{"id":24733,"date":"2012-10-03T07:35:28","date_gmt":"2012-10-02T21:35:28","guid":{"rendered":"http:\/\/power-up.space\/?p=24733"},"modified":"2012-10-03T07:35:28","modified_gmt":"2012-10-02T21:35:28","slug":"hitman-absolution-contracts-video","status":"publish","type":"post","link":"https:\/\/www.impulsegamer.com\/wordpress\/?p=24733","title":{"rendered":"Hitman Absolution Contracts Video"},"content":{"rendered":"<p>SYDNEY 2ND Oct \u2013 IO Interactive A\/S, a Square Enix studio, is pleased to release a play-through showcasing and explaining the new multiplayer-mode CONTRACTS. The 18-minute play-through includes commentary from HITMAN: ABSOLUTION game director Tore Blystad and Travis Barbour, part of the community team at IO Interactive.<\/p>\n<p>CONTRACTS is a new online mode which allows gamers to create and share their own custom hit challenges within the HITMAN: ABSOLUTION game. Players will choose a level, targets, weapons and then set their own rules for completing the contract based on time, style and witnesses. There are no clumsy editors or complicated mechanics to learn; in CONTRACTS you simply play to create. As an asynchronous mode, CONTRACTS allows fans to compete against friends at any time, regardless of whether they are online. HITMAN: ABSOLUTION will also ship with many pre-set CONTRACTS, each designed by the very best assassins at IO Interactive.<br \/>\nHITMAN: ABSOLUTION is scheduled for global release on November 20, 2012 for the PlayStation\u00ae3 computer entertainment system, Xbox 360\u00ae video game and entertainment system from Microsoft and Windows PC.<\/p>\n<p><iframe loading=\"lazy\" width=\"560\" height=\"315\" src=\"http:\/\/www.youtube.com\/embed\/L3DFiI68JIU\" frameborder=\"0\" allowfullscreen><\/iframe> <\/p>\n","protected":false},"excerpt":{"rendered":"<p>SYDNEY 2ND Oct \u2013 IO Interactive A\/S, a Square Enix studio, is pleased to release a play-through showcasing and explaining the new multiplayer-mode CONTRACTS. The 18-minute play-through includes commentary from HITMAN: ABSOLUTION game director Tore Blystad and Travis Barbour, part of the community team at IO Interactive. CONTRACTS is a new online mode which allows<\/p>\n<p class=\"more-link\"><a href=\"https:\/\/www.impulsegamer.com\/wordpress\/?p=24733\">Read More\u2026<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1,29],"tags":[],"class_list":["post-24733","post","type-post","status-publish","format-standard","hentry","category-game-news","category-trailers-news"],"_links":{"self":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/24733","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=24733"}],"version-history":[{"count":1,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/24733\/revisions"}],"predecessor-version":[{"id":24736,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/24733\/revisions\/24736"}],"wp:attachment":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=24733"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=24733"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=24733"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}