{"id":3661,"date":"2009-10-21T09:12:01","date_gmt":"2009-10-20T23:12:01","guid":{"rendered":"http:\/\/power-up.space\/?p=3661"},"modified":"2009-10-21T09:12:01","modified_gmt":"2009-10-20T23:12:01","slug":"namco-bandai-games-announces-inversion%e2%84%a2-for-the-playstation%c2%ae3-system-and-xbox-360%c2%ae","status":"publish","type":"post","link":"https:\/\/www.impulsegamer.com\/wordpress\/?p=3661","title":{"rendered":"NAMCO BANDAI GAMES ANNOUNCES INVERSION\u2122 FOR THE PLAYSTATION\u00ae3 SYSTEM AND XBOX 360\u00ae"},"content":{"rendered":"<p align=\"center\"><strong>NAMCO BANDAI GAMES ANNOUNCES <em>INVERSION\u2122<\/em> FOR THE PLAYSTATION\u00ae3 SYSTEM AND XBOX 360\u00ae<\/strong><strong>\u00a0<\/strong><\/p>\n<p style=\"text-align: center;\"><img decoding=\"async\" class=\"aligncenter\" src=\"http:\/\/www.impulsegamer.com\/news\/cool10.jpg\" alt=\"\" \/><\/p>\n<p align=\"center\"><strong><em>&#8211; Innovative Gravity Wielding Combat Revolutionizes Third-Person Shooter Genre &#8211;<\/em><\/strong>\u00a0<\/p>\n<p>\u2013 21st October 2009 \u2013 NAMCO BANDAI Games Europe S.A.S today announced <strong><em>INVERSION\u2122<\/em><\/strong> for the Xbox 360\u00ae video game and entertainment system from Microsoft\u00a0 and the PlayStation\u00ae3 computer entertainment system. Developed by Saber Interactive, <strong><em>INVERSION<\/em><\/strong> takes players on a whirlwind journey complete with nonstop firefights, and a suspense-filled storyline. Packed to the brim with action, <strong><em>INVERSION<\/em><\/strong> also introduces revolutionary gravity-wielding combat, zero gravity environments, vector changes, and a unique destructible cover system. <strong><em>INVERSION <\/em><\/strong>is planned for release in 2010.<\/p>\n<p><strong><em>INVERSION<\/em><\/strong> is a third-person co-op shooter that combines hard-hitting, adrenaline-pumping action with a revolutionary gravity manipulation engine. Featuring the Grappler weapon, players will be able to manipulate gravity for their own purposes. The Grappler can be used in countless combat situations by maneuvering massive objects as shields or projectiles, and moving camped enemies out of concealed cover so they can be blasted away. The Grappler is also a key tool for tactical situations and puzzle solving as players can lift, move, or create cover objects at their whim. The awesome power of gravity is right at players\u2019 fingertips. Additionally, <strong><em>INVERSION<\/em><\/strong> is one of the first games to feature the HAVOK destruction engine which bestows <strong><em>INVERSION<\/em><\/strong> with massively destructible environments including an elaborate cover system.<\/p>\n<p>Set in the near future, the tranquil peace enjoyed by mankind shatters with an unforeseen invasion by an unknown enemy called the Lutadore. Armed to the teeth with futuristic gravity-controlling weapons, the Lutadore easily overrun the city\u2019s defenses. Unbeknownst to all, mysterious anomalies have surfaced in conjunction with the invasion. Random regions in the city have entered zero gravity or have suffered vector changes, throwing the world into topsy-turvy chaos. Assuming the role of Davis Russel, a hotheaded 28-year-old cop, or Leo Delgado, Davis\u2019 neighbor, players will embark on a journey through the war ravaged gravity twisted disorienting streets of their home town and beyond, to find Davis&#8217; missing child.\u00a0<\/p>\n<p>\u201c<strong><em>INVERSION<\/em><\/strong> will turn the shooter genre upside down, literally,\u201d said Todd Thorson, director of marketing and public relations, NAMCO BANDAI Games America. \u201cSaber Interactive\u2019s innovative gravity manipulation feature will blow away any preconceptions of what a contemporary shooter should be.\u201d\u00a0<\/p>\n<p>\u201cWorking with NAMCO BANDAI Games on a project of this caliber is a complete thrill,\u201d said Matthew Karch, CEO of Saber Interactive. \u201cWe are doing things in <strong><em>INVERSION<\/em><\/strong> that most people didn\u2019t think possible on the current generation of consoles. We can\u2019t wait to get <strong><em>INVERSION <\/em><\/strong>in the hands of gamers across the world.\u201d\u00a0<\/p>\n<p>\u201cWe are delighted to see Havok Destruction incorporated as an important gameplay element in <strong><em>INVERSION<\/em><\/strong>,\u201d said David O\u2019Meara, Managing Director for Havok.\u00a0 \u201cThe talented team of developers and artists who is creating INVERSION has really embraced the Havok Destruction technology and we can\u2019t wait to see the final results.\u201d\u00a0<\/p>\n<p>For more information about <strong><em>Inversion<\/em><\/strong>, please visit <span style=\"text-decoration: underline;\"><a href=\"mhtml:{534E9537-84FB-4BE9-9ACE-046B3188061A}mid:\/\/00000357\/!x-usc:http:\/\/www.namcobandaigames.eu\/\">www.namcobandaigames.eu<\/a><\/span>.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>NAMCO BANDAI GAMES ANNOUNCES INVERSION\u2122 FOR THE PLAYSTATION\u00ae3 SYSTEM AND XBOX 360\u00ae\u00a0 &#8211; Innovative Gravity Wielding Combat Revolutionizes Third-Person Shooter Genre &#8211;\u00a0 \u2013 21st October 2009 \u2013 NAMCO BANDAI Games Europe S.A.S today announced INVERSION\u2122 for the Xbox 360\u00ae video game and entertainment system from Microsoft\u00a0 and the PlayStation\u00ae3 computer entertainment system. Developed by Saber<\/p>\n<p class=\"more-link\"><a href=\"https:\/\/www.impulsegamer.com\/wordpress\/?p=3661\">Read More\u2026<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-3661","post","type-post","status-publish","format-standard","hentry","category-game-news"],"_links":{"self":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/3661","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=3661"}],"version-history":[{"count":1,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/3661\/revisions"}],"predecessor-version":[{"id":3662,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/3661\/revisions\/3662"}],"wp:attachment":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=3661"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=3661"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=3661"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}