RoboCop: Rogue City – Unfinished Business Review
Summary: Get ready to serve and protect some more as you make your way up OmniTower.
4.5
RoboCop Returns
RoboCop is back, and he has some unfinished business to take care of. OCP is giving people hope by providing them with OmniTower, a massive housing complex designed to meet the needs of the residents of old Detroit. However, the image and the reality are two very different things.
From the get-go, the premise reminded me of Judge Dredd (both the comics and the 2012 movie). OmniTower sounds very much like one of the buildings in Mega-City One, and arguably, they are very similar. In RoboCop: Rogue City – Unfinished Business, you’re effectively locked on the ground floor and have to work your way up, clearing out the bad guys as you go. Imagine RoboCop: Rogue City, but instead of driving around the city to different locations, you make your way through the different levels of OmniTower, meeting the residents (and helping where you can with their own troubles) on your way to your final objective at the top.
The overall dynamics will be very familiar to those who played the original game. There are some different elements; at certain points, you can play different characters, and even Alex Murphy before he became RoboCop. One of the issues players seemed to have with the first game was that the weapons you could pick up throughout the levels were never really as good as RoboCop’s own Auto-9. Unfinished Business has made some improvements (I think, at least) in this regard. Ultimately, the Auto-9 remains the best, but there are occasions when some of the other weapons you can pick up are actually useful in the given situation. And hey, sometimes you just need to let loose with a minigun!
Visually, RoboCop himself still looks awesome. Combined with that familiar thud of each step, it’s very satisfying to be the “tin man.” Much like the first game, there are some nice nods to the source material: graffiti splashed on walls saying, “I’d buy that for a dollar!,” a T-Rex, T-J Laser comics, etc. It’s a little odd that when the graphics are set to auto-detect, it didn’t max everything out. Considering I’m using an RTX 5080, I really can’t see how there would be any issue with the graphics being on maximum setting, especially as the graphics engine here is now a few years old.
The audio is mostly good. It’s awesome having Peter Weller provide his voice for Alex/RoboCop. Most of the other voice acting is pretty decent too, but the audio mix can be a bit odd. I think the issue is that it’s set to a location, which normally would be fine, but in cutscene/interrogation-type scenarios, it can mean you get a blast from a radio that’s beside the person you’re talking to, or because of the camera angle, they sound a bit too quiet. RoboCop’s voice seems to be set at a constantly louder setting, so it can end up feeling a bit all over the place. It’s not a huge issue, but it can be a bit annoying at times.
Final Thoughts?
Essentially, if you enjoyed RoboCop: Rogue City, then grab RoboCop: Rogue City – Unfinished Business, as it’s essentially more of the same but with some tweaks here and there. If you haven’t played the original but you’d like to play a game in which you get to be RoboCop, either is fine, but certainly grab a copy, as it’s a lot of fun!