Commandos Strike Force PS2 Review - www.impulsegamer.com -

Gameplay 7.7
Graphics 7.0
Sound 7.0
Value 7.5
Distributor: Atari
Classification:
M15+
Review Date:
April 2005
Reviewer:
Tory Favro

8.0

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Commandos Strike Force

In an interesting move, the strategy title in this iteration has moved to the first person shooter format. Surprisingly, this has worked well and proved to be a very enjoyable game, albeit with some confusion along the way. 

Taking you on the roles of Sniper, Spy and Green Beret, Strike Force attempts to make the most of those characterís abilities whilst providing a strong visual presence throughout the game. A question that does raise itís head whilst you are playing is that if you have been spoiled by playing the Medal of Honor or Call of Duty series then you might not find that this title has the intensity of those previously mentioned titles. 

My favourite role in the game was the sniper missions. There is always something satisfying about camping a long way from the target and wasting them from a distance. The sniper is pretty tough too with the ability to withstand freezing cold conditions, including water that the spy simply cannot handle. The Green Beret has the ability to handle many types of weapons and is the general strongman of the series. Most players of first person shooters will identify with this guy the most. 

Players can get through all the missions pretty easily, even when you get busted as the spy. This is when you drop all pretence of stealth and just blast away, being able to gather weapons and ammo from the fallen foe certainly helps in making sure that you never really have to scarper around in a panic when your gun runs dry. 

Now briefly on the confusing part: the spy is a weird one for me as when you try anything other than a silent kill, your disguise simply falls off and you are prey to anything that comes after. Quite often you will find that lands you in a lot of hot water and it will just become a firefight as you try to get out of the trouble you are in. I simply didnít get it. 

The titles visuals are neat enough to look at for the most part, but lack some of the polish that some of us have come to expect from these titles. Some of the animations are a bit stilted, especially vehicles and the look of your hands when handling the rocket launcher is a bit odd. Generally speaking though, the gameworld is convincing enough to provide you with an environment that you are happy to wreak havoc in. 

I think that Strike Force will provide something for everyone who likes FPSís. Moving from one role to the other keeps the game fresh and a hats off for the team for moving this game to a new genre. Fans of the series will have mixed feelings about the title I believe as it is a heck of a lot easier than the strategy titles that are itís predecessors. It does justice to the games that went before it and I would like to see what could be done on a console like the XBox 360 with a bit more development time thrown in just for good measure to iron out some of the little annoying bits that you are going to hit whilst playing. 

Ultimately though, this game is solid and should sit in your machine at least till an entire play through is concluded. Good Stuff.






 
 



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