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		Bard's Tale
 
		I remember in the 
		old days (1985) when Bard's Tale was something of a first on the 
		Commodore 64 that was truly one of the most unique role-playing game 
		(RPG) experiences of all time. Not only did the original Bard's Tale 
		have state-of-the-art 3D graphics but it also contained one of the most 
		involving storylines that kept my friends and myself up for hours upon 
		hours. Although Bard's Tale spawned a variety of sequels and of course a 
		plethora of imitations, the series soon vanished from the face of the 
		planet until the original creator, Brian Fargo, decided to re-release 
		the game to a new audience that also promised to take RPG titles to the 
		next evolutionary stage... with humour being a key player.  
		
		As with all good 
		console RPG's (Baldur's Gate and Fable), the successful diet of a good 
		adventure game contains a healthy dose of action and of course a variety 
		number of puzzles. The game is extremely reminiscent of the Baldur's 
		Gate: Dark Alliance and transforms the player into a "loveable" bard who 
		must use his wit and his magical instruments to defeat a plethora of 
		different enemies in order to win the heart buxom wenches from around 
		the realm. 
		 
		As mentioned earlier, Bard's Tale revolves around a reluctant bard who 
		has become the unwilling hero to a hero less land. Unlike the standard 
		hero archetype, our character is more interested in bedding women and 
		finding out where his next ale is coming from. As you can see, Bard's 
		Tale is a humorous take on the world RPG titles and surprisingly enough, 
		the mix of humour, action and RPG mend quite well. Fortunately the 
		extremely talented Cary Elwes lends 
		his talents to the voice of the Bard who actually makes the game more 
		interesting than its actually is. For those uninitiated to the genre of 
		RPG's, the first 
		level or area of Bard's Tale is basically a tutorial about the game and 
		teaches the player how to manipulate the character in this RPG world 
		from fighting to spells. 
		
		The control scheme is straightforward with 
		the left stick controlling the Bard and the right stick used to 
		manipulate the isometric camera or view different scales of the world 
		map. The face buttons are used to attack, defend, jump and to access a 
		context sensitive action function. Where the system is unique is in the 
		many summon abilities that the Bard will learn through tunes and gifts. 
		This is both a blessing and a curse as the system works well, but it can 
		be a bit cumbersome to actually use. For example, a quick pull of the 
		right trigger will show categories of tunes that the Bard has learned 
		and then pressing the appropriate face button will summon a particular 
		creature or character.  
		
		Depending on the Bard’s rhythm attribute, 
		the greater the summoned helper will perform. The problem is that the 
		action doesn’t stop while you are trying to navigate the series of 
		trigger pulls and button presses. Therefore most of the battles become a 
		repetitive sequence of run, summon and attack. And don’t even think of 
		taking on enemies solo or you won’t get far due to their tenacity. Melee 
		attacks prove useful (far more so than ranged attacks), but all actions 
		seem to stutter a bit between the time you press a button and the actual 
		execution. Being that the enemies don’t seem to suffer from the same 
		delay, you’ll need to rely quite a bit on summoned characters to 
		survive.  
		 
		For those gamers that are looking basically for a hack-n-slash game with 
		just a sprinkle of RPG elements, then The Bard’s Tale should be your 
		first choice. What RPG aspects the game does have are scaled back quite 
		a bit. The game does stick to the standard health, mana and experience 
		system of other action RPGs and the Bard does have 6 main attributes 
		that can be levelled up to your liking. You’ll be able to learn a number 
		of talents that will increase the Bard’s effectiveness during quests; 
		things like dual-wielding and the Blade Dash. Tunes, which are 
		essentially the equivalent of magic are also acquired and subsequently 
		added to the Bard’s list.  
		
		Graphically, Bard's Tale is a rather 
		impressive looking game on the XBox and contains some extraordinary 
		background environments that sometimes appear almost photo-realistic. 
		The characters in the game also contain a fairly high polygon count with 
		some realistic textures for that extra realism. There is also a variety 
		of special effects in the game from particle lighting to some of the 
		nicest looking lighting to have every graced an XBox game. The only 
		downside to the graphics are the sometimes annoying camera angles (that 
		fortunately can be moved) and also the rather "dodgy" looking cutscenes 
		that use the in game graphics engine to push the storyline along. Apart 
		from that, Bard's Tale has a rather sturdy graphics engine, although a 
		little dated in some parts.  
		 
		The musical score of Bard's Tale uses the traditional RPG style of music 
		that even though the game is more humorous than serious, it actually 
		suits the genre of the title. The main draw card of the audio department 
		is the talent of Cary Elwes who plays the bard himself and match that 
		with some other first class character actors such as Tony Jay and you 
		truly have one excellent sounding game. The sound effects of the title 
		contains all the usual grunts, squeals and screams of various monsters 
		that flawlessly goes in hand-to-hand with the graphics. 
		 
		In conclusion, Bard's Tale is a rather interesting game that contains 
		enough elements of humour and RPG to make this one addictive game. 
		Unfortunately some gamers may find this mix unsuitable for the genre but 
		it does help increase a much needed boost of originality into the RPG 
		market. The average gamer will take around 25 to 30 hours to 
		successfully complete this game and I would recommend this title to 
		anyone who enjoyed the Baldur's Gate series of RPG titles for this is 
		the only fix they will get for a long time. Check it out!.  
		
		 
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