Games

Published on December 5th, 2016 | by Admin

Wargaming Acquires Finnish Developer Boomlagoon

The Helsinki-based company to further bolster Wargaming’s mobile development strategy

December 5, 2016 — Wargaming has announced the acquisition of Helsinki-based mobile developer Boomlagoon, known for quality titles such as Monsu, Spirit Hunter and, most recently, Super Soldiers. As part of the acquisition deal, Boomlagoon join the company as a newly established entity focused on further strengthening Wargaming’s mobile development endeavours: Wargaming Helsinki.

“Wargaming has spent a number of years establishing ourselves as a leader not only in the PC and console gaming space, but also on mobile platforms,” said Keith Kawahata, Head of Mobile at Wargaming. “The acquisition of Boomlagoon, in the mobile development hotbed of Helsinki, creates a great outpost for us to strengthen our market position. They share our vision of fun, high quality products and services, and their extensive experience in mobile will help Wargaming deliver its future mobile titles to an even broader audience.”

“We are thrilled to join Wargaming,” said Antti Stén, CEO of Boomlagoon. “We get to continue creating world-class mobile experiences alongside a leading free-to-play developer and publisher, whose passion for games, ideas and plans resonate with ours. The combination of skills, expertise and resources we now have let us hit the ground running together, and we can’t wait to bring amazing titles to players out there!”

Founded in Helsinki in 2012, Boomlagoon unites veterans from some of the most prominent gaming developers in the industry, including Rovio, Digital Chocolate, Housemarque and Remedy. After releasing the collectible card game Monsu and Spirit Hunter, the company shifted direction and developmental strategy with the open community developed Super Soldiers.

In the wake of today’s announcement, Wargaming is welcoming skilled professionals from around the globe to join its mobile team:


About the Author

andrew@impulsegamer.com'



Back to Top ↑