Published on May 17th, 2017 | by admin

Overwatch’s D.Va is Live in Heroes of the Storm; Nexus Challenge 2.0 Week Four Rewards Now Available!

Hana Song, better known as “D.Va,” is both a world champion professional gamer and a burgeoning global icon. As a member of South Korea’s elite MEKA unit, she fights to protect her homeland from the colossal omnic threat lurking within the East China Sea. D.Va is now live in the Heroes of the Storm!

D.Va has two modes: Mech Mode and Pilot Mode. When her Mech is destroyed, she is ejected and can continue to fight. In Pilot Mode, each Basic Attack she deals reduces the cooldown of Call Mech by 0.5 seconds. While on foot she can use a mount to get around the map quickly. In Mech Mode, D.Va can shoot while moving, but her movement speed is reduced by 15%. Her Mech Mode Basic Abilities include: Defence Matrix, which channels a defensive field for 3 seconds, reducing the damage dealt by enemy heroes inside it by 75%. Damage dealt to the Mech by enemies within the Defence Matrix still grants Self-Destruct charge. D.Va also has Booster, which increases her movement speed by 125% for 2 seconds; enemies that are hit while boosting take damage and are knocked away.

When D.Va is in Mech Mode and her Self-Destruct has charged, she can eject from her Mech, which will explode after a 4-second delay, dealing medium to massive damage in a large area, radiating from the centre of the blast. Her Mech also gains 1% charge for every 2 seconds spent using Basic Attacks, and 30% charge per 100% of Mech Health lost, to build her Self-Destruct ability. When out of Mech, D.Va has the ability to call in a replacement suit and enter Mech Mode on a 45 second cooldown. D.Va’s Heroic Abilities include Bunny Hop, which requires her to be in Mech Mode, and makes her Unstoppable, stomping every 0.5 second, dealing damage, and slowing enemies by 40% for 4 seconds. Her second Heroic Ability, when in Pilot Mode, is Big Shot, which deals damage to all enemies in a line. Call Mech’s cooldown is reduced by 8 seconds for each enemy Hero hit.

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