Compared to the
PlayStation 3 version of the new AFL game AFL Live 2011, AFL on the Wii is a far more
accurate and enjoyable experience which features all the bells and
whistles of this definitive football game. From single games to
competing in the hallowed Grand Final to 8-player multiplayer fun
with commentary by Dennis Cometti and Brian Taylor, developers
Wicked Witch have really pulled out all stops in terms of accuracy
for this game. It should also be noted that Wicked Witch did not
develop the PS3, 360 or PC versions of AFL Live 2011, hence why this
game got a better review.
Visceral Wii Remote™ motion controls.
Over 50 licensed teams from the AFL, VFL, TAC Cup, and Under 18's
Realistic stadia from around Australia.
Ten year Career Manager Mode.
Create and customise players and edit existing teams.
Up to 8 player multiplayer.
Broadcast style presentation with multiple replay's.
Mini games to challenge friends or hone your skills.
Gameplay features such as mini contests, specky's, smothers,
handballs, kicks, evade, hip and shoulder and tackles.
Expert commentary by Dennis Cometti and Brian Taylor.
Licensing... licensing... and more licensing! AFL on Wii is all
about licensing and as this is an officially licensed product, you
can expect to see all the players, sponsorships and even the various
leagues such as VFL and even the TAC Cup for example. All the stadiums
also mirror their
real-world environments such as Ettihad Stadium at the Docklands or
the MCG. There is even a editor included on the Wii version to tweak
your teams and players in order to mirror the official season of the
AFL. Want to change their looks or "Mii" your players, it's all
possible on the Wii version. But what about the game?
Apart from living out your AFL fantasies such as getting the
Gold Coast Suns (Bwahaha) to
win the 2011 Grand Final or even the Brisbane Lions (snicker), AFL on the Nintendo Wii is
actually one of the best conversions of AFL onto the console world.
As opposed to the "high definition" graphics of the PS3, the game
not only looks better on the Wii due to lower resolution but
actually plays better. All the tactics have been added to the
control system of this game from specky's to kicks and even tackles.
It's pure AFL. The Wii version of AFL even contains some mini-games as opposed to
the main game which does help break things up and are actually quite
fun with friends.
Given that, the Wii version of the game gives the player or players
an option of three different control options that include the
Wiimote, Wiimote and Nunchuck or my favourite, the classic GameCube
controller. No matter what configuration you choose, the developers
have ensured that you will not be penalised for one configuration
over the other. The mapping on the traditional Wii controllers work
well without it being overtly complex, although there is a
relatively steep learning curve to master the title. Unlike soccer,
AFL requires use of both hands and feet and sometimes the melding of
both seem a little clunky on the Wii but it's definitely getting
there. I'm still having nightmares from the older AFL games that
came out several years ago.
However most gamers will probably use
the Wiimote and Nunchuck system which allows the player to use the
analog stick on the controller to move the player with the Wiimote
used for kicking and handballing. Like the PS3 version, AFL also
supports a power metre and by holding down either A for kicking or
B for handballing, it will increase how far the ball goes. Wicked
Witch have also included a few motion sensor tactics, just to give
the title that Wii feel. It's good that the game feels like a Wii
game using this controller option and if you persist in mastering
the title, the gameplay definitely improves with time.
you have a GameCube controller, AFL on Wii has a real retro feel to
it like those classic soccer games from last decade, not that the
gameplay is dated mind you. Initially, I do suggest you try the
training session for the AFL and read the manual in order to master the
basics. With this in mind, playing it on easy is a little too
effortless and I was running
rampant over my opponents which was fun initially and did allow me to fine
tune my AFL abilities on the Wii. But by increasing the difficultly, it
does make the game more challenging.
The game does contain an aspect
of management to the title which allows you to tweak your finances
such as membership prices or seeing how much you are paying for your
staff and players. After each game, you are given a summary of how
well your team performed with a breakdown of costs. In terms of
multiplayer, the game allows for up to 8-players to play in the
campaign mode which is great if you have your mates over for some
beers, not to mention the childlike but amusing mini-games. The only
real downside to the game is that it is not as fluid as the more
mainstream games like FIFA or NFL. The mechanics are a little clunky
at times but hey... this is AFL we're talking about it and Wicked
Witch have done a pretty impressive job.
Graphically, AFL is a decent looking game on the Wii and although
it's a little Spartan at times, it's no way as noticeable as the PS3
version. From the likenesses on the characters to the fairly
realistic player movement, everything comes together quite well on
the Wii. I also love the lighting and weather effects which does add
an element of realism to the title. The only letdown to the graphics
is that every now and then, there will be some inconsistent player
All the sound effects of real-world football
have also been
added into the game and my only gripe with the sound is the voice
acting from Dennis Cometti and Brian Taylor which does sound a
little contrived and forced with some incorrect commentary at times.
However sometimes the commentators do come out with some great
one-liners. The music unfortunately is very repetitive with Hunter &
Collector's Holy Grail in the menu system. With so many cool aussie
bands around, they really should have hired them to spice up the
In the end, AFL on the Wii is definitely THE AFL
game to have and is
considerable better than the PS3 version which we also reviewed. The
gameplay seems more refined and fluid plus the Spartan graphics
don't hamper the title as much as it does on the high-end console
versions. With more AFL gameplay than you can poke a stick at,
Wicked Witch have a winner on their hands and hopefully the next
version will be even better!
Check it out Wii owners!