Games

Published on December 7th, 2018 | by Admin

This Week at Bungie, The Black Armory opened its doors

This week at Bungie, the Black Armory opened its doors.

A new mysterious section of the tower revealed itself and a new vendor by the name of Ada-1 sent you out to reclaim the Lost Forges. Your reward: The ability to craft the most powerful weapons of the golden age.

Many of you are still increasing your power to attempt this new challenge. Yesterday, the team lowered the Power requirement of the Lost Forge encounters by five. This wasn’t a huge change. These Forges are meant to be aspirational extensions of the endgame. But they did want to make them more accessible to Guardians around 600 Power. You can read the full details of the change and the team’s goals here.

For some of you, the enemies guarding the Lost Forges are immune to your weapons. The team promised more details for players who are still working their way up to 600 and beyond. Here is what they have planned to help you move more quickly up to 600.

  • Prime engrams will now drop more frequently and with larger power bumps for players under 600 Power

This change is planned to land in the 2.1.2 update on December 12 in ANZ. The team are also considering additional changes to assist with the Power climb in a future update. They will continue to monitor your feedback on Season of the Forge as it continues.

Scourge of the Past

Tomorrow, the Scourge of the Past raid opens up to all of Guardians who have the Annual Pass and are brave enough to venture into the Last City to confront a new threat to its safety.

Scourge of the Past Raid goes live Saturday, December 8 at 4 AM AEDT. Watch the full trailer here.

Design Lead, Brian Frank is here to brief you one last time before the race for World First begins tomorrow.

Brian: The team could not be more excited for the Scourge of the Past Raid to unlock tomorrow and accept challengers to be the first to fight their way through the Last City and recover a forgotten secret of the Black Armory. As always, we will be cheering you on from the theatre. Dust off your sparrow collections. You’re going to want the right perk, and the right look, for crossing the finish line.

Make sure you grab the final chest to complete th activity before returning to orbit. Good luck Guardians!

The first fireteam to defeat the raid will be crowned as World First and awarded with a raid belt. As always, they will be awarded to six teammates. Please note that, if you swap players out during the mission, the spoils will only go to the final six.

Anyone who beats all of the encounters of Scourge of the Past in the first 24 hours will be awarded the “Scourge of Nothing” emblem. If you don’t think you can take down the final boss that fast, you will still have some extra time to qualify for the exclusive raid jacket through Bungie Rewards. You have until 4AM AEST on 13/12 in ANZ to beat the raid and claim your code to purchase the jacket on the Bungie Store. Here is a look at all of these rewards.

As Brian mentioned above, if you think you have finished first, have someone in your fireteam grab the final chest and return to orbit immediately. Completing the activity is crossing the finish line. You can read the full rules here. Good luck!

I am the Crucible

Today, the team would like to address the feedback they have received about the Crucible. The top issue reported by the community is associated with Matchmaking in the Competitive playlist. Many of you are expressing feedback around matching solos against fireteams, matching high Glory teams against lower Glory teams, and have many other suggestions regarding how progressing through the ranks should be changed. The appropriate teams are investigating possible changes to be included in a future update. The team will have details for you as soon as they can.

There is some information on changes to address another top trending issue in the Crucible: Power ammo spawns. There have been numerous requests to lower the amount of Power ammo spawning in Competitive games. Based on this feedback, the team will be lowering the amount of Power ammo available during matches by increasing the time between Power ammo spawns. Here are the details:

Competitive:

  • Control
    • Initial timers stay the same
    • Increased respawn timer for heavy ammo (was 45 seconds, now 120 seconds)
  • Clash
    • Initial timers stay the same
    • Increased respawn timer for heavy ammo (was 45 seconds, now 120 seconds)
  • Survival
    • Initial timers stay the same
    • Increased respawn timer for heavy ammo (was 45 seconds, now 60 seconds)

Rotators:

  • Showdown
    • Initial timers stay the same
    • Increased respawn timer for heavy ammo (was 30 seconds, now 60 seconds)

Rumble:

  • Initial timers stay the same
  • Increased respawn timer for heavy ammo (was 60 seconds, now 120 seconds)

It Gets Everywhere

 Power ammo and Matchmaking are not the only top-trending pieces of community feedback that the team have been tracking. Many of you have Sandbox-related questions that apply to PVP and PVE. There are vocal camps on both sides for a lot of these issues and the Sandbox team is considering a combination of player feedback and data on the effectiveness of certain gear and abilities. Design Lead John Sandwich has some notes on their process – for more, head over here.

That’s the Way the Cookie Crumbles

This morning, details about The Dawning hit the Bungie Blog. The next seasonal event is starting up next week on December 12 in ANZ. We are excited to see you driving around on your new Sparrow, delivering your baked goods across the solar system.

You can read the full details on what to expect in this year’s event in the Dawning 2018 article.

Movie of the Week

You all continue to create great content every week. Movie of the Week is the team’s chance to show off a few favourites. Here is what caught their eye this week:

The creators of these videos will be rewarded with the Lens of Fate emblem. If you are one of the winners, make sure you have the player names of who worked on the video in its description.

Thanks for continuing to provide valuable feedback as Destiny transitions from a box product to a world that evolves and changes over time. The team will continue to consider avenues to help you keep up with the evolutions. But also continue rolling out difficult activities to challenge the mettle of the bravest among you.

We’re all excited about raid day tomorrow. Be careful as you adventure into the Last City. May the best fireteam win.

For more information, head on over to Bungie.net.


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andrew@impulsegamer.com'



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