Joshua Williams Interview (PAX Aus 2017)
October 27th, 2017 | by Admin
We catch-up with Joshua Williams, Creative Assembly’s Communication Developer. Josh is a passionate gamer who entered the industry to help ...
October 27th, 2017 | by Admin
We catch-up with Joshua Williams, Creative Assembly’s Communication Developer. Josh is a passionate gamer who entered the industry to help ...
October 27th, 2017 | by Admin
As PAX arrives in Australia for another year (2017), we catch up with Nick Smith of EarthWork Games, a video ...
October 27th, 2017 | by Admin
It’s PAX Australia time and we catch-up with Leah Waymark, the Chief Corporate Relations and Business Development Officer / CEO ...
October 27th, 2017 | by Admin
We catch-up with James Alderman-Bates, the producer of Chroma Shift at DevOrDie Studios to celebrate their game and PAX Aus ...
October 26th, 2017 | by Admin
How did you become involved with Cirque du Soleil? I auditioned for Cirque du Soleil through online submissions. I had ...
October 26th, 2017 | by Admin
How did you become involved with Cirque du Soleil? It has always been my career goal and dream to work ...
October 26th, 2017 | by Admin
We catch-up with cosplayer Florencia Sofen to talk about… well, cosplay of course! Welcome to Impulse Gamer Florencia! Hi and ...
October 24th, 2017 | by Dana Folkard
John Dudley, writer of the genre mashing graphic novel, Packs of the Lowcountry, recently had a chat with Impulse Gamer about his ...
October 23rd, 2017 | by Admin
To celebrate the release of Gran Turismo Sport on the PlayStation 4, we caught-up with postie turned professional race car ...
October 22nd, 2017 | by Admin
With PAX Australia just around the corner, we catch-up with Rhiannon Poley, Marketing Manager at Mighty Games Group to talk ...