{"id":28478,"date":"2013-04-26T21:02:11","date_gmt":"2013-04-26T11:02:11","guid":{"rendered":"http:\/\/power-up.space\/?p=28478"},"modified":"2013-04-26T21:02:11","modified_gmt":"2013-04-26T11:02:11","slug":"the-bureau-xcom-declassified-re-announcement-and-shiny-new-trailer","status":"publish","type":"post","link":"https:\/\/www.impulsegamer.com\/wordpress\/?p=28478","title":{"rendered":"The Bureau: XCOM Declassified &#8211; re-announcement and shiny new trailer"},"content":{"rendered":"<p><iframe loading=\"lazy\" src=\"http:\/\/www.youtube.com\/embed\/_NO58SM0Fq8?feature=player_detailpage\" height=\"340\" width=\"620\" allowfullscreen=\"\" frameborder=\"0\"><\/iframe><\/p>\n<p align=\"center\"><b><i>The Bureau: XCOM Declassified <\/i><\/b><b>Available<i> <\/i>23<sup>rd<\/sup> August<br \/>\nin Australia and New Zealand<\/b><b>\u00a0<\/b><\/p>\n<p align=\"center\"><i>Call the shots, pull the trigger, and erase the truth in the origin story of XCOM<\/i><\/p>\n<p><b><span style=\"text-decoration: underline;\">Sydney, Australia \u2013 26<sup>th<\/sup> April, 2013<\/span><\/b><b> \u2013<\/b> 2K and 2K Marin, makers of <b><i>BioShock\u00ae 2<\/i><\/b><i>, <\/i>announced today that <b><i>The Bureau: XCOM Declassified<\/i><\/b> will be released on 20<sup>th<\/sup> August, 2013 in North America and 23<sup>rd<\/sup> August, 2013 internationally for AUD$89.95 SRP on the Xbox 360\u00ae video game and entertainment system from Microsoft, PlayStation\u00ae3 computer entertainment system and for AUD$79.95 on Windows PC. <b><i>XCOM: Enemy Unknown<\/i><\/b>, developed by Firaxis Games, dazzled turn-based strategy fans and rebooted the classic franchise. Now <b><i>The Bureau <\/i><\/b>will deliver a new experience within the XCOM universe.<\/p>\n<p>Set in 1962 at the height of the Cold War, <b><i>The Bureau <\/i><\/b>tells the origin story of the clandestine XCOM organization\u2019s first encounter with a mysterious and devastating enemy. Originally established as America\u2019s covert defense against the Soviet Union, The Bureau must adapt and overcome a threat unlike anything the world has faced before. As special agent William Carter, players will call the shots and pull the trigger, leading their squad of agents in the high-stakes secret war for humanity\u2019s survival. Paramount to repelling the outside threat is The Bureau\u2019s ability to cover-up the enemy\u2019s existence in order to prevent worldwide panic.<i>\u00a0<\/i><\/p>\n<p>\u201cWe\u2019re thrilled about 2K Marin\u2019s refined vision for <b><i>The Bureau: XCOM Declassified<\/i><\/b>,\u201d said Christoph Hartmann, president of 2K. \u201cThe game has evolved through a creative and iterative development process, and the result is a narrative-driven experience that is smart, engaging, and challenges players to think tactically.\u201d<\/p>\n<p>\u201c<b><i>The Bureau<\/i><\/b> tells the story of XCOM\u2019s mysterious beginnings,\u201d said Morgan Gray, creative director at 2K Marin. \u201cWe\u2019re expanding the universe with a declassified tale of government conspiracy and heroic cover-ups told through third-person tactical gameplay.\u201d<\/p>\n<p>In the spirit of the XCOM franchise,<b><i> The Bureau<\/i><\/b>\u2019s<b><i> <\/i><\/b>calculated combat design requires players to think and act tactically. The game\u2019s third-person perspective gives the player a sense of spatial awareness and grants them the freedom to transition in and out Carter\u2019s unique Battle Focus ability seamlessly \u2013 heightening the tactical shooter action. <b><i>The Bureau<\/i><\/b> also fully embraces the concept of permanent consequence. As our last line of defense, every command can mean the difference between life and death for Carter, his squad and mankind.<\/p>\n<p>\u201cThe team has been working hard to leverage core XCOM elements like tactical decision-making and permanent death of squad mates in a purposeful way that makes this a unique tactical shooter,\u201d added Gray. \u201cTo that end, <b><i>The Bureau<\/i><\/b> will challenge players unlike any other third-person tactical shooter.\u201d<\/p>\n<p><b><i>The Bureau: XCOM Declassified <\/i><\/b>can be pre-ordered today at all participating retailers. Those who pre-order will receive the Codebreakers side-mission as a bonus. In this special campaign side-mission, a communications facility responsible for intercepting and interpreting the enemy\u2019s transmissions has gone dark. Special Agent Carter and his squad must make contact with any remaining personnel and investigate the incident.<\/p>\n<p><b><i>The Bureau: XCOM Declassified <\/i><\/b>is not yet rated by the OFLC. For more information, please visit <a href=\"http:\/\/www.facebook.com\/thebureau\">Facebook<\/a>, or the official web site: <a href=\"http:\/\/erasethetruth.com\">http:\/\/erasethetruth.com<\/a>.<\/p>\n<p>2K Marin is a 2K studio. 2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Bureau: XCOM Declassified Available 23rd August in Australia and New Zealand\u00a0 Call the shots, pull the trigger, and erase the truth in the origin story of XCOM Sydney, Australia \u2013 26th April, 2013 \u2013 2K and 2K Marin, makers of BioShock\u00ae 2, announced today that The Bureau: XCOM Declassified will be released on 20th<\/p>\n<p class=\"more-link\"><a href=\"https:\/\/www.impulsegamer.com\/wordpress\/?p=28478\">Read More\u2026<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1,29],"tags":[],"class_list":["post-28478","post","type-post","status-publish","format-standard","hentry","category-game-news","category-trailers-news"],"_links":{"self":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/28478","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=28478"}],"version-history":[{"count":1,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/28478\/revisions"}],"predecessor-version":[{"id":28480,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/28478\/revisions\/28480"}],"wp:attachment":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=28478"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=28478"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=28478"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}