{"id":20274,"date":"2012-04-26T20:18:09","date_gmt":"2012-04-26T10:18:09","guid":{"rendered":"http:\/\/power-up.space\/?p=20274"},"modified":"2012-04-26T20:18:09","modified_gmt":"2012-04-26T10:18:09","slug":"new-project-from-tango-gameworks-and-shinji-mikami","status":"publish","type":"post","link":"https:\/\/www.impulsegamer.com\/wordpress\/?p=20274","title":{"rendered":"New project from Tango Gameworks and Shinji Mikami"},"content":{"rendered":"<p>Bethesda Softworks is pleased to announce that Tango Gameworks and director Shinji Mikami are working on a \u2018survival horror\u2019 game under the codename \u2018Zwei\u2019.<\/p>\n<p><center><img decoding=\"async\" src=\"http:\/\/www.impulsegamer.com\/news\/tango.jpg\" alt=\"\" \/>\u00a0A collage of different environments from the game that communicate the tone and the direction that the production is taking.<\/center>As a master of the \u2018survival horror\u2019 genre, Shinji Mikami is committed to making a game that is the realization of *<strong>pure<\/strong>* survival horror, an experience which he defines as one that pushes the limits of fear and exhilaration. He and his team at Tango are committed to attaining this vision.<\/p>\n<p>\u201cA true \u2018survival horror\u2019 game is one in which the player confronts and overcomes fear,\u201d says Shinji Mikami, president and creative director for Tango Gameworks. \u201cI&#8217;ve found my focus and once again I&#8217;m striving for pure survival horror. I am being very hands-on in the development of this game to ensure that the quality is there. Rest assured.\u201d<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Bethesda Softworks is pleased to announce that Tango Gameworks and director Shinji Mikami are working on a \u2018survival horror\u2019 game under the codename \u2018Zwei\u2019. \u00a0A collage of different environments from the game that communicate the tone and the direction that the production is taking.As a master of the \u2018survival horror\u2019 genre, Shinji Mikami is committed<\/p>\n<p class=\"more-link\"><a href=\"https:\/\/www.impulsegamer.com\/wordpress\/?p=20274\">Read More\u2026<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-20274","post","type-post","status-publish","format-standard","hentry","category-game-news"],"_links":{"self":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/20274","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=20274"}],"version-history":[{"count":1,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/20274\/revisions"}],"predecessor-version":[{"id":20275,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/20274\/revisions\/20275"}],"wp:attachment":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=20274"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=20274"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=20274"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}