man would ultimately become the link from the ancient world
to the modern through his eye witness account.

Interesting
enough, Pompeii is probably the only archeological discovery that has a real
emotional tie to the visitor due to the almost statue-like remains of the
inhabitants. A handful of these body casts are on display which were made from
the original "body" tombs of this human tragedy.
Those who stayed behind in
Pompeii would have died a horrendous death as they inhaled the hot gas and ash.
You can even see the suffering on their faces and their bodies. After the pumice and ash, the rain would have
turned this ash into mud, hence creating human statues that are now on display
at the Melbourne Museum. It's almost as if Medusa herself looked at these people
with her deadly serpents.

Victims
clutched each other and shielded each other from the ash that rained from the
heavens. It's truly a moving experience seeing these body casts and a memory
that will be with you forever. Even after thousands of years, the link between
the visitor and those who perished are very strong.

The exhibition also shows a pig and a dog who would have died in
excruciating circumstances from their body shapes. Ironically, after two years,
the Romans could not find the city once it was buried and it was not until the
1700's that it was discovered again.


The
exhibition also explains to the visitor about volcanoes and interestingly
enough, the volcano responsible for the destruction of Pompeii has not erupted
since 1944. Highlights of the exhibition, include Gladiator armour, gold
jewellery, including a bracelet given to a slave girl from her master, a marble
bust of an unknown woman, cast of a guard dog, still wearing his bronze collar,
two young women clutched together and an amazing assortment of coins from this
era.

Before this
event, Pompeii was an affluent city which was the home to many wealthy families.
Rome was a remarkable civilization which used toilets, had water systems,
make-up for women, illegal gambling and a rigid government under the auspice of
the "Gods". It was the apex of civilization at this time.
Breathtaking and remarkable describes this exhibition perfectly

A Day in
Pompeii is presented in association with the
Soprintendenza Speciale per I Beni Archeologici di Napoli e Pompei (SANP) and
costs $20 for adults, $14 for concession holders, $12 for children and $54 for a
family.

Interview with Roger Thompson, Chief
Research Officer & Karel
Obluk, Cheif Technology Officer AVG
1. Electronic
viruses have been around for a considerable amount of time, what methods does
AVG use to keep on top of the cyber criminals?
From the web side, we spend a lot of resources "putting things together". For
instance, when we find one exploitive or hacked site, we like to see what else
it can tell us. This is quite a complex business, but one example is that if a
site is shooting _one_ exploit, it might be shooting other exploits, and we like
to see what else might be there.
Once you find something that the Bad Guys are doing at one site, it is almost
certain that you'll find the same stuff at other sites.
2. Why do you think people create viruses?
They have no life. Just kidding. It certainly used to be that kids (mostly)
wrote viruses to show their friends how smart they were (mostly), and they
mostly grew up and got a job and a mortgage, and found something better to do,
and stopped.
These days , it _is_ their job, and they're not going to stop until they can't
make a living at it.
3. Originally, PC's were dominated by viruses and Trojan horses,
now we've seen keyloggers and unfriendly cookies, what do you think the
next threat will be for computer users?
Well, I've been convinced for a couple of years now that the web is the new
battleground. The reason for this is that even the basic firewall in Windows XP
does a pretty good job of keeping out worms and bots, but when you start a web
browser, it creates a tunnel thru the firewall, because it starts from a trusted
place ...._inside_ the firewall. If you visit a website of hostile intent, the
code is able to get thru the firewall to the computer itself. If you're not
patched, you're probably nailed.
4. In your professional opinion, do you think there will be ever a >day when
the operating system will no longer need viruses?
I don't think the operating system needs viruses now, actually. :-) I'm just
kidding... of course you meant "no longer needs an anti virus". The answer there
is a resounding "No". I've been doing this for 20 years, and the only thing
that's certain is that the Bad Guys keep re-inventing themselves.
>5. What is the most difficult security challenge that AVG has faced?
We have not seen any major virus outbreaks since MyDoom back in 2004.
However, the biggest challenge for us is the continuous exponential growth of
malware attacks. Each year, the volume increases by the factor of three or more.
So for us, the most difficult is to have our researchers analyse the ever
increasing flow of malware and our infrastructure to process the data and
deliver in a timely manner to more than 60 million users worldwide.
6. PC versus
Mac versus Linux. Do you believe there is one operating system that is superior
than the other?
Define "Superior". Seriously though, there are pluses and minuses in all
operating systems, including available of applications, security, target base.
It depends what you want to do with the computer. I'm happy enough with Windows,
myself.
7. Walking into the realm of science fiction, do you think that a virus or
the like actually be beneficial if you could rework it?
Heh. It's an old argument and the answer is always "No". Not unless we're trying
to hack into an alien computer, but you need a Mac for that. By definition a
virus is _self_ replicating code. That means it's deciding where and what to
infect... not you.
8. How does AVG ensure that their internet security programs are less resource
intensive than the big three anti-virus companies?
No silver bullet here. Simply put, we always have this criterion in mind
when designing new features and integrating new technologies. Ease of use and
user friendliness are always on the top of the list of our design guidelines,
even it means more complicated implementation for us or will take longer to
deliver the product.
9. Is there such a thing as the perfect virus?
No. All software has bugs. There's no such thing as a perfect _program_,
including the underlying operating systems. This is part of the reason why there
is no such thing as a Good Virus. It's hard enough to get computers to work
properly all the time without adding viruses to the mix. If something starts
playing up on your computer, what do you blame? The program that's playing up?
Or the virus that
has attached itself to the program.
10. What do you believe are the reasons for operating systems, especially
Microsoft based system for their internet flaws?
It's simple really. Security and functionality tend to exist in an inverse
relationship. In other words, the more "functional" or usable you make
something, the _less_ secure it tends to be, and vice versa.
Microsoft is a really successful company, with a large client base, and it is
successful because it listens to its clients. The clients want "features" or
extra functionality.
11. What are your top 5 tips for internet users to protect their PC's?
(1) Patch, and allow auto patching
(2) Get an anti exploit scanner, and keep it up to date
(3) Get a good anti virus and keep it up to date
(4) Make sure your firewall is switched on
(5) Be careful... it's a bit like the Wild West out there
12. Have you ever had a virus or the like on your personal computer?
Well, I always have _lots_ of viruses, but one has only got away once. In 20
years, it's not too bad.