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Published on May 22nd, 2020 | by Adrian Gunning

COMMAND & CONQUER REMASTERED COLLECTION TO RELEASE SOURCE CODE

Today, Command & Conquer Remastered Collection lead producer Jim Vessella posted a community update on Reddit outlining the game’s commitment to the modding scene. EA will be releasing the TiberianDawn.dll and RedAlert.dll and their corresponding source code under the GPL version 3.0 license, making Command & Conquer one of the first major RTS franchises to provide their source code to users in this fashion.

EA and the C&C Community Council worked hand-in-hand to ensure compatibility with existing mod projects, and the open-source files will give aspiring modders opportunities to build custom maps, units, art and gameplay logic into the classic Command & Conquer experience. To kick off the modding scene the developers at Petroglyph created a new modded unit that players can use, which answers the question, “What would the Brotherhood of Nod do if they captured the Mammoth Tank?” The result is the Nuke Tank, a tank where the turret was replaced by a giant artillery cannon to fire tactical nukes!


About the Author

agun@impulsegamer.com'

Adrian lives in Melbourne Australia and has a huge passion for gaming, technology and pop culture. He recently finished his a Bachelor of Journalism and is currently focusing on games journalism. When not writing and playing video games, Adrian can be found in Comics 'R' Us debating the pros of the DC Universe and cons of the Marvel Universe.



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