Koei's latest action strategy game 
				has come to pass with Dynasty Warriors: Strikeforce 
				now available on the PS3 and XBox 360. Loosely based on the PSP 
				game of the same name, Dynasty Warriors: Strikeforce is 
				definitely a step in the right direction and away from ad 
				nauseam. 
				
		
				
				Over the years, the 
				franchise has become a little stagnant but with the inclusion of 
				RPG fundamentals such as levelling, weapon building and even 
				aerial combat, it provides the added boost needed for the 
				gameplay. As a 
				result it creates a much more in-depth gaming experience than 
				just a hack ‘n slash experience with just lacklustre “squad” based 
				mechanics. Needless to say, this is what the franchise has 
				required to create a truly unique next-generation gaming 
				experience and definitely a left out of 
				centre game for Koei.
				
				The story revolves around the 
				popular Chinese story of the Romance of the Three Kingdoms that 
				has the player fighting for either the Wu, Shu and Wei Kingdoms. 
				Once you have selected your kingdom, this will dictate the direction of the story, 
				although all stories are linked. There is even a surprise about 
				the "Kingdoms" that we don't want to spoil as well. 
				
		
				
				Needless to say, this definitely adds 
				replay value for the player and the for this review, we finished 
				the game as the Wu Kingdom and and we are currently half way through 
				the the Wei kingdom game. With over 40 characters to choose 
				from, the choice is quite difficult at first as each has their 
				own unique pros and cons but thanks to the RPG aspect, it does 
				give you some chance for change.
				
				Like the game Monster Hunter, the 
				central point of Strikeforce is your village that allows you to 
				purchase items, level-up and embark on the various missions for 
				example. Even the way 
				the missions are setup in Strikeforce via a message board, it's is 
				oozing with RPG references, especially when it comes to options. 
				At the local academy, you can upgrade your fury and musou 
				"magicks" before embarking on your missions. It's fun unleashing 
				fury for the first time as your character transforms into a 
				superpower that not only increases their stats but also their 
				musou power. Chi is another power that can be setup in the town 
				to add additional bonuses to your character as they carry these 
				bonuses on their hands and feet. Creating new weapons at the 
				blacksmith is also a fun activity during the downtime in the 
				village. Weapons, armour also adds bonuses to your attacks and 
				defences, just like all good RPG titles.
				
		
				
				In terms of missions, it is similar 
				to previous games where you need to kill an almost unlimited 
				number of enemies.  In 
				single-player, the game controls your three other officers 
				from movement to battles, however it does offer some basic squad 
				mechanics such as defend or attack to point them in the right 
				direction. It may seem like the same old thing but with the 
				tweaked gameplay, it does make the franchise more playable and 
				gives you more options in completing in felling your foes. As 
				you level up your stats and use the magic "Fury" to make you 
				super powerful for short amounts of time, it's almost like 
				watching a Hong Kong martial arts movie and the aerial combat is 
				quite fun. For example, you can jump in the air (quite high at 
				times) and do some outrageous combination attacks. The 
				difficulty level of the game may however scare a few players 
				away as it's quite challenging as you progress and sometimes 
				your AI companions are a little slow.
				
				The 
				controls of the game are well mapped on the DualShock controller 
				as you use the analog sticks and buttons to navigate this 3D 
				world and if you’re familiar with previous games from the 
				series, nothing has really changed in terms of control. Newcomers can also pick up 
				the controller and start playing without too many hassles. Just 
				be warned that your fingers may get a little tired as you kill 
				enemy after enemy, into the hundreds and thousands eventually!
				
				The other new addition is the 
				ability to play online  which is quite 
				fun as it gives you a mini RPG experience online of co-op or 
				versus. Even though it’s no way as in-depth as World of Warcraft 
				for instance, it does offer for a more personal play experience, 
				albeit a short one, especially if you're meeting your friends 
				online. Logging on and setting up a mission with three other 
				players is easy, however lag is ultimately the dreaded beast. 
				
		
				
				Graphically, Dynasty Warriors: 
				Strikeforce is easily one of the nicest looking games of the 
				series and is not just a rehash of the old engine as there are 
				some big changes to the franchise in terms of details. All the 
				characters are well animated and move quite realistic but the 
				attention to detail of their faces, body and armour is visually 
				quite good, very Koei but quite good. Even when the action heat up, the gaming engine 
				manages to keep up... most times. The backgrounds are still a 
				little lacking which is a shame. In terms of voice acting... 
				cheesy Capcom style of speech! Suits the game as does the music.
				
				At the end of the day, Dynasty 
				Warriors: Strikeforce is taking the franchise in the right 
				direction and it's good to see Koei get out of their comfort 
				zone. Even though at times, the action is quite repetitive, the 
				RPG elements does add a new twist to the game which we enjoyed. 
				Definitely a game for lovers of the franchise or even newcomers 
				who are interested in what all the fuss is about. The graphics 
				do look a little dated, however from where it has come, the 
				improvements are noticeable and sometimes it's great to just 
				zone out and kill a few hundred people.