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Gameplay |
|
8.0 | |
| Graphics |
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4.0 | ||
| Sound |
|
5.0 | ||
| Value |
|
8.0 | ||
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Review Date: May 2011 Reviewer: Hayley Clements |
6.3 |
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Avadon: The Black Fortress is a new RPG by Spiderweb, creators of so many other great rpg game series. This is the first chapter to the Avadon series, bringing us a whole new story and style to the fantasy rpg genre. Spiderwebs focus in this game, and their previous games, is the character development and story. With their release of Avadon: The Black Fortress they hold true to that focus and brought us another great experience.
Upon opening the game you’re greeted with an orchestra of music and a scene of the drawbridge of Avadon, The black fortress, as well as your typical title and list of options such as start new game, load game and so on. When you first enter your new game, you get to choose your character. You can choose from Blade master, a heavily armored melee combatant, the Shadowwalker, a stealthy and tactful character, Shaman, a nature bound healer and summoner, and the Sorceress, a master of the element. You get to read a little about the classes strengths and weaknesses as well as a little background on the class. Once you pick your name your ready to go.
When you start
your adventure, you go through many screens telling you about
the fortress itself as we as its leader, Redbeard, the pact, and
their influence over the land. The fortress and its members are
the law of the land and have supreme authority. You are a member
of the pact, which is a pact of the five nations, who devote
themselves to keeping order and peace, and to keep the nations
safe from anyone who would corrupt or destroy them. After
reading some well written story, your placed on the ground in
the courtyard of the Fortress where you learn some general
things about the story and the game.
Your first experience with combat is the fight between you and some filthy looking wolves. They are easy of course but this gives you a great chance to explore the combat. The combat is tile based and each character can move a certain number of tiles before their turn ends automatically. Their turn will also end when they cast a spell or use an attack. The turns go around giving every person in your party and chance and then letting each of the enemies have a go at you. Each character has a normal attack, as well as special attacks and abilities. For the warrior you will find more taunts and melee damaging attacks as well as a handy heal for only the warrior. The Sorcerer has an AoE stun and a move to de-agro enemies. The shaman can summon a companion as well as heal for an ally, and the shadowwalker has an attack that will lower outgoing damage from the enemy as well as a heal for himself. These skills will go on to be upgraded and enhanced by gaining added effects. There are many other abilities to acquire for each character as well as items and scrolls the player can obtain and use during battle. Also, to my surprise and enjoyment, when I used a potion, it didn’t take up my turn.
And of course as
most popular games do, Avadon has items and gear. You can pick
up things from armor, to trash, as well as potions and scrolls
with abilities on them. You can pick up weapons, cloth and other
objects, as well as items purely to sell. Something I really
liked about the loot and items is that you won’t always find
them from a enemy dying or in a draw. Sometimes you have to look
closely at your environment to see an item on the floor, then
open your inventory screen and pull it out of the available
items window into your inventory. From there you can put it on
your character, use it, or even put it back and drop it on the
ground.
I felt this game
was an all around great experience. The story was rich, the
characters were developed, and the scenes were tasteful. While
the graphics weren’t great and the style resembles an older
game, it really doesn’t take away from the game as a whole. In
fact, the lack of graphics and new aged mechanics makes the
story and character development all the richer. The evniornments
themselves don’t require better graphics to still give you the
right feel of the area, with the help of the sounds and noises
of the game. Avadon: The Black Fortress is a an exciting new
adventure that delivers around 30+ hours of gameplay (depending
on frequency) and tells a great story. For anyone to truly
appreciates a good rounded RPG experience, or anyone who enjoys
any of the class rpgs. |
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