{"id":8397,"date":"2010-09-29T17:38:02","date_gmt":"2010-09-29T07:38:02","guid":{"rendered":"http:\/\/power-up.space\/?p=8397"},"modified":"2010-09-29T17:38:02","modified_gmt":"2010-09-29T07:38:02","slug":"505-games-and-a2m-announce-naughty-bear-for-apple-iphone%c2%ae-and-ipod%c2%ae-touch","status":"publish","type":"post","link":"https:\/\/www.impulsegamer.com\/wordpress\/?p=8397","title":{"rendered":"505 GAMES AND A2M ANNOUNCE  NAUGHTY BEAR FOR APPLE iPHONE\u00ae AND iPOD\u00ae TOUCH"},"content":{"rendered":"<p><strong><em>\u201cHow d\u2019you like them Apples?\u201d \u2013 Naughty Bear<\/em><\/strong><strong>\u00a0<\/strong><\/p>\n<p><strong>Gold Coast, Australia \u2013 28 September 2010 \u2013 <\/strong>Following the worldwide success of <em>Naughty Bear<\/em> for the home console systems, 505 Games and developer Artificial Mind and Movement (A2M) today announced the release of an Apple iPhone\/iPod<sup>\u00ae<\/sup> Touch game featuring everyone\u2019s favourite omni-present and, let\u2019s face it, omni-moody bear.<\/p>\n<p>\u201cIn the last six months <em>Naughty Bear<\/em> has captured the imagination of a very wide fan-base and very quickly become an icon within the gaming world and a beacon for the disenfranchised and the disgruntled everywhere,\u201d said Tim Woodley, Head of Global Brand Management, 505 Games. \u201cWith the launch of the iPhone version, <em>Naughty Bear <\/em>fans can finally, and quite literally, take matters into their own hands.\u201d<\/p>\n<p>\u201cWe knew that <em>Naughty Bear<\/em> was perfect for on-the-go gaming and put a lot of time into refining the experience to reflect the new format, controls and objectives,\u201d said David Osborne, creative director at Artificial Mind and Movement.<\/p>\n<p><em>Naughty Bear <\/em>for the iPhone delivers an all-new way to take control of the vengeful title role and once again wreak havoc on every stuffing-filled foe that crosses your path. With a unique control system tailored specifically for the iPhone and iPod Touch\u2019s touchscreen inputs and a top-down viewpoint, the camera zooms in for up-close-and-not-so-personable signature kill moves which have become the trademark of our hapless bear.<\/p>\n<p>Following the already established formula of the console versions, the game features a vast array of weapons, objects and scare tactics for gamers to employ to maim, bash and slash their island cohabitants in the quest for ever-important Naughty Points, earned by exacting sweet revenge against any stuffed animal brave\u2014or stupid\u2014enough to cross Naughty\u2019s path.\u00a0<\/p>\n<p><em>Naughty Bear<\/em> is available now for Apple\u2019s iPhone &amp; iPod Touch through the App Store for $3.99 AUD.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>\u201cHow d\u2019you like them Apples?\u201d \u2013 Naughty Bear\u00a0 Gold Coast, Australia \u2013 28 September 2010 \u2013 Following the worldwide success of Naughty Bear for the home console systems, 505 Games and developer Artificial Mind and Movement (A2M) today announced the release of an Apple iPhone\/iPod\u00ae Touch game featuring everyone\u2019s favourite omni-present and, let\u2019s face it,<\/p>\n<p class=\"more-link\"><a href=\"https:\/\/www.impulsegamer.com\/wordpress\/?p=8397\">Read More\u2026<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-8397","post","type-post","status-publish","format-standard","hentry","category-game-news"],"_links":{"self":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/8397","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=8397"}],"version-history":[{"count":1,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/8397\/revisions"}],"predecessor-version":[{"id":8399,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/8397\/revisions\/8399"}],"wp:attachment":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=8397"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=8397"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=8397"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}