Published on September 19th, 2016 | by Edwin Millheim

Land It! Xbox One Review

Land It! Xbox One Review Edwin Millheim
Game Play

Summary: Land It! flies in and goes into a holding pattern that may interest a few casual gamer's.


Be an air traffic controller, but not.

Land It! is a game that plays in the vein of a casual game. So it’s easy going and just enough of a fun distraction to merit a go.  At first look the game places the player as an air traffic controller. It has a lot of that feel but as the player, you have more control over the aircraft as you assist them in navigating through different maps and landing without smashing into any obstacles. It’s all point and click action here and advancing in levels adds more aircrafts on screen and different map configurations.

Land It! has two modes which includes a fun career mode. This mode has three islands and each of these islands has various levels to pit your skills against. So 27 individual levels in all to give you a challenge as a virtual air traffic controller.


Then for those hard core players that enjoy a good onslaught, there is endless mode. This mode may well be closest you can get in a cartoon like game atmosphere to what an air traffic controller may experience. As the planes and tasks just keep coming and things can get rather congested. Endless mode really pust the player to the test in what they can handle. Though you do not just start out getting endless mode. You need unlock it after finishing the career mode and the islands.

Lest you think that’s all there is to it, let me fill you in a bit more. There are some planes that you can get extra points by sending them on certain flight paths and flying them through ring way points. Further at one time you may have to deal with a smaller plane, then deal with a larger airliner. You also may have to have one plane fly in a waiting pattern as the air strip you intended to land them at is being occupied.


Then as you have all these planes circling, you must coordinate them along what flight path keeps them from crashing, waiting for an air strip to open and then landing them. The game keeps your interest but not something you may be playing for long marathon game sessions.


Final Thoughts?

For now Land It! brings just enough of a fun factor that you may want this one to grace your collection. We tested out the Xbox One version and found it a pretty fun time for a go or two. Things can get a bit tedious after a few long sessions and as I view this as a casual game, it can provide just enough distraction to be experienced in short sessions of entertainment but nothing longer.

Have fun, play games

Edwin Millheim

About the Author'

Edwin Millheim is a freelance writer since the 1980's has worked in comic book scripting and story writing, for such magazines as Shadis magazine, Anime A2. and also has worked on role playing game creation and adventure creation in the role playing industry as a freelancer (For such companies as Hero Games ,Palladium Books Rifts Index and Adventures Vol 1 hook line and sinker story contributor) working over the years with his editor and co writer for many projects, Donna Millheim, his wife, together... wrote the "electronic games" article for Funk And Wagnalls Encyclopedia Edwin has also worked as writer on comic adaptations to some of his writer/created role-playing games such as Bright Future (Sci Fi) and Unknown Eagles (Based in World War II), and Moonsfar: Warrior's Creed.(Sword and Sorcery) Released Ebook on Amazon 'Unknown Eagles Special Operations" in 2014. Edwin has worked on articles ranging from, previews, reviews and interviews, for various media over the years including magazine and internet, and pod casts, video media shows. Currently the United States Editor For Over the years Edwin with his often co writers Wife Donna Millheim and Daughter Shael Millheim have written well over 400 articles and reviews and various role playing game books and game supplements. Edwin Millheim is also an actor and stage combat stunt fighter, and has been acting in shows and productions since 1989. Edwin has an over 22-year background in Whitelotus kungfu, a mix of northern and southern Shaolin. Bringing those skills to film and live action stunt shows was a natural thing. Over the years, he has been Cast Coordinator for interactive shows, as well as stunt and fight and action coordinator for various film projects (Sanctuary film from NiceWonderFilms) (BFF Zombie from LifePlay Productions) (Hunter X from Jab Haus)and live action stunt shows. Edwin has had many featured parts as a stunt fighter/actor, and has choreographed hundreds of hours worth of scenes over the years.

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