| Ghost Recon Advanced Warfighter
 
		Stepping up and causing 
		a ripple in the opening shots of the Xbox 360 first wave of titles, 
		Ghost Recon Advanced War Fighter is very much an awesome game. The 
		visuals, the sounds and action all make for a most electrifying gaming 
		experience. Not too say there are not a couple of things in the game 
		that can give a player cause for pause, but these minor complaints by no 
		means derail GRAW in anyway. After getting into setting up my team for 
		an ambush on a small group of enemy transport armor from the top of an 
		over pass bridge, I just soon forgot about any small gripes I had about 
		this amazing game. From the first visual of the city stretching out in 
		front of me in the day time sun to the very first satisfying spectacle 
		of an exploding transport vehicle I was hooked in.
 Those who want to simply do the run and gun gaming as they may have done 
		in some other titles may find this game not to their liking at all. The 
		term "cover is your friend" comes to mind when the bullets start flying. 
		GRAW does a pretty good job at simulating a full out fire fight so much 
		so that if you don't use cover to your advantage your going to be 
		hearing the command screaming over the radio that there is captain down 
		and the mission is scrubbed.a lot.
 
 First of all for those that have never heard of the Ghost recon series 
		let me do some introductions and then explain the latest mission details 
		for this latest and maybe the best so far.Ghost Recon.  First off, as 
		the name implies, the player takes command of a group of elite soldiers 
		who are called The Ghosts. This team of soldiers get all the tough jobs 
		and they insert deep within any area of conflict, even though the name 
		implies mostly recon there is more than a few gun battles to be had.
 
 In this latest game, Ghost recon Advanced Warfighter  (Or GRAW), there 
		is some major conflict brewing and soon comes to a head in Mexico D.F. (Districto 
		Federal). The Ghost Recon team is ordered in with a joint operations 
		team designed to capture some Mexican military officials who happen to 
		be selling technology to some rebels in Columbia. Here is where things 
		hit the fan as they say. The US President and the Canadian Prime 
		Minister and the Mexican President are all in the Metropolis the sign an 
		agreement. This is a policy that is designed to control illegal 
		immigration and the movement of drugs and terrorists in this hemisphere. 
		Right in the middle of this very public signing the leaders are attacked 
		by Mexican soldiers. The Ghost recon team is scrambled and ordered to 
		meet with Secret Service agents that are protecting the U.S President in 
		order to secure his safety and get him extracted. With the Mexican 
		leader in enemy hands as well it is up to the Ghosts team to get in 
		there and kick some butt in a loud precise military manner.
 
		 This time around what's 
		really cool about all of this is of course the weapons, but this time 
		around other than calling in a mortar strike like other Ghost recon 
		titles. there are support assets in certain missions, these include 
		Helicopters, fighting vehicles, and a recon drone that comes in real 
		handy.
 One of the things about this game that really get's the player deep into 
		the experience of the game is the Cross Com system. A rather interesting 
		command communications system. In the game it's a communication device 
		powered by satellite technology. The system is attached to the soldier's 
		monocle, using the system gives a player in command of this awesome team 
		a situational awareness that is priceless in battle. Using this system 
		effectively the player will is able to make better command choices both 
		in movement and in full blown battles. Using the system the Ghost team 
		can also control and communicate with other remote allied forces, drones 
		and air strikes. This comes in real handy when you want to have your own 
		armor clear out an area or an attack chopper take out some pesky enemy 
		armor.
 
 The game does an impressive job of making the player feel as if the 
		world is in deed his to walk around in. right up until the point of 
		going too far off from the mission area. If that happens the heads up 
		display gets a bit of static feed back and you get to hear some one call 
		up over the communications that you're leaving the mission zone. Never a 
		good idea, so keep on to your task. Even with this in place it still 
		feels like a huge open world. In several maps there are chances to come 
		in from a different angle and flank the enemy. Or even get an elevation 
		advantage which is what I used in one of the earlier missions. Gave me a 
		thrill and I can't wait for more.
 
 The command system is the basic fare. Move forwards (Advance), regroup, 
		cover fire. Hold fire, weapons free. But there is enough there to make 
		one feel as if they are commanding troops in a battle zone. There is 
		plenty of action to go around, but the pace is not as fast as some other 
		shooters like Call of Duty or Medal of Honor series of games. In this 
		game one shot can kill the player's character so use of cover, and 
		peeking and firing from cover is a must in GRAW.
 
 The visuals of the game are nothing short of spectacular, with particle 
		effects and advanced lighting that put the 360 through its paces and 
		maybe just maybe hints at some even more spectacular sites to come. A 
		sprawling city stretches out before the player and heat rises from the 
		pavement, once in a while dust kicks up in the distance, leaves or grass 
		even react when bullets rip through them. It's such a solid visual 
		package it made the wait for GRAW every bit worth it.
 
 The sounds compliment the sites. Gun fire and explosions all are crisp 
		and bark out to the senses that this is happening now. One of the cool 
		effects that has been used in a couple of other games to some effect is 
		the shell shock effect, say for instance a large explosion goes off near 
		the character.after that blast its as if the world is muffled until the 
		characters senses come back to them. Very nice. The ambient sound of gun 
		fire cracking in the distance and a person yelling or even a baby crying 
		some place in a building all lend itself to give a feeling of eeriness 
		as you and your team make there way through the deserted streets. No one 
		ever peeks out in fear past curtains or close doors as the team passes. 
		In fact you can almost always be sure that anything that moves is an 
		enemy.. Music is well done and seems to lend itself well to most of the 
		action and transitional scenes. The only odd music is the rock sounding 
		music that comes up during some of the helicopter rides, but this is not 
		really too annoying at all.it just feels a tiny bit off since the rest 
		of the game is so solid.
 
 One thing as I noted earlier that bothered me is the fact that some 
		things seem to be scripted and no matter what the player does, the 
		outcome is decided. I can understand this though for the sake of story 
		telling and story pace and even instilling certain emotional responses 
		in the player.. I won't ruin it for those that have not played this game 
		yet.but I will say that it did involve a helicopter and I tried the 
		mission three times just to be sure and sure enough, no matter if I 
		commanded the chopper to go to another area, they would not listen and 
		thus get shot down. But as I said. Still nothing to make you throw the 
		game across the room about.
 
 In the end when the call to battle comes up on the XBOX 360, you better 
		have Ghost Recon Advanced WarFighter at your command. A solid game with 
		a lot to offer, well worth having in your 360 collection.  Not to Worry 
		though, if you don't have the XBOX 360 as of yet, the game is available 
		for the original XBOX. It is almost a different game for that version. 
		In the XBOX version you have one view, first person but you can now see 
		your gun. Pretty cool. All in all the game for the original version is 
		pretty impressive when it comes to the visuals so there is something out 
		there for every fan. But if you want the absolute ultimate experience, 
		check out the XBOX 360 version of GHOST RECON ADVANCED WARFIGHTER. Play 
		it on PC, Xbox, Xbox 360 and PS2.
 
 Have fun, play games.
 
 Edwin Millheim
 
		  |