|
Gameplay |
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6.0 | |
Graphics |
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7.0 | ||
Sound |
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7.0 | ||
Value |
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6.0 | ||
Developer: Double Fine Productions Classification: G Review Date: March 2011 Reviewer: Hayley Clements |
6.5 |
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Stacking is a fresh new idea for a game that goes outside the box. It is creative in its style and story. In this new downloadable game for Xbox 360 and PS3, Double Fine has refined themselves and produced and pretty enjoyable game. Though it is cheap to download, it still offers hours of fun and puzzle solving.
Stacking starts off with an interesting
intro. You meet your family, the Blackmores, a little family of Russian
Matryoshka Dolls (nesting doll), and the main character you play through
the game with. His name is Charlie Blackmore. Your father leaves for
work and never comes back, leaving your little matryoshka doll family
vulnerable. Soon your family is taken away from you, aside from your
mother, to work off your family’s debt. You are left behind because out
of all your family, you are the smallest, and seemingly the only
matryoshka doll that is so little. This allows you to be a hero because
little Charlie can fit into any other doll!
Once you have the right doll for the job,
it’s your turn to figure out exactly what to do with that doll. In order
to reach your first brother, we stacked into The Widow Chastity doll.
Her special ability is “seduce”. The animation for this ability is
funny, and its effect on the other dolls is a good indication on just
how much this game has to offer. Playing through again and finding
different ways to complete this challenge will reveal another solution
to this problem. Hopping into the Mechanic doll, you can unlatch a vent
and enter the vent, which will also reach your objective as well. Keep
this in mind as you play the game, because there is not always just one
solution to the problem! Each single doll inspires reactions in the
other dolls, giving you so many options and different ways to complete
your objectives, or even limitless ways to explore and play through the
game.
The sounds in this game really make it
stylish. The music is mostly classical music that really portrays the
mood of the scene or area. The sound effects and background noises also
are done well, making this game very stimulating to the ears. The dialog
on the other hand is done through text as if it were an old silent film.
At first, this might seem silly, but eventually it proves to be a great
move on the creator’s part. It truly helps inspire the feel of an older
time, and a completely different era.
Game hard, play happy! |