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  Agatha Christie and then there were none PC Review - www.impulsegamer.com -

Gameplay 7.0
Graphics 6.9
Sound 7.2
Value 6.9
Distributor: QVS
Classification: G
Review Date:
April 2006
Reviewer:
Tory Favro

7.0


Agatha Christie: And then there were none

Let’s get 10 people together for a party and then accuse them of murder. Then let’s get some of the guests killed and let the games begin! This game takes part in the Agatha Christie universe. Following the book of the same name, the game introduces you the player as an 11th person to get stuck on the island and figure on just what on earth is going on. 

The game plays out not along traditional detective lines as one might expect, it’s more of a bird’s eye view of events as they unfold. There is some minor clue collection that does take place and other distractions but for the most part, the game will pan out of it’s own accord. 

You are Patrick Narracott and the idea behind it all is that Pat has to find his way off that island before the murders that are taking place include him as well. There are puzzles and challenges that he has to undertake in order to do this and they provide a number of hours staggering around the island. Some of them are a little simple but they all add up to the greater picture that is the game. 

The title looks pretty damn nice, however the environments are quite as interactive as one might think considering that there is a ton of storms and other environments taking place outside of the building. Nothing outside really reacts despite the sounds and lighting. 

The interiors look great and the character models are well thought out and quite detailed though look reasonably unrealistic with lumpy features. Everything that you look at in the game is well set up and then you can find hints and clues fairly readily inside. It’s more on the outside that you will find that you are having troubles with finding little bits and scraps of clues on the ground as they tend to blend in with the outdoor textures. 

It’s hard to go into a lot of detail about a game that is pretty faithful to a book. Characters die in a particular order and nothing can change that or it takes away from what the book is really about. The audio in the game is one of it’s strongest points with a lot of attention to detail being given to drive this title along with a strong plot and great voice acting. 

This game overall is a little hit and miss with a slightly inconclusive ending. It’s hard to keep the whole thing fresh for those of us who have read the book and to find the ending jumping so far from the novel was a surprise. All things said and done though, it’s a great try and will most likely improve if the developers want to have a crack at another game. 

Ultimately the game does reward and it is a good distraction for the time it takes to play your way through it all. Some of the scenes are annoying and the fact that you can’t skip dialogue will really get to everyone eventually. I would rent this one before buying as it is most definitely not for everyone.

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