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Gameplay |
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5.0 | |
Graphics |
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5.5 | ||
Sound |
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5.0 | ||
Value |
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4.5 | ||
Developer:
Punchers Impact Review Date: Mar 2011 Reviewer: Edwin Millheim Classification: N/A |
5.0 |
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Crasher is an interesting mix of vehicle vs. vehicle combat that if it had players in it, would be a blast to play. It is mystifying that the game is not popular. Perhaps not enough people know about it. Who knows? I was about ready to write it off as not such a great game, but then I actually found someone to play against. This player informed me that most times more players come out at night…mostly. I have to tell you, when there is someone to play against and or with, this game actually shines. It is a simple straightforward game. Pitting up to 5 vs. 5 players against each other.
The game could do with an actual playable tutorial and perhaps even a single player experience to hone skills. Single player vs. bots anyone, sadly both are missing from this game. Which is too bad because the player is in for a crash course in learning what their chosen vehicle can do, they are just thrown into the arena and its play and learn. Sure, there is like a very short four page manual that gives you the run down of the controls and what some of the power ups do, the instructions, what little there are could have explained things better. I had a beast of a time at first controlling my car with just the keys on the keyboard.
Thankfully, I found
that if I hold the mouse button down and use the trackball to steer
I have much more control over my battle vehicle. The driving
controls until I found this, felt rather unrefined and downright
clunky at best. Still there is a bit of a learning curve with the
controls. At least to get the feel of them, until then you are
useless in battle.
Various interesting
weapons have different effects, from energy weapons, to the good
old-fashioned missiles. The player’s primary weapon will fire
automatically at any enemy vehicle directly in front and within
range of the weapon. Some may argue that this takes some of the
burden off the player/driver….and others may feel robbed and would
have liked to shoot their own weapons primary or otherwise. However,
the system does in fact work.
The vehicles are
called Crasher class vehicles and there are 6 types of those. Each
one with a specialization, some have close range combat, while
others are fast, or heal and absorb damage better, things like that.
The real trick is to balance a team between all these ability sets
that compliment each other.
Ah, here is the biggest shame that there are not more players. The arenas, they are simple and yet so deviously spectacular. For instance without ruining the surprises for first time players, I battled against a player who graciously allowed me to join in to get some screen shots with player vs. player in mind. The Arena had two levels and some bridges that spanned what was obviously molten magma. Drop into that and you are toast. Now here is where the fun begins, after some time of battling, all of a sudden the lower part of the arena started to fill with a magma lake!
While I did get off a couple of hits on the other player, it was clear he was far more skilled in the vehicle choice and all so the weapons use. Using at one point some grapple beam of sorts to pull me back into range of his other attacks, and then finishing me off. Well played indeed. With players, the battles are over the top and a true joy, with weapons and various attacks very outlandish and over the top. Tons of fun to be had here.
Other arena’s have a few surprises also, making tactical choices on the fly and avoiding dangers of the environment. Pitting players not only against each other but the surroundings is so simple and yet so brilliantly implemented. The game is a simple affair but what a design choice!
Crasher has a demo on Steam right now you can download and try out; all you have to do is find the players to make it worth your while. With more players, this diamond in the rough could actually shine. Implementing some bots for single player practice could go a long way in making this game from mediocre to full-blown brilliant.
At this time the
online community may not be enough to support the online multiplayer
experience, which is a real shame because the game is actually fun.
Special thank you to gamer “Joker445” for the game matches. |