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Enemy Territory: Quake Wars XBox 360 Review - -

Gameplay 8.5
Graphics 8.6
Sound 8.4
Value 8.4
Distributor: Activision
Review Date:
June 2008
Jason Smith


Enemy Territory: Quake Wars

The hit PC game Enemy Territory: Quake Wars has arrived on the XBox 360, giving console gamers the chance to engage in some awesome online and offline first person shooter action. For those unfamiliar with the Quake franchise, when the alien race known as the Strogg invades our solar system, it is up to the Global Defense Force (GDF) to assist in liberation and is a prequel to Quake II that is set in the not so distant year of 2065 with fantastic weapons in a world gone mad.

Players have the ability to play either the GDF or Strogg with 12 impressive maps that contains a variety of different gaming environments from cities to jungles and some strange climatic maps. Players can also play indoors and outdoors as they challenge players from around the world for definitive victory. However before engaging in the game, players must select one of five different classes from medics to engineers and soldiers.


  • Critical Acclaim: The game that won over forty E3, Editor’s Choice and Game of the Year awards now comes to the Xbox 360 and Playstation 3.
  • Intense Mission Based Combat: QUAKE Wars pits teams against each other on massive maps located in desert, arctic and tropical environments.
  • Players battle through intense skirmishes with real military style objectives.
  • Offline & Online Modes: Hone your skills against surprisingly lifelike AI offline, then join the battle online with friends.
  • Unique Teams and Character Classes: The GDF and Strogg are two distinct armies with different soldier classes, weapons, vehicles and tactics.
  • Enjoy a modern military style of play with the GDF, or wield unearthly alien technology with the Strogg.
  • Team-Based Combat: Using class specific skills, players can be the linchpin of an entire operation. Players are rewarded for working together as a team to accomplish mission objectives.
  • Upgradeable Capabilities and Statistics: Over the course of a multi-mission campaign, players earn experience and promotions, and gain new skills to help the team. In addition, stats are globally recorded for players to track their rank and prestige in the Enemy Territory community.
Broad Accessibility: QUAKE Wars goes beyond providing basic tips for new players. It also features several innovations that open the game to a broader audience, including:
  • Offline Training Mode: On Xbox 360, players partner with an AI teammate to play through an entire battlefield, receiving in-context strategy tips along the way.
  • Solo Assignment System: On PS3, automatically assigns players individual missions, so new entrants always know what they need to do.
  • Skill-Based Matchmaking: Allows players to have the perfect challenge in every online game.
  • Megatexture™ Technology: id Software, known for games using cutting-edge technology, has done it again. The revolutionary Megatexture™ technology allows battlefields to extend to the horizon, with over a square mile of unique terrain at unprecedented detail.

It should be noted that game is not a single player game, however there is an offline mode that will allow gamers to practice but the main aspect of the title is online play. Assisting your team, you will need to garner cooperation from all your team mates in order to complete the various objectives that away the gamers. Each of the classes must work in conjunction with each other and the team with the best team play will of course have a better advantage.

Engineers may need to use their power to find a way into an enemy base, whereas snipers may be need to be used to protect these characters and the medics of course, heal their team mates. Match that with a variety of different weapons and mission objectives and you have one entertaining first person shooter game, although a little dated.

The missions in Enemy Territory: Quake Wars are quite entertaining as are the missions and add in the ability of 16-players per game, it offers the player a variety of replay options because of the five different character classes. The offline training mode on the XBox 360 will assist newbie gamers in mastering the control system and is actually quite entertaining, although the AI does seem a little forced at the best of times. XBox versus PS3?

Even though both games were "ported" by different companies, the XBox 360 version seems a little more stable when compared to the PS3, however an XBox Live membership is required to play this game online, whereas it's free on the PS3. The title also has a great online leader board system that will monitor your play and the more successfully you are in the game, the more points you are awarded to upgrade your weapons and characters abilities.

Graphically, the title is quite impressive on the 360 with high resolution textures, extremely detailed gaming environments and a great colour palette. All the characters move with a human-like grace and match that with some great Hollywood style explosions and in-game moments and it's definitely a good looking title.

The sound effects go hand-in-hand with the graphics and gameplay as does the "Quake" style of music. The control system of the title is perfectly mapped on the 360 and even the most butterfingers gamer will be able to master this title in not time.

In conclusion, Enemy Territory: Quake Wars is an entertaining online experience but is a little limiting with only 16 players online at once and seems a little dated when compared to some of the newer titles on the market. Keep in mind that this title has been available on the PC for quite some time but if you're a Quake fan, you still may want to check this title out. Good gameplay, impressive graphics and some addictive online fun!


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