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whatshot Zombie Tycoon II: Brainhov's Revenge PS3 Review - www.impulsegamer.com -
Zombie Tycoon II: Brainhov's Revenge
Reviewed by
Peter Harvey
on
Zombie Tycoon II: Brainhov's Revenge PS3 Review. Zombie Tycoon II: Brainhov's Revenge is an interesting take on the RTS genre.  It appears to be aimed more at newcomers to the genre rather than hardcore RTS fans, but it is sure to please both camps.
Rating:
3.5

Gameplay 6.0
Graphics 8.0
Sound 7.0
Value 7.0
Distributor: Sony
Developer: Frima Studio
Rating: Teen (Fantasy Violence and Crude Humour)
Review Date: May 2013
Reviewer:
Paul Harvey

7.0


Zombie Tycoon II: Brainhov's Revenge

Zombie Tycoon II: Brainhov's Revenge follows in the footsteps of the original Zombie Tycoon.  A real-time strategy at heart, it offers a fun experience with cartoon like graphics. 

At the centre of each level is your mobile spawner.  With a formidable machine gun when deployed, it also replenishes your zombie horde when they inevitably die.  If your spawner becomes overwhelmed and gets destroyed, that level is over. This aspect of game play does make some levels feel like an extended escort mission, but the spawner can come in useful against some mobs of opposing zombies or monsters. 

Your monster is upgradable by picking up glowing orbs from the monsters and zombies it has destroyed, so it's worth throwing it into battle as often as you can in order to gain those important power ups as soon as possible. 

The single player campaign (8 levels at approximately 30-40 minutes per level) feels like an extended tutorial at times.  The first level resorts to the tried and tested short guide around the controls, then drops you into the action with a few small tasks to complete.  Between each task you are treated to a small cut scene that can be skipped if you want to stick to the action. Thankfully the number of cut scenes drops off after the first couple of levels getting you more involved in the actual game play. 

Each level comes with a set of additional challenges that you don't find out until you complete the level for the first time.  These challenges come in the form of collecting trophy parts, capturing all of the available buildings or completing the level within a set time limit.  For those of you that like to complete a game one hundred percent, this ensures that each level will need to be played through more than once. 

It is worth playing the single player campaign at least half way through before tackling the online multiplayer as you will need some idea of each units strengths and weaknesses before you will have a chance at taking on anyone online. 

Graphically, Zombie Tycoon II is reminiscent of a cartoon with bright vivid colours and contrasting dark areas throughout.  The cut scenes are entertaining at times, but the audio is restricted to mostly grunts and groans of zombies and battle sounds.  This does not however distract from the game play. The controls are easy to pick up, but in the early levels the overuse of cut scenes is distracting, especially since the zoom level is reset after each one, requiring you to zoom back out to get a wider view of the area you are in. 

Final Thoughts? 

Zombie Tycoon II: Brainhov's Revenge is an interesting take on the RTS genre.  It appears to be aimed more at newcomers to the genre rather than hardcore RTS fans, but it is sure to please both camps.  With its simple controls and game play, it is a fun game to play in short bursts.  The level challenges aren't impossible to achieve, but will require that each level is played at least twice.   

Zombie Tycoon II: Brainhov's Revenge is available on the PlayStation Network for $14.45 AUD (or currently free if you are a Playstation Plus member). 


 





 

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