|                                                | PC                   Reviews:        Robin Hood: The Legend of Sherwood |           | 
                                                    | Robin              Hood: The Legend of Sherwood Screenshots |                                                          |                    The Final Say! |                   |                                                                  | Gameplay 9.4
 | Graphics 8.5
 | Sound 9.0
 | Value 9.2
 |  Robin            Hood: The Legend of Sherwood - reviewed by Andrew BReview Date:            5 January 2002
 Review Score: 9.2/10
 Distributed by Take Two Interactive
 |  |  | From      the creators of the highly successful Commandos and Desperados: Wanted      dead or alive games comes Spellbound's latest instalment of action and real      time-time strategy games that is set in merry old England called Robin      Hood: The Legend of Sherwood.  The      story revolves around the original tale of Robin Hood that sees Robin      returning home after spending many years fighting for the crusades in the east. Unfortunately for Robin and his countrymen, England is now      without a king and the ruthless and malevolent Prince John has taken over      the throne by ensuring that King Richard remains imprisoned in the      dungeons of Austria. By leading a group of rogues, Robin plans to free      England from Prince John's vile grasp and raise enough money to free King      Richard and return him to his rightful place.  Robin      Hood: The Legend of Sherwood is very similar to previous games by      developers Spellbound, Commandos and Desperados and the main emphasis of      the game is to use your men to solve a variety of puzzles and to defeat      the evil minions of Prince John. Every character you control in the game,      whether it's Robin Hood or Friar Tuck has a unique ability and must be      used in conjunction with other members of your group to successfully      complete the mission.  Unlike      the other games, Robin Hood contains a non-linear storyline that actually      gives players the choice of what missions they wish to complete. Instead      of just telling the player what to do, the game gives you a variety of      missions that each has rewards and benefits. This game could almost be      considered a resource game because between missions, you can train your characters in the forests of Sherwood to      increase their skills such as melee or bow attacks. There are also a      variety of items you can build between missions such as arrows and healing      herbs. This resource management is heavily focused upon during the game      because your characters do not have an unlimited supply of equipment. For      example, when you are away on a mission, you can get your other characters      to perform these resource management tasks so that when you return, you      will have a freshly created stack of equipment or more proficient      characters. Robin      Hood: The Legend of Sherwood is much more lenient when it comes to combat      and you can actually succeed a few missions by using brute force instead      of stealth and tactics. Unfortunately there is a downside to this system      as you will lose reputation among the peasants of England and their      support. Although, I      must emphasis that this game is more of a real-time strategy then a      hard-core action game.      |     |  |  |  |  The      control system of the game does take some time getting use and you must      use a variety of mouse and keyboard movements to control your characters.      The game also supports macro buttons that are setup during the game to      allow your characters to perform special operations without the need to      perform a variety of complex manoeuvres. This is ideal when you are      encountering enemy units as you don't have to worry about characters      getting killed as you can focus on the problem at hand. Another feature of      the game is that you can turn the game to your advantage by confusing      enemy units, that is, some characters have the ability to make enemy units      fight or squabble among themselves. For instance, if Robin throws a coin      between a group of soldiers, they will fight for that coin between them      and you can safely sneak past them without the need for a fight.  Graphically,      Robin Hood: The Legend of Sherwood is a beautiful and richly created world      of yesteryear and features huge cities, forests and various locales of the      original tale such as Nottingham and Leicester. The backgrounds of the      game remind me of the Baldur's Gate series that are extremely well      detailed and colourful. Although the game is using a 2D gaming      environment, it really suits the atmosphere of the game and it has allowedthe developers to add a plethora of details into the game. The characters      in the game are extremely well animated but unfortunately get a little      pixelated when you zoom in on your characters.  Musically, Robin Hood: The Legend of Sherwood is beautiful orchestrated      and sounds straight out of a Hollywood Robin Hood movie. The voice acting      of the game is extremely over the top but actually suits the game and      reminds me of the old Robin Hood movies that starred Errol Flynn and then      later, Sean Connery. The game also supports a variety of background sounds      such as the sounds of Sherwood or the battles that Robin Hood and his      merry men have with the armies of Prince John. In      conclusion, Robin Hood: The Legend of Sherwood is the perfect game for      those that love a good real-time strategy and features enough action to      keep even the most hardened gamer entertained. Check it out!   Copyright ©2002 www.impulsegamer.com  - Andrew B |