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CALL OF DUTY®: WORLD AT WAR DOWNLOADABLE MAPS NOW AVAILABLE

Sydney, Australia – March 20, 2009 – The battle rages on, as Activision Publishing, Inc. (Nasdaq: ATVI) and Treyarch today announced the Call of Duty®: World at War Map Pack 1 is now available for download on Xbox 360™ and will be available on PLAYSTATION®3 computer entertainment system March 26th.  Players will fight through the burning streets of Berlin in “Nightfire,” take position in the deadly jungles of “Knee Deep” and carefully traverse the bombed out underground of “Station.” The Call of Duty: World at War Map Pack 1 will also add another heart-pounding chapter to the four-player co-op Nazi Zombie mode with “Verrückt” (Zombie Asylum). 

 

The map pack is available on Xbox LIVE® Marketplace for the Xbox 360 video game and entertainment system from Microsoft for 800 Microsoft Points and will be available on the PlayStation®Store for the PLAYSTATION 3 computer entertainment system for $15.95.  The Call of Duty: World at War Map Pack 1 will be made available for Windows® PC at a future date to be announced.

 

Nightfire

Fire-bombed Berlin provides the backdrop for “Nightfire,” an intense battlefield for mid to large-scale team games. Shelled buildings and ruins of the city provide coverage among the war-ravaged streets, and the flames of the burning city expose the enemy running through the night.  Fight for your life knowing that this fiery urban battlefield may soon be your grave.

 

Station

”Station” offers a bombed out underground train station littered with destroyed subway cars, hidden passageways, loading platforms and second story overlooks to use to your advantage against any number of enemies. Ideal for dominating Capture the Flag and other team games, this map provides you with a wide range of combat options from close range choke points to hidden sniper spots.

 

Knee Deep

“Knee Deep” takes place on the island of Peleliu in a once tranquil village turned chaotic Japanese command centre. You and your squad will fight through the jungle, wading knee-deep in streams, in order to retrieve valuable intel and take battle positions in fortified Japanese bunkers all to secure an important communication centre. The harsh jungles of “Knee Deep” are perfect for tactical team games and all-out assaults on multiple enemy positions.

 

Verrückt (Zombie Asylum)

The fan favourite 4-player co-op Nazi Zombies Bonus Mode returns with “Verrückt,” a terrifying Zombie asylum located in the outskirts of Berlin. Players are split into pairs, in the challenge to find each other for survival. Featuring more weapons, and perks via the addition of Perks-a-Cola machines, electroshock defences and the endless Nazi Zombie horde, “Verrückt” will push you to the edge of your sanity.

 

Call of Duty: World at War is rated MA 15+ (Strong violence and coarse language, Gaming experience may change online) by the Classification Board.  For more information and exclusive updates about Call of Duty: World at War, visit www.callofduty.com.

 

 

About Activision Publishing, Inc.

Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. 

 

Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, the Netherlands, Australia, Japan and South Korea.  More information about Activision and its products can be found on the company’s website, www.activision.com.

 

Cautionary Note Regarding Forward-looking Statements:  Information in this press release that involves Activision Publishing’s expectations, plans, intentions or strategies regarding the future are forward-looking statements that are not facts and involve a number of risks and uncertainties.  Activision Publishing generally uses words such as “outlook”, “will,” “could,” “would,” “might,” “remains,” “to be,” “plans,” “believes”, “may”, “expects,” “intends,” “anticipates,” “estimate,” future,” “plan,” “positioned,” “potential,” “project,” “remain,” “scheduled,” “set to,” “subject to,” “upcoming” and similar expressions to help identify forward-looking statements.   Factors that could cause Activision Publishing’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include, but are not limited to, sales of Activision Publishing’s titles, shifts in consumer spending trends, the seasonal and cyclical nature of the interactive game market, Activision Publishing’s ability to predict consumer preferences among competing hardware platforms (including next-generation hardware), declines in software pricing, product returns and price protection, product delays, retail acceptance of Activision Publishing’s products, adoption rate and availability of new hardware and related software, industry competition, rapid changes in technology and industry standards, protection of proprietary rights, litigation against Activision Publishing, maintenance of relationships with key personnel, customers, vendors and third-party developers, domestic and international economic, financial and political conditions and policies, foreign exchange rates, integration of recent acquisitions and the identification of suitable future acquisition opportunities, Activision Publishing’s success in integrating the operations of Activision Publishing and Vivendi Games in a timely manner, or at all, and the combined company’s ability to realize the anticipated benefits and synergies of the transaction to the extent, or in the timeframe, anticipated.  Other such factors include additional risk factors identified in Activision Blizzard’s most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q.  The forward-looking statements in this release are based upon information available to Activision Publishing  and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements.  Forward-looking statements believed to be true when made may ultimately prove to be incorrect.  These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.

 

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©2009 Activision Publishing, Inc. Activision and Call of Duty are registered trademarks of Activision Publishing, Inc. All rights reserved. Xbox, Xbox 360, Xbox Live, Windows and Games for Windows are either registered trademarks or trademarks of Microsoft Corporation. All other trademarks and trade names are the properties of their respective owners.