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|
Gameplay |
|
7.0 | |
| Graphics |
|
6.0 | ||
| Sound |
|
5.5 | ||
| Value |
|
6.0 | ||
|
Distributor: Sony Classification: G Review Date: May 2011 Reviewer: Peter Bourke |
6.0 |
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It’s been a long time between drinks (four years to be precise) but for fans of the Australian Football League (AFL), a new football game has finally hit the shelves thanks to developers Big Ant Studios. Even though we've seen AFL games before in the console world, the XBox and the PlayStation 2 were the last platforms, they were rather ho-hum and were quite basic compared to the big brand soccer games like FIFA or PES. However with that said, AFL will unfortunately never be as good as these games due to the budgets of Australian developers and given the fact that only part of Australia even plays this sport, let alone watches it. Given that, there is definitely a market out there for an AFL title. As you probably already realised by now, AFL Live 2011 is an official licensed product which means all the official teams, players and stadiums are included in this game, even the 2011 line-ups. For those gamers that enjoy tweaking, the game even allows you to create your custom teams so if you want that mythical Tasmanian team to appear, you've got it. Nonetheless, AFL Live 2011 is finally here, so let's get on with the review!
The amount of interest
in the gaming community for AFL Live 2011, especially in Victoria
Australia has been phenomenal and many gamers were placing pre-orders
well before the title was released. However the big question was could
Big Ant Studios surpass those before them and create a decent AFL game?
The answer is yes and no. While this game is easily the best AFL game to
date, certain elements, especially in terms of graphics and some
gameplay leave a lot to be desired. Fortunately if you are not a
graphics-fiend, the gaming mechanics of AFL have actually been
implemented rather well into the title, however mastering the controls
is not the easiest thing to do. Given that, gamers have access to all
the basics and advanced features of AFL such as passes, handball,
marking, kicks, punches and other classic football manoeuvres.
The game even contains
interchanges and the game does contain an automated system which allows
for speedier and more fluidic gameplay and allows you to focus more on
playing as opposed to strategy. You can control the interchanges
manually but for me, the programming of the game was accurate enough to
give it full control. Apart from the solo-game modes, AFL Live 2011 an in-depth online multiplayer
(up to four players) which features a levelling type system. However the
best part of multiplayer is local which supports up to 7-players and on
a large TV, this was very entertaining, especially after a few cans of beer and male testosterone. The game even allows you to edit
teams, change player’s statistics and tweak a few other options that has
definitely been made for fans.
In the end, AFL Live 2011 may be the best AFL game to date that is unfortunately plagued by issues that makes the game a rather troubled gaming experience but hardcore AFL fans will enjoy. Unfortunately for me, the cons far outway the pros of this game. With a very steep learning curve that will leave many gamers cursing and throwing their controllers at their expensive FULL HD TV's, AFL Live 2011 is almost there but not quite. Personally, I would have loved to have seen a career mode but unfortunately it's just the bare basics here which makes the title quite lacking. It's a valiant attempt by Big Ant Studios but for me, I'll stick to soccer or American football because this AFL game is too complicated and feels outdated from the get go. But who knows, perhaps with the new patches and promised DLC, AFL Live 2011 may improve over the coming months... we'll wait and see! |
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