{"id":22751,"date":"2012-08-13T17:18:55","date_gmt":"2012-08-13T07:18:55","guid":{"rendered":"http:\/\/power-up.space\/?p=22751"},"modified":"2012-08-13T17:18:55","modified_gmt":"2012-08-13T07:18:55","slug":"command-an-unlikely-alliance-of-aliens-and-soldiers-against-another-player-in-xcom-enemy-unknown-multiplayer-deathmatch-mode","status":"publish","type":"post","link":"https:\/\/www.impulsegamer.com\/wordpress\/?p=22751","title":{"rendered":"Command an Unlikely Alliance of Aliens and Soldiers Against Another Player in XCOM\u00ae: Enemy Unknown Multiplayer Deathmatch Mode"},"content":{"rendered":"<p align=\"center\"><em>Intense head-to-head, turn-based deathmatch multiplayer lets players command squad of soldiers, aliens, or both<\/em><\/p>\n<p><strong><span style=\"text-decoration: underline;\">Sydney, Australia \u2013 13<sup>th<\/sup> August, 2012<\/span><\/strong> <strong>\u2013 <\/strong>2K Games announced today that <strong><em>XCOM<sup>\u00ae<\/sup>: Enemy Unknown<\/em><\/strong>, the highly anticipated action-strategy game from Firaxis Games, will include a unique multiplayer game mode featuring a one-on-one deathmatch against another player for the first time in an <strong><em>XCOM<\/em><\/strong> game. Players will be able to pick a squad of soldiers, aliens or even combine a squad of both unit types to create the ultimate mixed squad to command in battle.<\/p>\n<p>\u201cThroughout the history of the <strong><em>XCOM<\/em><\/strong> series, players have acted as the world\u2019s last hope against the alien invasion,\u201d said Jake Solomon, lead designer of <strong><em>XCOM: Enemy Unknown<\/em><\/strong>. \u201cWith the multiplayer mode in <strong><em>XCOM: Enemy Unknown<\/em><\/strong>, gamers can finally find out what it\u2019s like to command alien units and unleash extraterrestrial destruction on Planet Earth or defend it with a squad of <strong><em>XCOM<\/em><\/strong> soldiers and alien allies.\u201d<\/p>\n<p>Multiplayer in <strong><em>XCOM: Enemy Unknown <\/em><\/strong>draws on the gameplay, tactics and strategy of the single-player experience without making any direct ties to the narrative, offering a standalone opportunity for gamers to enjoy the <strong><em>XCOM <\/em><\/strong>universe. Players can mix and match both alien and soldier units to comprise their squad, outfitting soldiers with dozens of armor types, weapons, items and class-based abilities for thousands of possible loadout combinations. These dream squads of up to six units are built using a point cap that can be scaled for players to fight in small skirmishes all the way up to epic battles. Matches can be modified by point limit or time limit per turn. Just like the single-player experience, the fog of war will conceal your enemy\u2019s units until you encounter them on the battlefield, creating the tense anticipation that is the hallmark of the <strong><em>XCOM <\/em><\/strong>series.<\/p>\n<p>Gamers can get in on the action early by pre-ordering\u00a0<strong><em>XCOM: Enemy Unknown<\/em><\/strong>\u00a0from participating retailers to guarantee access to the Elite Soldier Pack, a launch bonus offering top-of-the-line soldier customization features. This limited-time bonus gives players the ultimate tool for soldier customization, including Soldier Deco packs, complete color customization and a classic <strong><em>XCOM<\/em><\/strong> soldier, flat top included. There will also be a special edition of <strong><em>XCOM: Enemy Unknown<\/em><\/strong> available exclusively for PC at retail locations that contains a copy of the game for PC and a number of unique <strong><em>XCOM<\/em><\/strong> items, including an art book; fold-out poster of the <strong><em>XCOM<\/em><\/strong><em> <\/em>headquarters; <strong><em>XCOM<\/em><\/strong><em> <\/em>insignia patch; and a collection of digital bonus assets such as desktop wallpaper, soundtrack and more. To pre-order now, visit <a href=\"http:\/\/www.xcom.com\/enemyunknown\/oz\/preorder.html\">http:\/\/www.xcom.com\/enemyunknown\/oz\/preorder.html<\/a><\/p>\n<p><strong><em>XCOM: Enemy Unknown <\/em><\/strong>will be available for Windows PC, Xbox 360\u00ae video game and entertainment system from Microsoft and PlayStation\u00ae3 computer entertainment system in Australia and New Zealand on October 12, 2012.<strong><em> XCOM: Enemy Unknown <\/em><\/strong>is rated MA15+ in Australia and R13 in New Zealand. For more information, please visit <a href=\"http:\/\/www.xcom.com\">www.xcom.com<\/a>. For the latest news and information on <strong><em>XCOM: Enemy Unknown<\/em><\/strong>, become a fan on Facebook at <a href=\"http:\/\/www.facebook.com\/XCOM\">http:\/\/www.facebook.com\/XCOM<\/a>.<\/p>\n<p>2K Games is a division of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).<\/p>\n<p>All trademarks and copyrights contained herein are the property of their respective holders.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Intense head-to-head, turn-based deathmatch multiplayer lets players command squad of soldiers, aliens, or both Sydney, Australia \u2013 13th August, 2012 \u2013 2K Games announced today that XCOM\u00ae: Enemy Unknown, the highly anticipated action-strategy game from Firaxis Games, will include a unique multiplayer game mode featuring a one-on-one deathmatch against another player for the first time<\/p>\n<p class=\"more-link\"><a href=\"https:\/\/www.impulsegamer.com\/wordpress\/?p=22751\">Read More\u2026<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-22751","post","type-post","status-publish","format-standard","hentry","category-game-news"],"_links":{"self":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/22751","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=22751"}],"version-history":[{"count":1,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/22751\/revisions"}],"predecessor-version":[{"id":22759,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/22751\/revisions\/22759"}],"wp:attachment":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=22751"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=22751"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=22751"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}