|                                                | PS2         Reviews:  Max Payne 
        2: The Fall of Max Payne |           |                                                                 |                       Max Payne 2: 
                      The Fall of Max Payne                       screenshots |                                                                                               |                    The Final Say! |                   |                                                                  | Gameplay 9.2
 | Graphics 9.8
 | Sound 8.9
 | Value 9.5
 |  
                    Max Payne 2: The 
                    Fall of Max Payne-  reviewed                    by Edwin Milheim
 Review Score 9.4/10
 Distributed By: Take 2 Interactive
 Note: This review covers all formats released and score is 
                    based across the board
 |  |  | 
              The original Max Payne blazed 
              on to the scene with eye popping adrenalin pumping fervor that 
              knocked the gaming world on its collective butts. While there are 
              several quality games out there, none put the gamer in the middle 
              of an action movie like Max Payne did. How the heck do you follow 
              something like that up? Can it be followed up at all? The answer 
              thankfully is yes!  
              Max Payne 2: The Fall of Max Payne delivers 
              all the goods when it comes to a game just daring you to try to 
              walk away. The game just keeps you riveted and wondering what’s 
              coming next. Even better you get to play another character during 
              the story.  Mona Sax, an ultra cool blooded killer that is either 
              there to help Max or Kill him. Some times it’s hard to tell. There 
              is a bit of a draw between these two characters and the situation 
              gets very adult more than a few times. On top of the eye popping 
              violence of the gun play, there is strong sexual themes.  It would 
              be advised for parents of younger players to take note of the M 
              for Mature rating this game got.  
              The story of Max Payne 2 is 
              rather involved, with more twists and turns than can be explained 
              with out doing a full blown spoiler to the game. As the story 
              begins it starts in the present and bounces back in time to tell 
              the story of how things got the point the player is introduced to 
              in the beginning. Still with me? Confused? Play the game you wont 
              be, and you won’t be bored either. Again cut scenes are played out 
              both in short intro scenes and also in the old comic panel style 
              to move the story along. Narrated as always by the tough as nails 
              voice of Max himself.  
              Bullet time is of course back. 
              For those who have not played the first game and how no clue what 
              I am talking about…Bullet time gives Max Payne the ability to slow 
              time down. All enemies slow down as well as Max, but the 
              difference is that Max can aim in real time. This gives Max Payne 
              the advantage over a room full of thugs bent on ventilating our 
              hero with lead. It’s a sight to see as always, spent shell casings 
              hang in the air, falling like brass feathers to the ground. This 
              effect is limited so the player will do well to watch the little 
              hour glass that shows how much bullet time is left. Now of course 
              the upside is that while in bullet time, every enemy taken out, a 
              little more bullet time is gained. If multiple enemies are taken 
              down very quickly the hour glass changes to different shades. 
              During this time if it is activated, Max goes very deep into the 
              zone. All the enemies go even slower but Max moves at his normal 
              speed during bullet time. The deeper the shade of yellow the more 
              advantage Max has over the enemy.   |  
              Shoot dodging is also back; 
              using this move Max can dive in most directions while slowing time 
              down, but the main bonus here is that the Bullet time allotment is 
              not effected at all.  
        During Bullet time when Max or Mona has to reload, they do it with a 
        slow motion blur spin. This all takes place with a really cool point of 
        view panning of the camera. 
        (Ala John Woo!).  
        Aside from the guns and explosives, there is another attack now. A 
        pistol whip function. I was never able to sneak up on anyone to use 
        it…but it is there. When I did use it, I was right up in their faces or 
        in amongst more than one of them and started swinging and alternately 
        shooting. Hey it works. 
        Other graphic improvements are Rag Doll Effects. Rag Doll Effects adds a 
        lot to the physics of the game as a character is gunned down or falls 
        from a high place the body goes limp and bounces accordingly as it falls 
        to the ground, striking surfaces and obstacles on the way down. 
        Max Payne 2 is a graphic hungry game. I cannot imagine lower end systems 
        even attempting this game on the PC. Minimum requirements for the PC are 
        a 1 GHz Pentium III. The Graphics are so intense if you have a power 
        house of a system you’re going to be served up an awe inspiring vision 
        of a game in all its graphic glory.  
        The sounds in Max Payne 2, from the SFX of guns and explosions on the 
        music are stellar. The Dolby Digital really makes the gun battles 
        intense as the deep boom of a shot gun goes off to your left and the 
        clatter of a machine gun sounds from behind. Listen close and you even 
        here the empty brass hitting the ground. Voice acting in the game is 
        rich and the voice talents go very well with the characters they are 
        portraying. The music wraps it all up in a true immersive gaming 
        package. Music sets the mood and matches the darkness that plays out on 
        the screen. Moody at one moment and hurried and heralding of danger the 
        next. Only while playing Mona in a couple of instances does the music 
        seem almost out of place, but it is so short of a time that it is hardly 
        noticed. (I only noticed because this is my fifth time playing the game 
        all the way through.) 
        Max Payne 2: the fall of Max Payne is one of those must have games. Even 
        if you only play it once through. But I have a feeling that the Mod 
        community are hard at work even now coming up with new levels and Mods 
        to expand on the game for the PC.  
        I’ll have to say if I had any part of the game I did not like it would 
        have to be the part when you play Mona Sax and you have to defend Max by 
        using the sniper rifle and keeping a horde of thugs away from him. This 
        can be tough at times. I had to play that level a couple times at least 
        to move things along successfully.  
        You can now get Max Payne 2: The Fall Of Max Payne for the Xbox, PS2 or 
        the PC. What ever system you play this on, it is one incredible game. 
        Have fun, play games. 
        Edwin Millheim.   Copyright        ©2004 www.impulsegamer.com |