Lucid #3 Comic Review - www.impulsegamer.com -

Story 5.5
Art 6.0
Value 7.0
Total 6.2
Publisher: Archaia
Release Date: 01/19/2011
Reviewer: Lyz Reblin

6.2


Lucid #3

In reviewing Lucid #2 for another outlet, I said that I did not want to follow up with the rest of the series. I will not go so far as to say that Lucid #3 proved me wrong, but I did not wholly regret reading the next issue. Lucid #3 has many of the same qualities as its two previous books, both the positives and the negatives. At least you can say that the artist and writer are consistent. 

The third book of Lucid starts off with a flashback. We are transported to Mortlake, outside of London, in 1576. There, a character that resembles our protagonist Agent Matthew Dee, escorts Cecil in to meet an old man named Dee. Cecil is entrusted with a book that has the power to conjure any demon. Then we go to present day London where an old hack of an entertainment magician gets more than he wishes for. After these two incidences, Agent Dee is sent to London where the book has fallen out of protective hands. Could this explain what happened to the magician? Whose hands has the book fallen into? Are all these events related to Agent Deeís dealings in America? 

There is a lot of intrigue in this particular book. Matthew is revealed to have a secret entity named Ariah and the fact that he is messing up on purpose. But why? Though there are tons of questions, the book fails to give many answers. My only problem with this is that this is a four part series. That means the writer has only one more issue to answer all of the readersí questions. McMillian, the writer, has also set up the rise of a powerful villainous group that has finally been revealed once and for all. Are we supposed to expect that they will be taken down in just one book? Or does Archaia plan to publish more of this series? If McMillian is working in the dark here, then I fear that the conclusion to Lucid will be rushed and therefore disappointing. 

One of Lucidís components, an element thrown into every issue, is the introduction of a new female character. At least this time when British mage Wren comes into play, the woman from the last issue (Vivian) does not disappear. Also, Agent Gygax (who I misidentified as German, but actually comes from Switzerland) is mentioned, so she is not totally forgotten. 

Come the big climactic battle at the end I stopped reading the speech bubbles. They were too full of technical babble trying to explain the magic spells that Agent Dee and Wren were performing. Maybe in a novel I would care about how their powers worked, but in the case of a short comic, Iíd rather have playful banter and visual storytelling. That being said, there was more humor in this issue. McMillian seems to be coming into his own as a writer. His character on True Blood was comic relief at times and the sentences meant to invoke laughter are probably the best in the issue. 

The book ends with a preview of Days Missing: Kestus which I already reviewed. If you havenít read it, I would go and find it. It was a fun read that did not require the reader to have prior knowledge of the Days Missing mythos. 

Iíve already voiced my qualms about the future of Lucid. Iím sure there will be a massive battle, some turncoats, and maybe even a death. However, all of this action will not make up for the fact that information in the series was given out too slowly. But, I have been won over before by entertaining panels that distract me from the poor story, so there is hope. The cover shows Agent Dee and (I assume) Agent Wren in fancy clothes and masks. Iím thinking masquerade!






 
 



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