Civilizations offers a classic space simulation that features
elements of real-time strategy, building, government, technology and
even diplomacy that is easily one of the most in-depth “Civ-type”
games around. From your humble beginnings in the game, you will soon
understand just how massive this title is as you colonise planets
and conquer the universe.
• Two new major alien civilizations with their own artificial
• A new campaign called “The Altarian Prophecy” that explores the
history of one of the major alien civilizations.
• A Map editor that allows players to design their own custom maps.
Previously Galactic Civilizations used randomly generated maps each
game. Now players will be able to load maps and create their own.
• Dozens of new technologies, ships, planetary improvements, game
tweaks, game setup options, and more
• Altarian Prophecy campaign editor.
• All in all, the expansion pack will include hundreds of new
features and improvements that will enable players to extend their
game playing enjoyment of Galactic Civilizations.
Probably most the
most interesting feature of Galactic Civilization is that your
opponents are governed by two different attributes that heavily
affect gameplay. These can attributes are set by either the
player or the computer with the first attribute being morality. This
allows gamers to choose classic RPG alignments from chaotic evil to
chaotic good which determine their thirst for a variety of things
from exploration to conquest.
attribute of your opponent is selecting their intelligence that can
range from idiotic to genius. If you wish to see how profound a
difference this makes, just place one race on "genius" and watch how
quickly they tend to assimilate the galaxy. Of course if you want a
challenge, you will definitely keep their intelligence higher than
Once your empire is
configured, it's time to get down to taking over the galaxy and
Galactic Civilization starts out as most games of its genre, setting
you out with just a home world, a colony ship and a survey ship.
From the initial
start, the gamer needs to send their colony ship to the planets they
wish to claim and use them to build a fledgling empire. While
scouring the galaxy for planets, you'll also need to dedicate
resources to research, which generates advanced technologies, which
in turn help advance your empire.
As with just about
everything else in Galactic Civilizations, the advanced technologies will directly
affect gameplay. For example, should you choose to research
Communications Theory, you'll soon discover the Universal
Translator. The Universal Translator is required for any diplomatic
ties to other races.
Galactic Civilizations are a little average but the overall
presentation of the title shows nothing but professionalism with all
the pertinent menus and tabs are easy to read and well-placed. The
in-game movies and cut scenes are extremely reminiscent of those in
Alpha Centauri and are well done, though they do tend to get
Ship graphics are outdated, and I wish there would have
been more done to differentiate between ship classes such as a
battle cruiser and the fighter. Alien racial portraits are nice but
they don't vary to reflect the mood of your opponent. Overall, the
graphics are well done and serve their function, even if they seem a
Sound effects are
quite "boring" and limited to the same old explosion sounds and
laser-beam effects that have been the staple of the genre for time
eternal. It's also a shame that there's
no voice acting for the alien races which could have added
character and flavour to the diplomatic encounters. However the game's
soundtrack helps to enhance the mood without being too overwhelming.
Galactic Civilizations is a well-made space simulation in the veins
of Civilization that will definitely provided hours upon hours of
entertainment and is recommended for those megalomaniacs who wish to
dominate the universe. A sturdy and addictive game that is
unfortunately let down by its outdated graphics and sound, however
it’s still worth the money!