Finally! Another RPG 
			title for the XBox 360 that will please most fans of the genre in 
			this epic struggle of good versus evil. Unlike traditional RPG 
			titles, the gamer is encouraged to test the boundaries of their 
			alignment which allows them to solve the puzzles and quests in the 
			game in a variety of different and entertaining ways.
			
			
		
			Features:
			 
			The story of Two Worlds revolves around your character (named at the 
			players discretion) who is desperately searching for his abducted 
			sister, however unfortunately for our valiant hero or dastardly 
			villain, he is embroiled in a world that teeters on the edge of war 
			as humans battles orcs. 
			
			
To compound the 
			situation for the race of man, the 
			Orcs have discovered an ancient artifact that will not only change 
			the tides of war but also summon an ancient god long forgotten. As 
			you become embroiled within this clichéd yet RPG-esq storyline, 
			your character has the power to influence his planets history. 
			Clichéd but a must needed RPG title since Oblivion hit the 360 those 
			so many many months ago. 
			
			In its essence,
			Two Worlds is your traditional RPG title where the player has the 
			ability to create their own powerful heroes or villains by 
			destroying enemies and completing quests. As per RPG number 120, 
			items can be collected from the dead and even sold to shop keeps to 
			make a quick coin or two. 
			
Weapons and items are also available at 
			these stores and are littered throughout the gaming environments for 
			those that enjoy searching. A really impressive feature of Two 
			Worlds if the ability to create new weaponry by merging similar 
			weaponry together to create new and improved versions. Classes in 
			Two Worlds can also be changed and suited to the gamers personal 
			interests, tastes and needless to say if it isn't broke, don't fix it which 
			is a true analogy for the Two Worlds RPG system. 
			
		
			Combat is another entertaining aspect of the title which is 
			reminiscent of Oblivion on the 360 as you hack and blast your way 
			through a plethora of nefarious enemies. The strange thing about Two 
			Worlds is the artificial intelligence in the title that ranges from 
			good to sometimes mediocre, especially when you run past them and 
			they don't take pursuit. When fighting an opponent, the 
			system is quite sturdy and most gamers will get simple satisfaction 
			dispatching their enemies. 
			
Graphically, the game is a visual treat with enormous gaming 
			environments, however when the action heats up, the frame-rate 
			unfortunately drops. Another issue with the title is the sometimes 
			extremely long load times which does become a tad frustrating as 
			your character explores the gaming environment. I'm still amazed at 
			how impressive the background environments are of Two Worlds and 
			match that with some realistic character animations and high 
			resolution texture details and you have a decent looking game. 
			
			
		
			The soundtrack of Two Worlds features your traditional RPG 
			soundtrack that suits the genre perfect with its chants and highly 
			detailed musical scores which heats up when the action commences. 
			Add in a variety of realistic sound effects and voice acting and you 
			have everything you need to enter this amazing universe. 
			
			In conclusion, Two Worlds will take the average gamer around 15 
			hours to successfully complete and once this has been completed, why 
			not try for some online multiplayer fun that allows for PVP and 
			co-operative games. The game features a sturdy gaming engine with 
			amazing background environments and brilliant graphics that we could 
			easily recommend to lovers of the genre. Sure, it's not Oblivion but 
			it's still one entertaining title which is easy to get lost in.