{"id":1151,"date":"2009-02-20T08:48:26","date_gmt":"2009-02-20T08:48:26","guid":{"rendered":"http:\/\/power-up.space\/?p=1151"},"modified":"2009-02-20T08:48:26","modified_gmt":"2009-02-20T08:48:26","slug":"operation-flashpoint%e2%84%a2-dragon-rising-breaks-from-cover-with-tech-video-and-new-visual-identity","status":"publish","type":"post","link":"https:\/\/www.impulsegamer.com\/wordpress\/?p=1151","title":{"rendered":"OPERATION FLASHPOINT\u2122: DRAGON RISING BREAKS FROM COVER WITH TECH VIDEO AND NEW VISUAL IDENTITY."},"content":{"rendered":"<p>Codemasters\u2019 revered series returns this winter with a stylish new identity and packing some serious hardware; discover all in new tech video at <a href=\"http:\/\/www.flashpointgame.com\">www.flashpointgame.com<\/a><\/p>\n<p>&#8211; Friday, 20th February \u2013 Operation Flashpoint\u2122: Dragon Rising, the much-anticipated military shooter that marks the return of the genre-defining conflict series, breaks from cover today with the reveal of its visual identity and the release of a studio insight video. Showcasing the cutting edge technology that will take gamers closer to war than they\u2019ll ever want to get, the video is now available to view and download from <a href=\"http:\/\/www.flashpointgame.com\">www.flashpointgame.com<\/a>.<\/p>\n<p>Set to deliver the most accessible, engaging and visceral sandbox shooter of the year, Operation Flashpoint\u2122: Dragon Rising is being developed using an evolved variant of the EGO\u2122 Engine, Codemasters Studios\u2019 proprietary technology platform. A cross-format iterative technical project, developed with accreditation from platform holders, the EGO Engine has previously been used to great effect in the creation of award-winning titles Colin McRae: DiRT\u2122 and Race Driver: GRID\u2122. The EGO Engine video released today demonstrates how this technology powers everything from minute detail to grand landscapes; delivering the most immersive real world effects and environments ever seen in a FPS.<\/p>\n<p>\u201cThe advantage of investing in our own technology is that we can custom-build major engine components specifically suited to each title; such as dynamically lit particle effects for gunfire and explosions, incredible vehicle detail and extensive worlds that you can literally get lost in\u201d said Brant Nicholas, Senior Producer, Operation Flashpoint: Dragon Rising<\/p>\n<p>\u201cEverything that the EGO Engine does adds to the experience and tension of being in a serious conflict situation where one shot can kill. Using the engine\u2019s rendering tech and customised audio systems, we can make players feel the danger and adrenaline rush of modern combat, immersing them in the battle as deeply as possible. The realism of the game and its artistic content goes along way towards that, but having tech driving the detail and effects will give players a real sense of what it\u2019s like to have a 80mm mortar shell land 30ft away \u2013 it lifts the playing experience to a whole new level.\u201d<br \/>\nA new high-impact visual identity was also unveiled with the reveal of the game\u2019s logotype and pack design. \u201cAs a pillar title for Codemasters in 2009, Operation Flashpoint: Dragon Rising benefits from a very stylish and focussed art direction that is reflected throughout the game, its front end and will be carried through to its on-shelf presence,\u201d said Alex Bertie, VP Brand &amp; Marketing, Codemasters.\u00a0<\/p>\n<p>\u201cThe logo is a reinvention of the original with an updated contemporary design to reflect a news ticker style and ties to the gritty documentary style of the game\u2019s visuals. Dropping the \u20182\u2019 from the logo is a further nod to the original and tightens the game\u2019s title itself. The packaging also echoes the game\u2019s dramatic and powerful imagery, combining mono photography of an \u2018unknown soldier\u2019, in authentic USMC uniform, with a treated in-game background. It\u2019s a high-impact direction befitting of the game\u2019s intense combat experience.\u201d<\/p>\n<p>Coming this Winter for the Xbox 360\u2122 video game and entertainment system from Microsoft\u00ae, the PLAYSTATION\u00ae3 computer entertainment system and Games For Windows\u00ae, Operation Flashpoint\u2122: Dragon Rising will see players engaged in the lethality of a deadly conflict against the full force of the Chinese PLA on the huge open-world island of Skira. Take a step closer to war than ever before with the game\u2019s trailer and the new EGO Engine video, along with the latest in-game screenshots, all available online at <a href=\"http:\/\/www.flashpointgame.com\">www.flashpointgame.com<\/a>.<br \/>\nABOUT OPERATION FLASHPOINT\u2122: DRAGON RISING<\/p>\n<p>Taking gamers as close to war as they\u2019ll ever want to get, Operation Flashpoint\u2122: Dragon Rising is the much anticipated return of the genre-defining military conflict title. Set to deliver the total combat experience, Operation Flashpoint: Dragon Rising will challenge players to survive the chaos and rapidly evolving situations of modern warfare in a new contemporary theatre<\/p>\n<p>The 220km2 island of Skira, located off the eastern coast of Russia, north of Japan, is an oil-rich Russian-controlled island that stands on the brink of war. An airborne division of the People\u2019s Liberation Army of China (PLA) lands to claim the island as the sovereign possession of the People\u2019s Republic. Russia turns to the US for support aid and they\u2019re quick to respond.\u00a0 Sending in the USS Iwo Jima, a battalion of US Marines launch an assault on the strung out but dug-in Chinese force. Can the situation be defused before this flashpoint turns white hot and an all-out global war between the superpowers erupts?<\/p>\n<p>Gameplay simulates an immense conflict between advanced forces and provides unparalleled scope with different military disciplines, vehicles and equipment for players to utilise. As an epic campaign weaves the narrative, Operation Flashpoint: Dragon Rising will give players the freedom to handle military crisis situations on their initiative. Unscripted missions will task players with real objectives, such as laying down suppressing fire, covering a friendly unit\u2019s retreat or conducting short-range recon patrol. Coming this summer for the Xbox 360\u2122, the PLAYSTATION\u00ae3 and Games For Windows\u00ae, Operation Flashpoint: Dragon Rising is in development at Codemasters Studios utilising an evolved variant of its proprietary award-winning EGO\u2122 Game Technology Engine. For the trailer video and to sign up for future development briefings, please report to <a href=\"http:\/\/www.flashpointgame.com\">www.flashpointgame.com<\/a>.<\/p>\n<p>\u00a0<\/p>\n<p>For more information about Atari\u2019s entire product line up, visit <a href=\"http:\/\/www.atari.com.au\">www.atari.com.au<\/a> and log onto the Atari Trade Site for all box shots, demos, trailers, and online screenshots.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Codemasters\u2019 revered series returns this winter with a stylish new identity and packing some serious hardware; discover all in new tech video at www.flashpointgame.com &#8211; Friday, 20th February \u2013 Operation Flashpoint\u2122: Dragon Rising, the much-anticipated military shooter that marks the return of the genre-defining conflict series, breaks from cover today with the reveal of its<\/p>\n<p class=\"more-link\"><a href=\"https:\/\/www.impulsegamer.com\/wordpress\/?p=1151\">Read More\u2026<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-1151","post","type-post","status-publish","format-standard","hentry","category-game-news"],"_links":{"self":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/1151","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=1151"}],"version-history":[{"count":1,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/1151\/revisions"}],"predecessor-version":[{"id":1152,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/1151\/revisions\/1152"}],"wp:attachment":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=1151"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=1151"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=1151"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}