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		007 Legends 
 
		So we get the latest James Bond game sent over by Activision, in the 
		form of 007 Legends. We take on the sometimes discombobulated mission to 
		play through the game and see what it’s all about. More to the point is 
		it a worthy Bond game to have on the shelf? 
		In the 
		twists and turns of the missions, the game feels as if it has just as 
		many twists and turns. Being a hard core Bond fan helps alleviate most 
		of this, though standard gamers may find the ride not to their liking. 
		 
		Cut scenes give us a chance to see James Bond interacting with other 
		characters. The scenes are mostly well done cut scenes. For the most 
		part players are left with mostly the action parts of being Bond and not 
		the undercover agent. There are moments when you get to use the gadget 
		smart phone of course to seek out hidden items and panels…but being the 
		undercover agent is left to a minimum to none at all. 
		
		
		  
		I 
		agree with some saying that it has a Call of Duty feel, though if you 
		may recall if you played the original GoldenEye, the two games playing 
		experience had some similarities as well. It has some similarities to 
		GoldenEye 007: Reloaded which is not a bad thing…which is no surprise 
		since Eurocom did that one as well….. Heck there are other first person 
		shooter games I have played where I feel like its so Call of Duty Like, 
		but we never point it out….so why now? Get over it. It’s a first person 
		shooter with cool Bond gadgets and story….. For the most part Eurocom 
		gives us a good Bond experience, just not a spectacular one. The gaming 
		tie in with the upcoming film with an extra mission based on the new 
		film “SKYFALL” is a nice touch as free downloadable content.  
		
		
		  
		So we 
		do get to have that Bond feel going against the odds and a real treat as 
		Bond goes through some of his most famous missions that tested him to 
		the limits as an agent and helped shape the 00 we all know and love. 
		Gamers who are not Bond fans may or may not have a time following things 
		as many of the adventures jump about in a sort of flash back 
		sequence….though if you are brighter than a two watt light bulb you can 
		follow the story and get that it is flash backs.  
		Being 
		a Bond Book and film fan I appreciate the homage this gives to the past 
		history of the character. Having seen ALL of the Bond films I am happy 
		to see that for game play and story… the writers and designers have 
		taken some creative license to not follow things to a T from those past 
		adventures. Smartly done and to keep things in continuity we see Daniel 
		Craig’s likeness in the older adventures. It would have been a Bad move 
		and a continuity nightmare to have used the likenesses of the other 
		actors that played Bond in those adventures. 
		 
		Throughout the adventures and the story scenes it’s actually a thrill to 
		be part of these adventures, something’s you know what’s coming and as 
		noted there are something’s that have been toyed with enough to still 
		spark some surprise during these missions. Linking missions from such 
		classic Bond films as Goldfinger, On her Majesty’s Secret Service, 
		Moonraker, License to kill, Die Another Day, and of course the latest 
		Bond blockbuster….SKYFALL. 
		
		
		  
		Gun 
		play as noted is similar to Goldeneye 007: Reloaded, though it seems to 
		me to be more refined. These weapons sound like the vicious bits of 
		destruction they are supposed to be. During missions you do get the 
		chance to upgrade weapons and gadgets, adding things like better scopes 
		or sound suppression or even larger ammunition capacity.  
		 
		The big adventure and explosive set pieces all hail from some of the 
		best James Bond moments and adventures. The run on Fort Knox, and some 
		thrilling ski sequences while dodging gunfire, terrain and trying your 
		best to take out the droves of henchmen. All of it brings you into the 
		thrill of being Bond during some of the biggest missions in the 
		characters history. Though the aim assistance feels generous, there are 
		still some challenges to be had on these adventures. 
		 
		Speaking of the environments and Bond moments….during all the battles, 
		but for a few bullet holes and shattered glass…the environment rarely if 
		at all reacts to explosions or heavy gunfire…no damage at all in most 
		cases. A bit disappointing to me, but this is not a game killer by any 
		means. Graphics seem a bit dated; though what it lacks in textures it 
		gives us some punch to the story and adventures. 
		 
		There are times when Bond has to try his best to sneak along and not be 
		seen, though when the enemy know your there things get really hectic. As 
		you make a mad dash trying to get to your objective and an enemy can and 
		does pop up around a corner it is a thrilling rush to try to make it to 
		the objective. Prompting into many a gun battle and vicious close in 
		combat sequences. Time it right and Bond goes through different 
		animation take down sequences that for the most part are satisfying.  
		 
		Other than the take downs there are some close in melee fighting events… 
		I would say the only problem I have with it is that it is not free form 
		fighting, it’s just another quick time event system disguised as a 
		fighting sequence. 
		 
		Quick time moments and little mini game moments are sprinkled throughout 
		the game. Going hand to hand sometimes you have to follow the prompts of 
		what button or stick to move to win in that moment. Hacking into systems 
		using the smart phone gadget and trying to short- out controls also 
		prompts mini games and a test of skill and dexterity with trying to move 
		the two thumb sticks to match the frequency on screen.  
		
		
		  
		Hard 
		core Bond fans will like 007 Legends, casual fans will give it a go, and 
		first person shooter gamers will find a few things to like here that can 
		make the experience worth their while. 
		 
		It’s not a dreadful game, but it’s not a truly spectacular game either. 
		It is a good game that caters well to celebrating Bond. Linking six of 
		the Bond films into a game like 007 Legends is brilliant. 
		 
		Multiplayer is the standard fare, playing on line with up to 12 players 
		you can have a public or private match Or if you don’t fancy going on 
		line you can also play split screen local with up to four other players. 
		Maps for the multiplayer stem of course from the single players 
		experience and the terrain maps are pretty well done with plenty of 
		diversity. Sporting good vantage points and of course plenty of areas 
		for running and gunning. Not so sure it’s something that will dominate 
		for long though in the multiplayer realm. 
		 
		Have fun play games…be Bond. 
		Edwin 
		Millheim 
		
		
		
		 
		
		  
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