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		Blitzkrieg II
 
		It's official, Nival Interactive have 
		become the definitive designers for real-time strategy games and the 
		highly anticipated sequel to Blitzkrieg has finally arrived on the PC, 
		tentatively entitled "Blitzkrieg II". Although the basic gameplay from 
		the original has remained, the developers have added a variety of new 
		features from a new and improved graphics engine to realistic gameplay 
		that is easily makes this title one of the most accurate and realistic 
		World War II games on the PC at the moment. 
		 
		Blitzkrieg II has a variety of gameplay modes that include historical 
		accurate campaign modes and your standard skirmish missions which can be 
		played in single-player or multi-player modes. The main campaign mode is 
		divided into four chapters that include the Americans, British, Germans 
		and Russians with over 50+ missions. 
		
		The game also boasts over 250 different 
		military units and also special commander units that gain experience as 
		they lead their troops to victory. It should also be noted that a 
		commanders experience also benefits the troops under his command, so 
		it's ideal to try and keep these commanders alive as long as possible. 
		 
		Unlike your stock standard RTS games, the developers of Blitzkrieg II 
		have wisely removed the resource system of game which really didn't 
		suite the World War II genre. Although the RTS aspect of the game 
		contains all the stock standard attributes such as attack, hide, move 
		and call in reinforcements, players also have access to a strategic map 
		between missions.  
		
		This map allows you to coordinate your 
		forces, select your missions and also access an in-game encyclopaedia. A 
		nifty feature in the Blitzkrieg series are unlockable missions that 
		basically give the player access to an insidious amount of resources to 
		allow for some of the largest RTS battles that I've had the pleasure of 
		witnessing.  
		 
		Graphically, Blitzkrieg II is a visual treat, thanks to the new gaming 
		engine that supports detailed 3D graphics. All the characters, soldiers, 
		buildings and even the scenery has been painstakingly created to give as 
		much attention to detail as possible and because the of the 3D engine, 
		just about everything in the gaming environment is destroyable.  
		
		The game also features some great special 
		effects from Hollywood-style explosions, realistic shadow and lighting 
		effects and some beautiful smoke effects that really helps immerse the 
		gamer into the turbulent era of World War II. Probably one of the most 
		impressive aspects of the graphics engine is the realistic lighting 
		effects which allows you to play from dusk to dawn. The 3D engine of 
		Blitzkrieg II also allows you to zoom right into to the action or see 
		the battle from a birds eye point of view.  
		
		In conclusion, Blitzkrieg II is destined to 
		become one of those great games (Like the original Warcraft and Command 
		& Conquer series) that will become the new benchmark for RTS games for 
		not only graphics but also exceptional gameplay. A must have for all RTS 
		fans, especially those that love the flavour of World War II. Check it 
		out!  
		
		
		 
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