The Chronicles of Narnia: The Lion, the Witch and the Wardrobe PS2 Review - -

Gameplay 7.0
Graphics 8.0
Sound 6.9
Value 6.8
Distributor: BVG
Review Date:
January 2005
Edwin and Shael Millheim


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The Chronicles of Narnia: The Lion, the Witch and the Wardrobe

The Chronicles of Narnia: The Lion, The Witch and The Wardrobe is the game based on the film of the same name, which is, in turn, based on the classic book series from C.S. Lewis. It’s pretty much the expected romp into the realm of most fantasy adventure games out there. A fare mix of adventure and that ever so used to make a game longer than it actually is trick…the puzzle solving. Combat here is light, so nothing to over the top that the kids did not see if the saw the film. Speaking of which, the game follows the film pretty close and also uses a lot of the film as cut scenes to open a sequence of game play and also to close game play sequences.

Levels are varied enough to keep gamers some semblance of interest even if they are not a major fan of the books or film. To get along in the game the player has to utilize the playable characters, switching between them since they each have some special abilities not possessed by the other. There are four playable characters to switch back and forth from and not all of the game is a hack and slash dungeon crawl as one may expect. Too true you start feeling like maybe you should be guarding a special ring from the all seeing eye, oh wait that’s another game and another story. But the game similarity is enough to make you feel that way. Now this is not necessarily a bad thing mind you, and don’t let that turn you away from the game. There is a bit more to the game in respects to getting from one level to the next. You have to think about the situation and decide on who of the four siblings would be best suited for the task at hand.

For the hard core action gamers who want to vanquish the enemy, they may be turned off a bit since there are puzzles to vanquish

There are 15 levels to slog through and at any time you are able to use the characters abilities… Peter has strength and he comes in real handy in battles. Edmund is the athletic type and can climb and is very fast, Susan can throw stuff…yea, that’s what I said throw stuff. Like snowballs, she can also use a bow and arrow though, So she comes in handy too. Always interesting how a movie turns into a game, with characters having some abilities that no one would think could come in use, but in the game world they are just what is needed to get by. Now then there is Lucy. she is the cute one with her charm she convinces other creatures and critters to not only help them, but fight for her. Lucy can also climb into small places that the others cannot. There are times that the family members can combine their abilities for pretty powerful attacks.

Now as with most adventure puzzle games on the market that have that formula, there are items to collect and bonus items to be found. All items are helpful in the game and the ultimate goals are upgrading the characters abilities and or health or even new nifty attacks. You can also use items to unlock bonus content such as movie clips, that’s pretty cool I guess.

While the game may not hold an adults interest for too long, Pre teens and fans of the film and books may find that crucial hook to keep them going with this game.
Those who really like it may find themselves finishing the game in 8 to 10 hours. A friend of mine did it in three days on normal.

One of the more fun bonus levels is “Follow Aslan” it gets pretty difficult near the end with werewolves and all… and I for one have never been a fan of beating the clock tasks in a game. On that same token though, it is always a jolt when you do beat the clock.

In the end it does some justice to the film, but adult may not find the game worth the time to play. Fans and pre teens will enjoy the game for what it is and the humor sprinkled through out will be cause for some chuckles here and there.

The Chronicles of Narnia is out for PS2, PC, DS and GBA and Xbox.

Have fun, play games

Edwin and Shael Millheim



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