Torchlight is a new game with many
fascinating features to it. You have journeyed to this far away
land known as torchlight in search of Ember a rare and powerful
ore that runs through the planet. When you arrive you encounter
two heroes, Brink and Syl, who are trying to fight off a monster
invasion in the towns mine. Syl becomes injured, and Brink
charges in to get his revenge. Your job is to chase in after him
for support. In the great battle fought Brink is turned into a
great beast by Sylís former mentor Master Alric. You are forced
to slay him but are yourself infected by the ore that
transformed the hero. Your only hope now is to venture into the
deepest bowls of the mine in search of a cure. The deeper you
search the more you discover this situation goes far beyond your
curse but, instead the fate of the world now lies in your hands.
You find that Master Alric first tried to resist the infectious
call of the Ember but, the call was to great for him to resist.
As you go deeper you find something else is behind this evil
call of power. Will you be the one to discover who or what it
is? Will you be the one to defeat it? Will you succumb to the
call and join the evil path of power? Only time will tell.
You have three classes to play as the archer, warrior, and mage.
Each one has a 3 branch talent tree. The branches for each tree
can be mixed and match allowing limitless talent trees. You have
a choice of a pet, dog or cat, to accompany you on your journey.
Your pets fight for you they can eat fish which transform them
into different beast with strengths and weaknesses. They can
also learn magic spells such as heal all and summon zombie. I
have to say though the greatest thing these for legged
companions do is go back to town to sell your merchandise. One
thing I always hate in games is when your inventory is full and
you either have to drop items, or quit what you are doing and
find a merchant to sell items to. Now you simply fill your four
legged friendís inventory with unwanted items and send them off
to the merchant to sell the items and return with your gold.
While you do lose the pet for a while is relatively short and
you are able to continue questing while you wait.
You spend most of the game in the Ember mine going deeper and
deeper one level at a time. So it is in essence a tower game
with level, after level, after level. Normally, I would say this
is a bad thing that becomes very repetitive but the creators did
a remarkable job at making every level having its own unique
character. The worldís artwork really adds to this effect. They
made sure that different levels were almost like new worlds.
Whether it was a actual mine, a jungle ruin, a lava prison, a
dwarven city, a black abyss and the list goes on. The artwork is
done very well all and all.
The basic fighting style is a button mashing fighter at its most
basic core component. However with higher difficulty settings
that becomes almost impossible. This is a good thing as much as
we all love good old button mashers they never stay entertaining
very long. With the built in talent trees and the search for
better gear well thought out strategy is required to press
forward. The movement system works well but, is not my favorite
the only way to move is point and click with your mouse. At
times this is nice but, it is always better to have a choice. We
all love our WASD controls and prefer those for most forms of
movement keeping our right hand free for more advanced features
than point and click. You have 1-0 hotkeys that you can assign
spells items and potions to for more convenient use. Your right
mouse button can have two abilities assigned to it that you
switch between using your tab key. At any point and time your
can exit your game and it will auto save for you there is no
search for a save point which is a plus.
Overall I would say the replay value is moderate. While you can
modify your character many different ways to change game play.
The overall story and areas to be traveled do not change
overall. So I have to say except for trying the new character
class you wonít find much more desire to play it over and over
All and all the game is not all that long I played through easy
for the test and it took right at 15 hours and I was exploring a
good bit. (I like 100% map completion :P). Anyways there are 3
more difficulties beyond easy to make a great challenge I am
sure will extended game play time a great length. I always love
having difficultly options, because I love to go thru quick
first to get the whole story. Then I like to go back thru the
game a second time to really challenge myself and sink my teeth
into the battle system.
The sound was done well over all. As for the voice actors they
did fit their parts quite nicely. The voice acting was a bit
over the top and cheesy however but, sometimes that can be more
entertaining. Some of the character responses got repetitive.
Including every time you set off a trap your character bluntly
states what you did. Once you have set off a few hundred traps
this is rather obnoxious. Overall the sound quality was good.
I do recommend this game to those that simply love the
traditional role-playing story. I also suggest it as a good
starter game for those who have just been introduced to the
genre and arenít quite ready for the over elaborate UI systems
that most RPGs tend to have.