|*List of the 16 skaters available for the launch of the game:
Annie Guglia / Antiferg / Beagle / Billy Marks / Daewon Song / Dane Burman / Donovan Strain / Jahmir Brown / Louie Barletta / Manny Santiago / Mark Appleyard / Nora Vasconcellos / Ribs Man / Ryan Thompson / Samarria Brevard / Torey Pudwill
Session invites players to dive into the genuine 1990s skateboarding way of life, when each stretch of pavement and each stairway was a great location for your favourite stunt. The game’s ultra-realistic physics bring the sensations of skateboarding to life, and the studio has even integrated ground-breaking gameplay, a first in a skateboarding game: the “True Stance Stick“, where each foot is independently managed using the two sticks. With a learning curve that is just as demanding as in real life, players have to practise how to control their board and pull off all the different stunts available in the game, from the simplest to the most complicated. The integrated editing tool lets each player immortalise their greatest achievements on video.
Session : Skate Sim is now available for digital preorders on PlayStation® and in early access on Xbox Series X|S, Xbox One and PC (Steam, Epic)
The game will be available all good retailers, including JB Hi-Fi and EB Games, on September the 22nd, 2022 on Xbox Series X|S, Xbox One, PlayStation®5, PlayStation®4 and PC (Steam, Epic)
NACON is a company of the BIGBEN Group founded in 2019 to optimize its know-how through strong synergies in the video game market. By bringing together its 16 development studios, the publishing of AA video games, the design and distribution of premium gaming devices, NACON focuses 30 years of expertise at the service of players. This new unified business unit strengthens NACON’s position in the market and enables it to innovate by creating new unique competitive advantages. https://corporate.nacongaming.com/
About creā-ture Studios Inc.
Here at creā-ture Studios, located in the surroundings of Montreal, Canada, we try to do things differently — not because we have to, but simply because making games doesn’t seem to be what it used to. Formed by guys who got sucked into the AAA industry for probably too long, we strive at getting back to what video games are to us. More than a product, a creā-tion, the achievement of an art form envisioned into something fun and interactive! Our goal is to bring high-quality, detail-oriented, entertaining, creative and original games to niche markets and to serve them the best we can with an inspiring mindset, creating games that will meet the needs, quality standards and requirements of the people who play them. At the end of the day, it needs to be legit and fun. For more information, visit http://www.crea-turestudios.com.