Don’t Stop, Girlypop! Review (PC)
Summary: Don't Stop, Girlypop! swaps gritty realism for pink chrome and chaos, and brings the bold, feminine energy the FPS genre was missing.
3.9
Glittery Chaos
Don’t Stop, Girlypop! starts with a flip phone and a voice that sounds like your best friend from 2004 calling you before a night out. As soon as you take control of Imber, the protagonist, you quickly learn that keeping up your momentum is a must. The faster you move, the more damage you deal and the quicker your health comes back. If you slow down, you lose both. The opening sets the tone for this shooter from Funny Fintan Softworks: it’s full of bold, feminine energy and a Y2K style that brings back early internet vibes.
The movement system is what really sets this game apart from other shooters. Wave hopping mixes ground slams, rebound jumps, double jumps, and aerial dashes into smooth combos. If you get the timing right, you see a pink outline and hear a satisfying whoosh that lets you know you’re in the zone. It’s a lot of fun once you get the hang of it. For players who usually skip FPS games because aiming is tough, the focus on smooth movement makes this a great entry point. You get rewarded for keeping your momentum, not just for landing headshots, which gives combat a whole new feel.
The combat arenas are built for speed and vertical movement, so you’re almost always airborne. When enemies come at you from all sides, the tight spaces make you use every bit of the map. The Wand adds some variety by letting you pick up and throw objects at enemies, but the main goal is still to keep moving fast. Between fights, you can customise your weapons with fabrics and decorations (even butterflies on gun barrels).
Speaking of aesthetics, the audio and visuals work together to create something genuinely unique. The art style is inspired by the early 2000s internet, with bright pinks, purples, and shiny chrome everywhere. These colours pop against the rough, old-school graphics underneath. The game is packed with nostalgia, and it’s clear the developers have fully committed to the Y2K aesthetic.
Although the visuals are charming, the soundtrack is by far the game’s strongest element. Fast-paced pop songs with female vocals keep the energy up and are a big part of what makes the game feel special. When the wave-hop sound effects match the music, everything comes together, and your best runs feel amazing. Chaining jumps while the music builds creates some truly fun moments. On the other hand, the bright visuals and fast action can make it hard to see what’s going on during chaotic fights. Sometimes there’s so much happening that it’s tough to keep track of individual threats.
What Don’t Stop, Girlypop! does successfully is show that first-person shooters can be fun and challenging without dark themes or dull colours. It takes the movement shooter style and wraps it in pink chrome and rhinestones. The game is over-the-top, sometimes tiring, but an undeniable standout from other shooters. Whether the fast pace and wild visuals are too much depends on how much you enjoy the chaos and the Y2K look. For some players, though, this could be the fun, glittery change the FPS genre has been missing.





