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KONAMI Secures Premier Argentinian Football Association License to Pro Evolution Soccer Series

Famed Soccer Series to feature 20 AFA Primera División teams and regional announcers to create the most authentic soccer experience

Konami Digital Entertainment B.V. today announced an agreement with the Argentinian Football Association (AFA) to bring the 20 AFA Primera División Teams and some of the corresponding home stadiums into PES 2014.  KONAMI has also secured local Argentinian FOX Sports announcers, Mariano Closs and Fernando Niembro for the series. Some of the premier teams that will be included are River PlateBoca JuniorsNewell’s Old Boys and Racing.

The Pro Evolution Soccer series holds a wide range of soccer licenses from around the world, including Europe’s premier club competition, the UEFA Champions League, and the AFC Champions League. Since its inception, the series has enjoyed wide-ranging acclaim worldwide, and the addition of highly-regarded AFA Primera División Teams will help further extend its range and resonation with football fans around the world. This new agreement with the AFA brings the following 20 Primera División Teams and some of the home stadiums to PES 2014 at launch.

The 20 Primera División teams included in PES 2014 include:

All Boys

Argentinos   Juniors

Arsenal

Atlético   de Rafaela

Belgrano

Boca   Juniors

Colón

Estudiantes

Gimnasia   y Esgrima

Godoy   Cruz

Lanús

Newell’s   Old Boys

Olimpo

Quilmes

Racing

River   Plate

Rosario   Central

San   Lorenzo

Tigre

Vélez   Sarsfield

 

PES 2014 marks a new beginning for the popular series, with its new FOX engine allowing for the most comprehensive advance in the PES franchise since its inception. For years, the PES Productions Team has looked at how matches ebb and flow to develop a new approach to football. As a result, PES 2014 will use Kojima Production’s renowned Fox Engine at its core. Six central tenets (M.A.S.S., TrueBall Tech, Heart, PES ID, Team Play and Core) combine to establish PES 2014 as a new benchmark in football simulations. They govern everything from the way the player receives and controls the ball, the physicality of play, and the ‘feel’ of match-day: the rush and euphoria or crushing lows that experiencing an important game can bring.