PC Games WalkingDeadBOX

Published on January 6th, 2014 | by Edwin Millheim


The Walking Dead Season Two from TellTale Games

The Walking Dead Season Two from TellTale Games Edwin Millheim
Game Play



The Walking Dead: Season Two
TellTale Games
Format: PC/STEAM download

The game is available on other platforms, we reviewed it for the PC. TellTale Games sent us over the code to fire it up and continue our journey in the world based on the hit comic by Robert Kirkman. Which launched the massive hit T.V. show.

Season two picks up where season one left off. We get to follow the kid Clementine, who some of us that have played season one… know had been left alone and orphaned due to the zombie outbreak.


Events seem to be even more terrifying when the main character is so young. Just something about a kid in danger hits on those parental nerves in us all. Even if you don’t have kids, you just can’t help but cringe when kids are in danger.

So we navigate the world with Clementine forced to grow up a little faster as she fends for herself and survive in this very deadly world.

TellTale games got it right when they tapped into testing out the human condition in these games. The Walking dead has Zombies of course, but it’s always interesting to see where humanity goes and what they do to survive. Who are the real monsters?

The game like its predecessor tests us and our character with situations that may well test our morals and survival skills. Choices made changes the story as we go along, characters like the other game will remember choices you made for the better or worse. If you have not played the excellent The Walking Dead Season One or 400 days it may be best to do so. It’s not required at all to enjoy this game, but what is nice and binding to the whole series is that decisions you made in Season One and in 400 Days affect your story in Season Two. The carry over is an optional thing, so if you have no desire to get or play the others…no big.


The Season Pass for Season Two gives you access to all five episodes as they become available:

Episode 1: All That Remains

Episode 2: A House Divided

Episode 3: In Harm’s Way

Episode 4: Amid the Ruins

Episode 5: No Going Back

No rest here as Clementine finds herself now looking for other survivors. With a mix of action and interactive story telling that forces the player to make tough choices to survive. Because those choices not only effect the character, but other characters in the game. A choice can be the matter of life and death along the way. It’s a punch to the emotions that sometimes grabs a player by the throat and there is no escaping the draw of The Walking Dead games.

For those that feel they made some not so strong choices there is a sort of rewind kind of feature that put a player back to a check point.  Playing from that check point then gives you the chance to make different choice and move the story forward.


The point and click actions and hot spots have been improved greatly since we last saw anything in the series. . Again the art in the game graphics are perfect, giving us that comic book feel.

4The Walking Dead Season two Episode one “All That Remains” is a nice start to season two. Full of emotional moments that carry the story forward and keep us interested. One only has a gripe about how long you have to wait for a full game really. Never a huge fan of the episodic give you bits and pieces of the game over months and months is almost too excruciating. TellTale Games is just lucky that they do the source material proud. The wait is worth it, just not easy.

Have fun, play games.

Edwin Millheim

About the Author

Edwin Millheim is a freelance writer since the 1980's has worked in comic book scripting and story writing, for such magazines as Shadis magazine, Anime A2. and also has worked on role playing game creation and adventure creation in the role playing industry as a freelancer (For such companies as Hero Games ,Palladium Books Rifts Index and Adventures Vol 1 hook line and sinker story contributor) working over the years with his editor and co writer for many projects, Donna Millheim, his wife, together... wrote the "electronic games" article for Funk And Wagnalls Encyclopedia Edwin has also worked as writer on comic adaptations to some of his writer/created role-playing games such as Bright Future (Sci Fi) and Unknown Eagles (Based in World War II), and Moonsfar: Warrior's Creed.(Sword and Sorcery) Released Ebook on Amazon 'Unknown Eagles Special Operations" in 2014. Edwin has worked on articles ranging from, previews, reviews and interviews, for various media over the years including magazine and internet, and pod casts, video media shows. Currently the United States Editor For www.impulsegamer.com Over the years Edwin with his often co writers Wife Donna Millheim and Daughter Shael Millheim have written well over 400 articles and reviews and various role playing game books and game supplements. Edwin Millheim is also an actor and stage combat stunt fighter, and has been acting in shows and productions since 1989. Edwin has an over 22-year background in Whitelotus kungfu, a mix of northern and southern Shaolin. Bringing those skills to film and live action stunt shows was a natural thing. Over the years, he has been Cast Coordinator for interactive shows, as well as stunt and fight and action coordinator for various film projects (Sanctuary film from NiceWonderFilms) (BFF Zombie from LifePlay Productions) (Hunter X from Jab Haus)and live action stunt shows. Edwin has had many featured parts as a stunt fighter/actor, and has choreographed hundreds of hours worth of scenes over the years.

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