{"id":16839,"date":"2011-11-03T12:30:16","date_gmt":"2011-11-03T02:30:16","guid":{"rendered":"http:\/\/power-up.space\/?p=16839"},"modified":"2011-11-03T12:30:16","modified_gmt":"2011-11-03T02:30:16","slug":"ubisoft%c2%ae-acquires-redlynx-creator-of-popular-digital-brand-%e2%80%9ctrials%e2%80%9d","status":"publish","type":"post","link":"https:\/\/www.impulsegamer.com\/wordpress\/?p=16839","title":{"rendered":"UBISOFT\u00ae ACQUIRES REDLYNX, creator of popular  digital brand \u201ctrials\u201d"},"content":{"rendered":"<p><strong>Sydney, Australia \u2013 November 3, 2011<\/strong> \u2013 Ubisoft has announced that it has acquired RedLynx, the Finland-based creator of renowned digital brand \u201cTrials\u201d.\u00a0<\/p>\n<p>Founded in 2000, RedLynx is a pioneer in digital games, developing more than 100 high-quality titles for a wide range of digital distribution channels, including PC, consoles, mobile phones, tablets and interactive TV. After initial success on PC and wide acclaim for its highly realistic, physics-based game mechanics, Trials, RedLynx\u2019s flagship brand, has now become one of the best-selling games ever on Xbox\u2122 LIVE Arcade, with over two million paid downloads across the main game and both DLCs. Trials Evolution, the next title in the franchise, will be released in the coming months. The recent DrawRace 2 for the iPhone and iPad was lauded by both press and gamers for its innovative physics-based touch-controls and asynchronous multiplayer gameplay. Upon its release, DrawRace2 became the best-selling racing game in both Europe and the United States.\u00a0<\/p>\n<p>Commenting on the acquisition, Yves Guillemot, chief executive officer at Ubisoft, stated: &#8220;The team at RedLynx has developed exceptionally strong digital brands that stand out for their high replay value, their long tail sales and their multiplatform positioning. We are delighted to welcome RedLynx to the Ubisoft family. Their expertise in asynchronous online games and physics-based game mechanics provides us with a great opportunity to bring their powerful brands, most notably Trials, to an even broader range of fast-growing digital platforms.&#8221;\u00a0<\/p>\n<p>&#8220;We were attracted by Ubisoft\u2019s focus on creativity and quality, and the fact that they base their long-term strategy on both the traditional and digital distribution video game markets.\u00a0 The reality of today\u2019s market is not about platforms, it\u2019s about creating excellent gaming experiences that consumers can play on any device or screen they like.\u201d stated Tero Virtala, chief executive officer of RedLynx. \u201cAs part of the Ubisoft team, RedLynx will be able to focus even more intently on creating stand-out, excellent brands that push the boundaries of online gaming in many new growth areas.\u00a0 With Ubisoft, a wider audience will get the chance to enjoy our games, we\u2019ll generate more value for our brands, and also leverage our experience more broadly in digital distribution channels.&#8221;<\/p>\n<p>Following the acquisitions of Massive Entertainment, Nadeo, Quazal and Owlient, RedLynx represents the continuation of Ubisoft\u2019s focus on strengthening its online expertise and infrastructure in order to expand its portfolio and use of new online business models. The success of The Smurfs &amp; Co social game on Facebook, the upcoming launch of the AAA project Tom Clancy\u2019s Ghost Recon Online in open beta in Europe, the enthusiasm of the TrackMania community, the success of The Settlers Online in Germany and the Uplay online services platform are the most recent implementations of this digital strategy.<\/p>\n<p><strong>Previous Ubisoft acquisitions in the online segment:<\/strong><\/p>\n<p>&#8211;\u00a0\u00a0\u00a0\u00a0\u00a0 November 2008: acquisition of Massive Entertainment, renowned for their specialty in creating multiplayer games. Massive is collaborating on or responsible for the development of several ambitious unannounced projects.<\/p>\n<p>&#8211;\u00a0\u00a0\u00a0\u00a0\u00a0 October 2009: acquisition of Nadeo, creator of cult hit multiplayer driving game, TrackMania. TrackMania 2 Canyon and ManiaPlanet has been recently released.<\/p>\n<p>&#8211;\u00a0\u00a0\u00a0\u00a0\u00a0 November 2010: acquisition of Quazal, a leader in the creation of online technical solutions. Assassin\u2019s Creed implements Quazal technology for its multiplayer mode, which received the Game Critics Award for <em>&#8220;Best Online Game&#8221;<\/em> at E3 2010.<\/p>\n<p>&#8211;\u00a0\u00a0\u00a0\u00a0\u00a0 July 2011: acquisition of free-to-play game developer Owlient.\u00a0 The team at Owlient has extensive expertise in the management of online game-playing communities, and their Howrse brand has almost two million monthly active users.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Sydney, Australia \u2013 November 3, 2011 \u2013 Ubisoft has announced that it has acquired RedLynx, the Finland-based creator of renowned digital brand \u201cTrials\u201d.\u00a0 Founded in 2000, RedLynx is a pioneer in digital games, developing more than 100 high-quality titles for a wide range of digital distribution channels, including PC, consoles, mobile phones, tablets and interactive<\/p>\n<p class=\"more-link\"><a href=\"https:\/\/www.impulsegamer.com\/wordpress\/?p=16839\">Read More\u2026<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-16839","post","type-post","status-publish","format-standard","hentry","category-game-news"],"_links":{"self":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/16839","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=16839"}],"version-history":[{"count":1,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/16839\/revisions"}],"predecessor-version":[{"id":16840,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/16839\/revisions\/16840"}],"wp:attachment":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=16839"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=16839"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=16839"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}