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THE MAGIC OF MAJIN AND THE FORSAKEN KINGDOM COMES TO FACEBOOK

– Save Your Friends from Mortal Peril in the Fun, Enchanting Standalone Game Available Now Only on Facebook – 

Can’t wait for the release of Majin and the Forsaken Kingdom on November 26th?  Well, NAMCO BANDAI Games Europe have got a little something to keep you going.  From today, fans can dip their toes in the magical kingdom of Majin in the original standalone Majin and the Forsaken Kingdom Facebook game.

Majin and the Forsaken Kingdom for Facebook is a fun and easy to play platform and puzzle game centred around the game’s principle of friendship. Choose six of your Facebook friends, then save them from terrible enemies and frightening obstacles using either the mouse or keyboard over two lively, timed levels.  In between the levels, a timed puzzle challenges you to match up five sets of three faces or objects on a grid.  The beautiful, hand-drawn art style of the Facebook game is based on the original artwork created for the full game, creating a beguiling backdrop to the fun action.

To play the game, head over to the Facebook page right now!

Majin and the Forsaken Kingdom for Xbox 360® and PlayStation®3 creates a new fusion of cooperative stealth and action as the player takes the role of the game’s hero to fight alongside the AI-controlled monster Majin. Obstacles and adversaries can be overcome only by combining his bulk, strength and ever-evolving abilities with the player’s smaller size, speed and cunning.

Over thirty hours of gameplay will take the player seamlessly through the vast and colourful open world and its many rich character interactions, with the constantly evolving gameplay and absorbing storyline of the game keeping the player under its spell throughout.

Help save the Forsaken Kingdom: become a fan and friend of Majin and play the game today on the Facebook page.

 
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This Summer’s Must-Have Tech-ccessories – New Flip Video cameras

This Summer’s Must-Have Tech-ccessories – New Flip Video cameras 

New MinoHD and UltraHD Featuring Higher Video Quality and Integrated Image Stabilisation 

Sydney, Australia – 20 October, 2010 – Cisco today announced the roll out of an all-new range of Flip Video™ shoot and share pocket video cameras, that will hit the shelves just in time for summer. The new line up includes a video camera to suit everyone, with new Flip UltraHD and Flip MinoHD models.

The new UltraHD and MinoHD video cameras feature the signature Flip simplicity and are now equipped with integrated image stabilisation and a higher frame rate that make great-looking videos even more stunning. Extending the ways consumers can share their Flip Video clips, the pre-loaded FlipShare software now also features direct uploading to Twitter as well as Facebook and YouTube. FlipShare now also features improved functionality to take digital still images from video and comes with a Magic Movie button helping consumers to make fun compilation movies of multiple video clips.

“Flip Video has been making it easy for Australians to shoot and share video for a year now, and the new models means even higher quality HD video is now available,” said Todd Lynton, Managing Director of Cisco Consumer Products ANZ. “Aussies love being able to share their videos quickly and easily, and particularly with Christmas and summer on the way it’s a perfect time to extend our range to ensure we have a product to suit everyone.”

 

New Flip MinoHD Line

The New MinoHD 8GB hour and 4GB video cameras are small, sleek and stylish and now sport the latest Flip image stabilisation technology and a higher frame rate for even better looking HD video.

 

MinoHD 8GB

The MinoHD 8GB video camera is available in stylish silver and features:

  • Up to 2 Hours of HD video
  • Flip out USB for simple upload
  • Easy sharing software built-in
  • Integrated image stabilisation
  • RRP $279.95

MinoHD 4GB 

The MinoHD 4GB video camera comes in sleek black and features:

  • Up to 1 Hour of HD video
  • Flip out USB for simple upload
  • Easy sharing software built-in
  • Integrated image stabilisation
  • RRP $229.95

New Flip UltraHD 8GB 

The world’s best-selling shoot and share video camera, the Flip Video UltraHD, now offers even more reasons to own one. The new Flip Video UltraHD 2 hour has been reengineered with a new smaller and sleeker form factor that will fit easily in any pocket or purse. Features include: 

  • Up to 2 Hours of HD video
  • Rechargeable or AAA batteries
  • Flip out USB for simple upload
  • Easy sharing software built-in
  • Integrated image stabilisation
  • RRP $279.95

 

Pricing and Availability

The Flip MinoHD 8GB has an RRP of $279.95, and the Flip MinoHD 4GB has an RRP $229.95 while the Flip UltraHD is available for an RRP of $279.95. The new Flip range of video cameras will be available in early November through leading retailers. For more information on where to buy please visit: http://www.theflip.com/en-au/buy/ .

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Undead Nightmare ‘Graveyards’ Trailer

‘Graveyards’ is the first in a series of gameplay videos for the upcoming Undead Nightmare Pack, featuring story-based downloadable content for Red Dead  Redemption.  The Undead Nightmare Pack will be available October 26, 2010 for digital download from the Xbox LIVE® online entertainment network* and PlayStation®Network.  

Also coming soon, Undead Nightmare, a single, stand-alone disc that bundles together for the first time ever, the Undead Nightmare Pack, the Outlaws to the End Co-Op Mission Pack, the Legends and Killers Pack, the Liars and Cheats Pack and all the Multiplayer Free Roam modes released to date.  Undead Nightmare will be available at retail stores everywhere for $49.95 and does not require a copy of Red Dead Redemption to play. 

 
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WD Delivers USB 3.0 and 3 Terabytes with its New External Hard Drive Product Lines

WD Delivers USB 3.0 and 3 Terabytes with its New External Hard Drive Product Lines
Blazing-fast USB 3.0 Connectivity Now Available with My Book® and My Passport® External Hard Drives


Sydney, Australia – Oct. 20, 2010 – WD, the world’s leader in external storage solutions, today introduced its new My Passport Essential portable hard drive, My Passport Essential SE portable hard drive, and My Book Essential external hard drive. All three drive families come in a variety of capacities and offer lightning-fast USB 3.0 connectivity. Highest industry capacity is another key feature for the My Book Essential, which is now available in 3 TB capacity, in addition to 1 and 2 TB capacities. Equipped with WD SmartWare visual backup software for automatic, continuous backup, these drives provide users the extra space they need to store or back up all of their digital memories, such as high-resolution photos and videos, along with music and other critical files, all in one place.

The drives not only take advantage of the latest blazing-fast USB 3.0 technology, but are also fully compatible with USB 2.0 connections for those who have yet to upgrade their computers to USB 3.0. When connected to a SuperSpeed USB 3.0 port, consumers can transfer data at speeds up to 5 Gb/s. At that rate, a two-hour HD video will transfer in as little as three minutes. The same two-hour video would take approximately 13 minutes to transfer on a USB 2.0 port .

My Passport Essential, still WD’s smallest portable drive, is available in a 500 GB capacity and comes in five fun colors – Midnight Black, Cool Silver, Real Red, Pacific Blue and Arctic White. The My Passport Essential SE portable hard drives are available in 750 GB and 1 TB capacities and come in stylish black, silver, metallic blue and metallic red colors. The pocket-sized My Passport portable hard drives are powered directly through the USB cable; no separate power supply is needed.

My Book Essential, the world’s number-one selling hard drive, also impresses with its small footprint, sleek design and high-capacity storage ranging from 1 TB up to a massive 3 TB . The drive is compatible with both USB 2.0 and USB 3.0 ports, and uses WD SmartWare visual backup software.

“With more and more devices like the iPod touch, iPhone 4 and other smartphones adding video-capable cameras, digital video is becoming ubiquitous. Most homes already have thousands of photos and music files, increasing the need for storage around the house. Having the extra capacity to store these files and move them around quickly is becoming a big issue for many consumers around the world,” said Dale Pistilli, vice president of marketing for WD’s branded products group. “WD’s newest line of My Book and My Passport external hard drives features the latest USB 3.0 connection technology, which more than triples the speed to transfer media files, but still works with today’s USB 2.0 ports. In addition, consumers can take advantage of the highest capacity available on external hard drives with the new 3 TB My Book Essential drive.”

Features:
My Book Essential external hard drives, My Passport Essential and My Passport Essential SE portable hard drives feature:
– Dual USB 3.0 and USB 2.0 interfaces;
– Up to 3x faster transfer rates when compared to USB 2.0;
– WD SmartWare software for automatic, continuous backup;
– Password protection for privacy; and
– Planet-friendly packaging from recycled materials which can, in turn, also be recycled.
Capacity and Compatibility:
The My Passport Essential portable hard drive is available in 500 GB capacity.
The My Passport Essential SE portable hard drive is available in 750 GB and 1 TB capacities.
The My Book Essential external hard drive is available in 1 TB, 2 TB and 3 TB capacities.
These drives are formatted NTFS for Windows XP, Windows Vista, or Windows 7 and require reformatting for Mac OS X Leopard or Snow Leopard.

1 Backwards compatible with USB 2.0
2 Performance may vary based on user’s hardware and system configuration.
3 An optional cable is available for the few computers that limit bus power.
4 The My Book 3 TB external hard drive uses a WD Caviar® GreenTM hard drive. Component versions of this drive will be available in distribution shortly.

 
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Armageddon 2010 Melbourne Australia

Armageddon 2010, Melbourne Australia October 16 & 17

This past weekend the Armageddon Expo invaded the Melbourne Exhibition and Convention Centre. The event occupied one of the Centre’s large exhibition halls and therein lies my disappointment with my experience of Armageddon 2010.

 

The Expo managed to attract a host of local and international celebrities from the world of TV, Anime, Comics and Film. Some of the highlights included American comic author Daniel Way, actor Michael Biehn and the voice of Futurama’s Bender John DiMaggio. Many of these talented guests held panels where audience members could ask them questions, pretty standard expo stuff.

The problem with Armageddon was everything took place in the one hall but over two stages. The general hustle and bustle of the crowd, the wrestling display and the noise generated from the other stage meant that those attending presentations at the Comic Stage (like me) could barely hear anything. There was no way to block the noise off from outside of the curtained off are that made up the Comic Stage so I can’t say I really attended the Daniel Way Writer’s Panel or Lar DeSouza and Ryan Sohmer Web Comics Panel because I didn’t even hear half of it.

 

I was surprised that Armageddon was set-up this way considering AVCON, a much smaller Adelaide Anime and Video Games Convention, operated across a convention hall, several theatres and conference rooms. I felt that was a far more successful set-up that allowed attendees to properly experience the variety of events on offer. Maybe the Adelaide Convention Centre is more flexible, in terms of available rooms/space, than the Melbourne Exhibition and Convention centre.

That aside Armageddon was still an enjoyable experience on the Saturday I attended (the event covered the Sunday as well). As is the staple for these sorts of events the cosplayers were out in full force in everything from the classics, Star Wars, Star Trek, Dr.Who, to Naruto, Alien, Predator and Halo. The talent of these people never ceases to amaze me, particularly the person who went to the effort of creating a very authentic looking Xenomorph costume. They always give the expo real energy and excitement and Armageddon was no exception.

While the panels were a bit of a disappointment, due to audio difficulties, the Superman and Batman Apocalypse film luckily didn’t suffer from the same problems after they whipped the volume up a few notches. The animation, particularly the fight scenes, in this DC and Warner Bros production was top notch. I did find Superman a little underpowered to be honest but then again if he was full powered there’d probably be no use for any of the other characters.

 

The voice acting was also good from a cast including Kevin Conroy as Batman and Summer Glau as Supergirl. The downside was the story really felt like it needed an extra 20 to 30 minutes as the film tried to cover a lot of material with the arrival of Superman’s cousin, discovery of her powers, attempt to control them, capture by Darkseid and rescue. There was just too much happening too fast for any development to happen but it was still a fun movie to watch and the DVD has a look at a Green Arrow film which was a nice bonus as well.

 

The highlight of the convention would have to have been talking to Australian comic authors Tom Taylor and Paul Bedford. You wouldn’t really call either of them interviews but I did have a chance to talk to them about their creator owned projects The List (Paul Bedford) and The Example and Rombies (Tom Taylor). Taylor’s Rombies is a zombie book set in the gladiatorial arena of Ancient Rome. Taylor described the story as a one-shot but it takes place in a larger series of events.

There is a plan to make a full series but the publisher really wanted him to do something now. What won Taylor over for getting something down now was the possibility of creating a zombie lion, which turned out as awesome as one might hope. Taylor also told me how The Example was originally a play that he wrote, a very highly regarded play, before he turned it into a comic. Taylor then informed me that he has 15 projects in the works at the moment, making him a very busy person indeed.

Paul Bedford’s The List is Australian small press publishing at its best. Adapted from a screenplay Bedford wrote two trade paperbacks have been released so far and a third will hopefully be released by the end of the year. Bedford plans to collect it as a roughly 200 page graphic novel and send both the screenplay and graphic novel to Australian studios. Bedford explained the reason why The List has come out in parts. Basically it’s too much of a risk for independent creators to invest all their time and money into one big book. If they do then there’s a big chance it will fail.

Releasing it in parts minimizes this risk while allowing a fan base to build up, hopefully some good press to generate and gives the creator a chance to recoup some costs while they are still working on the project. At the moment Bedford is pretty focused on finishing The List and then shopping the screenplay but he has no shortage of ideas for what he’ll do next. More than likely it will be something quite dark and twisted like The List as Bedford noted that it was the dark and bizarre stuff that really got his friends interested whereas the more normal and standard comic book stuff didn’t elicit much of a response.

Armageddon was an enjoyable experience for my first time. With a little bit better set-up it would have been an even greater day but I was happy to see and speak to some of Australia’s most talented comic book writers and artists. In the end that’s what these conventions are really about, allowing fans and creators to connect.

Troy Mayes, Comic Editor

 
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New 3D Zombie MMORPG rises from the grave

Kent, United Kingdom – October 18th, 2010 – Creaky Corpse Ltd is proud to announce the release of the new 3D version of their hit zombie apocalypse MMORPG, Dead Frontier.

With this new 3D version, Dead Frontier has reached new heights of visual quality and interactivity. Players can now battle truly gigantic hordes of undead in massively multiplayer persistent world. Dead Frontier is far more action packed than ever before and now provides by far the best survival horror experience on the web!

A video trailer showing some of the new 3D gameplay can be found on Dead Frontier’s Official YouTube channel at: http://www.youtube.com/user/DeadFrontierMMO

Some screenshots of the new 3D game can be found below:

About Dead Frontier<br /> Dead Frontier combines 3rd person survival horror action with more traditional role-playing elements to create a totally unique MMO experience. Players will need to have their wits about them as they struggle for survival in the decaying, zombie infested city of Fairview. If you’re a fan of zombie apocalypse books, movies or games then this is the MMORPG for you!</p> <p>Dead Frontier plays exclusively in your browser and is 100% free to play. What’s more the registration requires only a few seconds so you’ll be playing in no time!</p> <p>Begin your survival horror experience now by visiting: <a href=” />www.deadfrontier.com

About Creaky Corpse Ltd Previously known as Jagged Blade Games, Creaky Corpse Ltd is small game development studio based in the South-East England. Founded by Neil Yates, the company has been providing quality shoot-em-up titles since 2003. For more information about Creaky Corpse Ltd visit: www.creakycorpse.com.

 
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Modern Day Mozarts: mScribble for iPhone and iPod touch Aids In Child Development Through Creative and Complex Musical Composition

Panpipes Ho! and Appular turn music lovers of all ages into masterful composers

New York, NY–October 18, 2010–Appular and Panpipes Ho!, LLC announced today the release of mScribble, a music-creation app for the iPhone and iPod touch. mScribble allows players of all ages to feel like accomplished composers as they scribble their way through an array of diverse tracks and beats. The technology used in mScribble’s development creates beautiful, original compositions while players experience the joy and educational benefits of musical exploration!

The concepts and algorithms used to develop mScribble were originally created for extremely complex design problems in the Aerospace industry. Utilizing this unique technology, mScribble enables users to concentrate on creating melodies, rather than the technicalities behind musical articulation. By capturing and managing the effects of dynamics, timbre, and texture of a musical composition, mScribble provides a quintessential foundation for users to create unique masterpieces.

Perfect for children, parents, music teachers, and music lovers alike, mScribble includes ten different music styles and allows users to choose from four “sound colors” which alter the underlying tone. By tapping and scribbling on the screen, the user controls the pitch and volume of their melodies while mScribble’s intelligent music technology assures that each masterful creation is always in perfect key!

“Studies suggest that the positive effects of music education are far-reaching and universal. We found that children are especially enamored with mScribble. They are like little modern-day Mozarts. It’s wonderful to watch,” says David Place, Founder of Panpipes Ho!.

A study published in the journal, Psychology of Music, discovers “there have been positive associations between music education and increased abilities in linguistic, mathematical, and spatial domains in children.” Appular and Panpipes Ho! aim to further expand the availability of music-learning tools by creating a technologically advanced app that makes experimenting with music in new ways fun and rewarding for all ages.



mScribble is available for $0.99 on the iTunes App Store on iPhone and iPod touch at:
http://itunes.apple.com/us/app/mscribble-make-music-your/id395030851?mt=8

About Panpipes Ho!:
Panpipes Ho! is an independent studio devoted to bringing expressive and fun musical play to the modern generation of handheld computing devices. Founded in 2009, Panpipes Ho! draws on decades of cross-discipline experience in computer music, advanced computing for industry, musical performance and composition in many styles. Their first app was a finalist for 2009 Best App Ever in two categories just a few weeks after the company’s founding.

About Appular:
Appular is a New York based company with a mission to share its world-class experience in marketing, promoting, and publishing apps with innovative mobile app developers across the globe. The Appular team has helped share a multitude of apps with millions of iPhone and Android users. For more information, visit www.appular.com.

 
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Sound Blaster Titanium HD and Sound Blaster Digital Music Premium HD Availability

Creative Technology Ltd. today announced the availability of the PCI-E Creative Sound Blaster® X-Fi® Titanium HD discrete audio card and USB Creative Sound Blaster Digital Music Premium HD digital audio system. Both the Creative Sound Blaster X-Fi Titanium HD and Creative Sound Blaster Digital Music Premium HD feature THX TruStudio PC™ audio technology which is specially designed to bring the same great audio experience found in live performances, films and recording studios to the PC.

THX TruStudio PC provides groundbreaking technologies that are the product of years of collective experience and research by Creative and THX. Together, these technologies deliver the fullest audio experience for music, movies and games, while remaining true to the source and intention of the artists who created them.

 
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‘JOSH SAWYER’ FALLOUT: NEW VEGAS DEV DIARY

It’s a Small Wasteland

It’s a small world, but I wouldn’t want to NavMesh it.

Toward the end of Fallout: New Vegas’ development, I found myself saying that a lot. The NavMesh is what characters use to figure out how to path around the world.  The NavMesh’s little triangles cover every walkable surface and carefully — hopefully — avoid obstacles in the environment.  If there’s no NavMesh linking two points, characters can’t find their way between them.  And if a characters somehow finds itself off of the NavMesh, that’s a whole lot worse.  Bad things happen, including the game crashing.

While there are “auto-NavMesh” tools in GECK, that isn’t how good NavMesh gets generated.  It gets placed by hand, along with all of the rocks, Joshua trees, and tumbleweeds of the Mojave Wasteland.  In a few weeks, when you start off on your adventures through Fallout: New Vegas, I’d like you to consider that every single thing you come across was put into that world by someone on the New Vegas development team at Obsidian. Every tin can, every fire gecko, every Legion Vexillarius, every box of 10mm ammo. Everything. The Mojave Wasteland started as a greyscale image turned into a “height map” for generating the raw clay of terrain that, in the final tally, hundreds of people labored over for a year and a half. If you have the time, take a look at the credits. Not until the end of the project, when I watched that list roll by, could I fully appreciate the scope of this team’s efforts.

I enjoy talking about our work and I have the good fortune to be able to do so to the press and fans, but I worry that it obfuscates the immense volume of human time, headaches, frustration, and creative passion that goes into making something of this scale. This is not the result of one person’s ideas, the fruit of one person’s labor. And though the press and fans have emphasized the connection between the Obsidian of today and Black Isle of days gone by, I believe it diminishes the role of both Bethesda, in developing Fallout 3, and the myriad developers at Obsidian who are coming to Fallout for the first time. Without their creativity and drive, this game could never have been made.

We are all momentary heirs to and stewards of this small world. I can’t claim to have made it, but I’m glad I had the chance to stay here for a while. I am grateful for all of the many people who have gone before to light the way, and to everyone who came with me into the flickering darkness of the wasteland, guiding my oft-unsteady feet until we found our way back home.

 
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RAZER™ PREPARES GAMERS FOR BATTLE WITH THE ARRIVAL OF ITS STARCRAFT® II: WINGS OF LIBERTY™ LINE OF GAMING PERIPHERALS

BlizzCon®, Anaheim, Calif.October 19, 2010 – Razer, the world’s leading manufacturer of high-end precision gaming and lifestyle peripherals, is pleased to announce the arrival of our line of peripherals for Blizzard Entertainment’s StarCraft® II: Wings of Liberty™.  Just in time for Blizzard Entertainment’s BlizzCon® gaming convention, the entire suite of peripherals designed specifically for the acclaimed real-time strategy (RTS) game is now available for pre-order. The  line includes the Razer Spectre™ StarCraft II Gaming Mouse, the Razer Marauder™ StarCraft II Gaming Keyboard and the Razer Banshee™ StarCraft II Gaming Headset. It’s time to upgrade your equipment and prepare for battle, as these products are fully integrated into the StarCraft II experience. 

“We have been anticipating the moment we could get these gaming peripherals into the hands of gamers and StarCraft players,” said Robert “Razerguy” Krakoff, president, Razer USA. “We could not be more happy with the massive feedback we’ve received over the unique APM (Actions-Per-Minute) Lighting System™ feature and remarkable design. This new line offers StarCraft II players a great new way to complement and customize their real-time strategy gaming experience.”

The Razer Spectre, Razer Marauder and Razer Banshee are all packed with features designed to enhance gamers’ play experience. All of the Razer StarCraft II gaming peripherals feature an APM (Actions-Per-Minute) Lighting System that provides the gamer with feedback on performance, providing a fully integrated gaming experience that responds directly to the player’s maneuvers and speed. Each peripheral also features a gaming-optimized design with an emphasis on portability for tournament play, and is stylized with design elements from the StarCraft universe.

Razer Spectre StarCraft II Gaming Mouse

Tournament-ready and designed for StarCraft II: Wings of Liberty, the Razer Spectre StarCraft II Gaming Mouse is a lightweight, five-button mouse designed to provide precision and control for RTS gamers. The Razer Spectre features the newly developed APM (Actions-Per-Minute) Lighting System with a multi-color LED that provides real-time performance feedback through changing lighting hues and adjustable mouse button force settings for optimal mouse click speed and control. Equipped with a powerful 5600dpi Razer Precision™ 3.5G laser sensor and a 1000Hz Ultrapolling™ 1 ms response time, the Razer Spectre StarCraft II Gaming Mouse gives gamers exactly what they are looking for in an RTS mouse.

PRICE: AU$149.95

FEATURES:

  • Gaming-Optimized Design inspired by the StarCraft universe
  • Lightweight, Fingertip-Grip 5 Button Mouse
  • 5600DPI Razer Precision 3.5G laser sensor
  • Backlit Mouse with APM (Actions-Per-Minute) Lighting System
  • Mouse Click Button Force Adjustment
  • 1000Hz Ultrapolling /1ms response
  • Hardware Configuration Utility

AVAILABILITY:

Razerzone.com: November 2010

Worldwide: November, 2010

Razer Marauder StarCraft II Gaming Keyboard

Designed for StarCraft II: Wings of Liberty, the Razer Marauder StarCraft II Gaming Keyboard is a full-featured, tournament-ready keyboard maximized for compact design. The Razer Marauder features a multi-color backlit keyboard with an APM (Actions-Per-Minute) Lighting System that provides real-time performance feedback through changing color hues to complement the gaming experience. Enhanced with elevated keys for rapid command input and improved gaming performance and a dedicated on-the-fly macro recording system, the Razer Marauder is built with a gaming-optimized design inspired by the StarCraft universe.

PRICE: AU$199.95

FEATURES:

  • StarCraft-inspired Design
  • Optimized Key Travel Distance
  • Backlit Keyboard with APM (Actions-Per-Minute) Lighting System
  • Razer Hyperesponse technology
  • Hardware Configuration Utility
  • Optimized Spacing with Laser-etched Keys
  • 1000Hz Ultrapolling /1ms response

 AVAILABILITY:

Razerzone.com: November 2010

Worldwide: November, 2010 

Razer Banshee StarCraft II Gaming Headset

Designed for StarCraft II: Wings of Liberty, with a focus on maximum performance, comfort and sound isolation, the Razer Banshee StarCraft II Gaming Headset features a newly developed, multi-color APM (Actions-Per-Minute) Lighting System™ that provides real-time feedback on player performance. The Razer Banshee is equipped with a configuration utility for customized adjustments of equalizer, pitch and volume. Other special features include a detachable microphone boom for easy transport and a comfortable circumaural construction, all in a gaming-optimized design inspired by the StarCraft universe.

PRICE: AU$199.95

FEATURES:

  • Gaming-Optimized Performance & Comfort
  • StarCraft-inspired Design
  • Backlit Headset with APM (Actions-Per-Minute) Lighting System
  • Circumaural Design with 50mm Driver Units
  • Built-in Volume & Mic Control Buttons
  • Detachable Microphone Boom
  • Hardware Configuration Utility

AVAILABILITY:

Razerzone.com: November 2010

Worldwide: November, 2010

Razer StarCraft II Zerg Edition Messenger Bag

The Zerg Edition of the StarCraft II: Wings of Liberty Messenger Bag features artwork from the game and is designed to protect gaming gear in style.

PRICE: AU$129.95

FEATURES:

  • Tear-resistant, weather-proof heavy duty 1680D ballistic nylon outer shell
  • Single shoulder sling design for added mobility
  • Easy one-handed release chest clasp enables quick and convenient access
  • Built-in compartments for laptops, gaming peripherals and portable gaming device
  • Padded inner lining protects electronic devices and provides ample shock absorbency while on the road

AVAILABILITY:

Razerzone.com: November 2010

Worldwide: November, 2010

 About the Razer Group:

Razer™ is the world’s leading manufacturer of high-end precision gaming products and peripherals that are designed “For Gamers. By Gamers™”. Headquartered in Carlsbad, California, Razer’s award-winning line up of products includes desktop speakers, headsets, keyboards, mice, software, and gaming surfaces. Since 1998, Razer has collaborated with leading professional gamers to develop, manufacture and market cutting-edge gaming peripherals using proprietary technologies that give gamers the competitive edge. Razer products offer the best in precision, sensitivity, usability and distinctive product design and have a reputation for being leaders in gaming peripheral technology.

For more information, please visit www.razerzone.com. 

About Blizzard Entertainment, Inc.:
Best known for blockbuster hits including World of Warcraft® and the Warcraft®, StarCraft®, and Diablo® series, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard (NASDAQ: ATVI), is a premier developer and publisher of entertainment software renowned for creating some of the industry’s most critically acclaimed games. Blizzard Entertainment’s track record includes twelve #1-selling games and multiple Game of the Year awards. The company’s online-gaming service, Battle.net®, is one of the largest in the world, with millions of active players.