{"id":17216,"date":"2011-11-17T20:07:29","date_gmt":"2011-11-17T10:07:29","guid":{"rendered":"http:\/\/power-up.space\/?p=17216"},"modified":"2011-11-17T20:07:29","modified_gmt":"2011-11-17T10:07:29","slug":"coming-tomorrow-max-payne-3-design-and-technology-series-video","status":"publish","type":"post","link":"https:\/\/www.impulsegamer.com\/wordpress\/?p=17216","title":{"rendered":"Coming Tomorrow: Max Payne 3 Design and Technology Series Video"},"content":{"rendered":"<p>Tomorrow &#8211; Friday, November 18th right here at <a href=\"http:\/\/www.rockstargames.com\/\">www.rockstargames.com<\/a> and at the <a href=\"http:\/\/www.rockstargames.com\/maxpayne3\" target=\"_blank\">official Max Payne 3 page<\/a>, look for the very first in a series of in-depth Max Payne 3 videos.<\/p>\n<p>The Design and Technology Video Series will offer a detailed look at the targeting mechanics, movement and animation, enemy intelligence and other technical design innovations going into building an advanced, intense and immersive action-shooter with Max Payne 3.<\/p>\n<p><a href=\"http:\/\/www.rockstargames.com\/newswire\/article\/19611\/coming-tomorrow-max-payne-3-design-and-technology-series-video.html\">http:\/\/www.rockstargames.com\/newswire\/article\/19611\/coming-tomorrow-max-payne-3-design-and-technology-series-video.html<\/a><\/p>\n<p><a href=\"https:\/\/twitter.com\/#!\/RockstarGames\/status\/136840592318668801\">https:\/\/twitter.com\/#!\/RockstarGames\/status\/136840592318668801<\/a><\/p>\n<p><a href=\"http:\/\/www.facebook.com\/rockstargames#!\/rockstargames\/posts\/10150481073625097\">http:\/\/www.facebook.com\/rockstargames#!\/rockstargames\/posts\/10150481073625097<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Tomorrow &#8211; Friday, November 18th right here at www.rockstargames.com and at the official Max Payne 3 page, look for the very first in a series of in-depth Max Payne 3 videos. The Design and Technology Video Series will offer a detailed look at the targeting mechanics, movement and animation, enemy intelligence and other technical design<\/p>\n<p class=\"more-link\"><a href=\"https:\/\/www.impulsegamer.com\/wordpress\/?p=17216\">Read More\u2026<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-17216","post","type-post","status-publish","format-standard","hentry","category-game-news"],"_links":{"self":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/17216","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=17216"}],"version-history":[{"count":1,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/17216\/revisions"}],"predecessor-version":[{"id":17228,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/17216\/revisions\/17228"}],"wp:attachment":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=17216"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=17216"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=17216"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}