Gameplay 9.1
Graphics 8.8
Sound 8.5
Value 8.8
Distributor: QVS
Classification:
M15+
Review Date:
October 2005
Reviewer:
Andrew B

8.9

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Blitzkrieg II

It's official, Nival Interactive have become the definitive designers for real-time strategy games and the highly anticipated sequel to Blitzkrieg has finally arrived on the PC, tentatively entitled "Blitzkrieg II". Although the basic gameplay from the original has remained, the developers have added a variety of new features from a new and improved graphics engine to realistic gameplay that is easily makes this title one of the most accurate and realistic World War II games on the PC at the moment.

Blitzkrieg II has a variety of gameplay modes that include historical accurate campaign modes and your standard skirmish missions which can be played in single-player or multi-player modes. The main campaign mode is divided into four chapters that include the Americans, British, Germans and Russians with over 50+ missions.

The game also boasts over 250 different military units and also special commander units that gain experience as they lead their troops to victory. It should also be noted that a commanders experience also benefits the troops under his command, so it's ideal to try and keep these commanders alive as long as possible.

Unlike your stock standard RTS games, the developers of Blitzkrieg II have wisely removed the resource system of game which really didn't suite the World War II genre. Although the RTS aspect of the game contains all the stock standard attributes such as attack, hide, move and call in reinforcements, players also have access to a strategic map between missions.

This map allows you to coordinate your forces, select your missions and also access an in-game encyclopaedia. A nifty feature in the Blitzkrieg series are unlockable missions that basically give the player access to an insidious amount of resources to allow for some of the largest RTS battles that I've had the pleasure of witnessing.

Graphically, Blitzkrieg II is a visual treat, thanks to the new gaming engine that supports detailed 3D graphics. All the characters, soldiers, buildings and even the scenery has been painstakingly created to give as much attention to detail as possible and because the of the 3D engine, just about everything in the gaming environment is destroyable.

The game also features some great special effects from Hollywood-style explosions, realistic shadow and lighting effects and some beautiful smoke effects that really helps immerse the gamer into the turbulent era of World War II. Probably one of the most impressive aspects of the graphics engine is the realistic lighting effects which allows you to play from dusk to dawn. The 3D engine of Blitzkrieg II also allows you to zoom right into to the action or see the battle from a birds eye point of view.

In conclusion, Blitzkrieg II is destined to become one of those great games (Like the original Warcraft and Command & Conquer series) that will become the new benchmark for RTS games for not only graphics but also exceptional gameplay. A must have for all RTS fans, especially those that love the flavour of World War II. Check it out!






 
 



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