{"id":10166,"date":"2011-01-18T15:42:28","date_gmt":"2011-01-18T05:42:28","guid":{"rendered":"http:\/\/power-up.space\/?p=10166"},"modified":"2011-01-18T15:42:28","modified_gmt":"2011-01-18T05:42:28","slug":"the-art-of-interrogation-new-l-a-noire-screens","status":"publish","type":"post","link":"https:\/\/www.impulsegamer.com\/wordpress\/?p=10166","title":{"rendered":"The Art of Interrogation: New L.A. Noire Screens"},"content":{"rendered":"<p>The Art of Interrogation: New L.A. Noire Screens<\/p>\n<p><img decoding=\"async\" src=\"http:\/\/www.impulsegamer.com\/news\/lan01.jpg\" alt=\"\" \/><\/p>\n<p>There&#8217;s plenty of car chases and shootouts in L.A. Noire, but it&#8217;s how the game creates gameplay out of human interactions that makes it truly groundbreaking. Observing a suspect, analyzing their behavior and knowing when to believe or doubt them &#8211; or when to confront them with the evidence you&#8217;ve collected &#8211; is the real test of your skill as a detective. Asking the wrong questions could cost you precious time or clues, and falsely accusing a suspect could cause them to clam up completely, depriving you of a precious source of information.MotionScan is the technology that makes this gameplay possible, but it&#8217;s up to you to make the most of every opportunity. Here are three new screens straight from the interrogation room.<\/p>\n<p><img decoding=\"async\" src=\"http:\/\/www.impulsegamer.com\/news\/lan01.jpg\" alt=\"\" \/><\/p>\n<p><img decoding=\"async\" src=\"http:\/\/www.impulsegamer.com\/news\/lan02.jpg\" alt=\"\" \/><\/p>\n<p><img decoding=\"async\" src=\"http:\/\/www.impulsegamer.com\/news\/lan03.jpg\" alt=\"\" \/><\/p>\n<p><img decoding=\"async\" src=\"http:\/\/www.impulsegamer.com\/news\/lan04.jpg\" alt=\"\" \/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Art of Interrogation: New L.A. Noire Screens There&#8217;s plenty of car chases and shootouts in L.A. Noire, but it&#8217;s how the game creates gameplay out of human interactions that makes it truly groundbreaking. Observing a suspect, analyzing their behavior and knowing when to believe or doubt them &#8211; or when to confront them with<\/p>\n<p class=\"more-link\"><a href=\"https:\/\/www.impulsegamer.com\/wordpress\/?p=10166\">Read More\u2026<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-10166","post","type-post","status-publish","format-standard","hentry","category-game-news"],"_links":{"self":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/10166","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=10166"}],"version-history":[{"count":1,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/10166\/revisions"}],"predecessor-version":[{"id":10167,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=\/wp\/v2\/posts\/10166\/revisions\/10167"}],"wp:attachment":[{"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=10166"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=10166"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.impulsegamer.com\/wordpress\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=10166"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}