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  Castlevania: Curse of Darkness PS2 Review - www.impulsegamer.com -

Gameplay 7.5
Graphics 7.3
Sound 7.2
Value 7.4
Distributor: Atari
Classification:
M15+
Review Date:
March 2005
Reviewer:
Tory Favro

6.0


Castlevania: Curse of Darkness

The latest in the esteemed Castlevania series, Curse of Darkness sees you take the role of a new hero named Hector who has renounced his evil ways and lost his powers as a result to summon spirits called Innocent Devils. Living a good life with his wife, all is well for Hector until an old ally named Isaac murders Hector’s wife and the quest for revenge drives Hector back over the edge. 

Taking on the role of a game primarily based around fighting and conjuring Innocent Devils, Hector’s task involves fighting off the masses and then having the occasional Boss battle to keep things interesting. 

The main carriage for the game is the acquisition of new Innocent Devils that occur during the game. These creatures enable Hector to perform new incredible feats and in some cases are the only way that you will get through to the next level of the game. The abilities of the Devil directly impact on Hector and the way that he will progress. 

Whilst it may make the Innocent Devils sound like twisted Pokemon, this is not the case though the premise is the same. Throughout the game you will need to alternate Devil’s to fully utilise the skills that they have, as one Devil type is not enough to get you through the whole game. 

Pikachu, I choose YOU! Your Devils will evolve during the game as you accumulate special gems that fallen foes will drop. Whilst there is not a direct control over how the evolution occurs, it’s a good process and makes you feel that that creatures are doing a bit more for you in terms of interaction and being a true part of your gameplay experience. 

As your quest to exact revenge on Isaac continues, the storyline is told through a series of nice CG segments that will give you a basic grasp on why you are doing what you are doing and then send you onto the next part of your journey. The movies are interesting, well designed and pretty relevant to the overall gaming experience. At times they are a little confusing but basically do the trick. 

Graphically, the title looks good and the soundtrack is a good match to the game. Whilst not really pushing the hardware to its limits at all, the only real gripe I have with it is that the environments are repetitious and fairly bland though well drawn. The RPG elements of the Devils and your ability to combine elements that you find through the game to make new weapons and armour is nicely thought out and a change from finding weapons scattered all over the place. 

This is a nice addition to Castlevania and the mythos behind it all. There are some twists and turns via the story that impressed and working out the best ways to use the creatures and weapons at your disposal are varied. Whilst I am not sure as to whether there is enough in the game to keep the casual player interested to the end, fans of the series should quite happily see it through.

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