Insanely Twisted Shadow Planet
Created by Michel Gagne’ and Joe Olson,
Insanely Twisted Shadow Planet is a dazzling brilliant game in its
simplicity, coupled with its artistic use of fashionable environments
makes this side scrolling masterpiece an instant classic. The artistic
styling of Animator Michel Gagne’ brings these odd though interesting
worlds to life in a snappy way.
With an engaging mix of puzzle fun, mixed
with a heaping helping of action and a satisfying dose of exploration
that when it’s all over you cannot help but ask yourself…is it really
over? Because it feels short and it leaves you wanting oh so much more.
Not in a hollow unsatisfying way, but a delicious tease of the senses.
It makes you want more of this delightfully engaging game world.
Our hero is off minding their own business,
doing whatever other worldly being do in their spare time…when wham!
Some rogue planet causes the systems sun to go all weird. Worse, the
dark planetary virus seems to spread. It blasts debris onto our heroes’
world and the aggressive planetary virus starts to spread. Setting off
in our flying disk that is decked out with a scanning device, we hope to
find out what the heck is going on and perhaps even a way to stop it.
The scanning device on the ship aids in
figuring out any dangers and how best to deal with them. It also aids in
showing us ways to upgrade our interstellar craft, such things as a
grasping claw, lasers and shields better prepare us for the exploration
of this dark world. Hint, hint, they also aid you in getting past
puzzles and obstacles.
Bosses are big and nasty and will bring plenty of challenge to even
hardened gamers. I found the grasping claw and lasers to come in handy
many times on dispatching some of these multi tentacle behemoths. The
grabbing claw arm also eventually has a buzz saw attachment I am rather
There are plenty of check points, so those
that get crest fallen after getting so far only to have to re do a huge
level in other games, should not feel too bad here. There are times when
things feel a little too easy though, and one feels they would just love
a bit more of a challenge. There are spectacular moments in the game,
making use of the visuals and light and dark that make the player stand
up and mutter oh crap!
It’s a well-polished side scrolling
adventure in an amazing world, filled with wonderfully weird
environments and creatures. The whimsical styling’s give us one last
passing shot in the form of its animated end credits. It’s a delightful
art form unto itself and worth actually watching.
Have fun, play games. Edwin Millheim
United States Editor Impulse Gamer