Game reviewed on an 
			Alienware system
			
			
			Check out Alienware at
			
			
			www.alienware.com
			
		The highly acclaimed British developer 
		Rebellion is striving to scare the hell out of you again with the new 
		Aliens Vs Predator game. Re-capturing the pulse pounding game play from 
		the original PC gaming classic, players once again get to play three 
		different campaigns from three different perspectives. Aliens Vs 
		Predator is a thrilling gaming experience no matter what part of the 
		campaign you play. The clash this time around takes place on the deep 
		space frontier world being colonized by humans. There on the the colony 
		on a far off planet an ancient pyramid is found. Of course scientist and 
		archaeologists can't help but go exploring this historic find. This of 
		course triggers the ultimate confrontation between Colonial Marines, 
		Aliens and the Predators.
		
		I really did not know what to expect with this game. I remember the 
		dread and irrational fear that the original seemed to invoke around 
		every stride down a dark area. For this Latest incarnation, I gleefully 
		played the first couple sections of the Marine, then Predator and then 
		Alien, just to get a taste of the game over all. Playing as a rookie 
		Colonial Marine the player is part of a mission that went south really 
		fast, all hell breaks loose and you and your team have a hard landing on 
		the surface of the planet....but in the mad dash to the surface the 
		players character is knocked out, blurred visions of a battle take 
		place, fast sounds that slip away as the darkness surrounds the 
		player....only to wake up later alone and abandoned.
		
		The sheer horror and nervousness are all here again as the player makes 
		their way through a seemingly abandoned base. Through the darkened 
		corridors and stairwells, lit here and there by slivers of light. 
		Rebellion did an incredible job not only with the visuals, but of 
		creating an immersive game of audio. Creeks and clangs and sounds of 
		movement or of a falling object not far away all serve to put the player 
		on the delicious edge of a roller coaster ride, add in the music that 
		builds and explodes the senses but like the Aliens in the dark never 
		seems to overwhelm and yank the player out of the moment. Like any good 
		music score, the player never really knows it's there, it's just so part 
		of the experience, fitting in so well. 
		
		Cut scenes are also handled well here, using all manner of film 
		technique to play out the story. From sweeping views and Point of view 
		shots, to the angled shots, all invoke active and forceful images to the 
		story.
		
		The visual, the sound effects and the musical score all combine 
		wonderfully to invoke an emotional response in the player, be it 
		surprise, or that underlying excitement and fear as to what's around the 
		next corner.
		
		Each part of the game is a rather unique playing experience, I must 
		admit I would be hard pressed to say I have a favorite out of the three 
		characters. It's difficult to really say if any one of the three are 
		more powerful than the other two. Each one has it's strength and in turn 
		weaknesses. The Colonial Marines, while rather fragile, they have a heck 
		of a lot of fire power. The Predator has it's stealth and cloaking 
		device, and the Aliens have the claws, the speed and numbers. Each 
		character type requires a different skill to play to it's full 
		potential. It all comes down to the skill of the individual players 
		really. (More on that in my romp through the multi player part of the 
		game)
		
		At the start of each campaign there is the customary tutorial stage, 
		well done and makes it so part of the over all gaming experience it's 
		not intrusive at all. In no time at all your plunged into the mind 
		numbing adventure of what ever campaign you happen to choose first. The 
		hardest thing perhaps about the game is actually choosing which campaign 
		you want to experience first.
		
		Each character has different control aspects and can perform different 
		abilities. I found that while the Predator's controls took some getting 
		used to, I was jumping through the trees hunting Colonial Marines within 
		a few fleeting minutes of the game. I just may be strange, or I am just 
		already warped, but the Aliens ability to walk on most surfaces came 
		pretty easy for me and was a thrill to control such a beasty. The 
		Marine's controls are pretty standard fare. Across the board if playing 
		the PC version most of the control layouts are for the most part logical 
		and easy to pick up.
		
		The Colonial Marine makes due with the human technologies, from pulse 
		rifles and pistols and auto turrets to motion trackers. The over all 
		feel of survival horror and thrill when dozens of Aliens start 
		clambering at you from every possible angle is exhilarating. Moving 
		along through the darkness with only your beam of light illuminating 
		small portions of an area is such a thrill.
		
		
		The Predator is pretty awesome to play, I mean really who did not long 
		for a game with this character after seeing the films? All the Predator 
		equipment is at your disposal here, from the personal cloaking device 
		which aids you in your stealthy approach to human targets, on to the 
		unique ability to target a Marine and then throw a recorded mish mash of 
		a voice to a point where the target will go investigate. This is perfect 
		for luring target's out of a much more dangerous group. They will not 
		fall for this tactic though if they are on alert. Predator also has it's 
		view modes, each species has a special view mode that can spot them 
		best. For instance if the player is in a view mode for hunting Marines, 
		they have to take care because the Aliens are next to invisible in that 
		mode. Getting around as the Predator is achieved by the standard running 
		around...but what's fun is that the Predator has a focus jump mode. Much 
		like the jump mode in the last Wolverine game, a circle representation 
		of where you can jump to shows up, then hitting the right button and off 
		you go. One would think the Predator would be the be all end all power 
		player of this game, but there are things in place that balance it out 
		pretty well. Some of the Predator's weapons have to be recharged, so 
		just blasting away with the shoulder mounted plasma cannon is not 
		advised.
		
		Playing the Alien campaign the player is the creature that the scientist 
		named “Six” A poor captured Alien. The Wayland Yutani company has some 
		special plans for Six, oh the greed and nastiness of this company, who 
		is the real monster here? Playing as an Alien requires a lot of tactical 
		skill to fully utilize this character types natural defensive and attack 
		capabilities. Claws, teeth and spiked tail and special senses. Sort of a 
		natural enhanced sense mode that aids in seeing the prey. Blending with 
		the darkness and easing in on a target is what the Alien does, or can 
		attack in great numbers. Of course, the Alien can run along walls and 
		ceiling, making it a very cool character to control indeed. As noted, 
		darkness is your friend so, the Alien can also break light emanating 
		sources, to plunge an area into darkness. Getting in close and personal 
		is what the Alien does best. It's a good balance of character abilities 
		and environment based survival abilities.
		Other than the atmospheric single player 
		campaigns there is some genuinely fun multi player gaming to be had 
		here. The first time I played multi player, I was an Alien and 
		surprisingly I came out second in the match. I think it was more dumb 
		luck than anything, but what a blast. Now to my point on what I 
		mentioned earlier about player skill. I was pretty much owned when 
		playing as a Marine, while some other player's have the skill to exhale 
		as that character, I died a lot and managed three kills only during the 
		next all out death match.
		There are several different multi player 
		matches to be had in the game and all of them have something different 
		to offer.
		
		DEATH MATCH: A no brainer free for all, shoot everything that moves and 
		survive to the end. Get the most kills in the set time limit, or get the 
		target score before anyone else in the game.
		INFESTATION: Massive mayhem, sort of like 
		zombie tag in many respects. One player starts out as an Alien. All the 
		others are Marines, when a Marine is killed they come back in the game 
		as another Alien. So as the name implies it's a race to stay alive and 
		try not to be over whelmed, though being the last Marine standing in one 
		of these matches is a thrill fest.
		MIXED SPECIES DEATH MATCH: Yup another 
		death match. Get the most kills in the set time limit, or get the target 
		score before anyone else in the game.
		SURVIVOR: The title says it all, four 
		players enter the game and must fend off waves and waves of Aliens.
		PREDATOR HUNT: Oh what fun, One player is 
		selected as the Predator, sort of like king of the hill but not. Who 
		ever kills the Predator get's to play as the Predator. Pretty fun all 
		around.
		
		SPECIES DEATH MATCH: Death match, only this time with teams. Marines, Vs 
		Aliens,Vs Predator's. Get the most kills within the set time limit or 
		reach the target score before any of the other teams.
		
		DOMINATION: Two teams fight it out for control points all around the 
		level. Keep a Control point and get a steady stream of points flowing 
		in. Getting more Control Points and the team get more score.
		
		Over all Aliens Vs Predator has succeeded in bringing to the table so 
		much newness with an old concept. It just does not get old anytime soon 
		in it's playability. While I did experience some freezes that locked the 
		system up a couple times, a combination of updating the graphics drivers 
		and tweaking some of the settings like disabling vertical sync seems to 
		have done the trick thus far. Graphics have been said by some to be not 
		as spectacular as expected, but the over all look and feel of dark 
		grittiness is delivered well, I feel the graphics look great. The single 
		player campaign can be viewed as short, but when combined all three 
		experiences together, it's not as short when as measured as a whole. 
		Some of the AI is a bit stupid, Marines walking up on their dead 
		comrades on a couple of Predator missions did not even have them raise 
		an alarm. That's all fine and well, the fun factor is still there. 
		Aliens Vs Predator is a blast. Let us all just hope that if there is any 
		add on content planned that Rebellion is the one to handle it, because 
		they seem to know what makes a enjoyable Alien Vs Predator game.
		
		While Aliens Vs Predator is available on Xbox 360, PS3 and the PC, this 
		review was done on the PC version. Our rig we used for this review was 
		an Alien Ware System.
		Quad Core System at 2.66 GHZ. 2 Gigs of System memory, and a Nvidia 
		Gforce 8800 GTX with 756mbs of card memory.
		
		Have fun, play games
		Edwin Millheim