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Gameplay |
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8.5 | |||||
Graphics |
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8.4 | ||||||
Sound |
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8.5 | ||||||
Value |
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8.5 | ||||||
Distributor: Microsoft Classification: M15+ Review Date: June 2007 Reviewer: Geoff Clarke |
8.5 |
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Shadowrun for the XBox 360 and PC is the latest first person shooter to be based in the popular Shadowrun universe that was originally a science fiction RPG by FASA Studios. This universe featured a cyberpunk theme which has transformed men into elves, dwarves, trolls and other mythical creates. To compound the situation of man, magic has also returned to the universe and those attempting to keep a balance have ventured into the territory of cybernetics
In its essence, Shadowrun is a first person shooter that is extremely reminiscent of Unreal Championship where the gamer must be engage in either bots or other players and even XBox 360 live. Microsoft have also set a precedent allowing both PC and XBox 360 players to engage in online battles which is definitely a first in cross-platform gaming.
As the Shadowrun
universe is quite diverse, the developers have created a variety of
tutorials that teaches the gamer how to use weapons, learn about
different races, use cybernetics and how to use magic successfully
against opponents. These tutorials are quite entertaining and once you
have finished the tutorial, you have the option of competing against
bots and using the skills that you have leant against other opponents.
It should also be noted
that after winning a game, your team is awarded cash that can then be
purchased to buy upgrades such as cybernetics, magic, equipment and
weaponry. The title contains a variety of spells such teleportation or
strangle which allows you to strange your opponents through a fortress
of crystals. Of course as with magic and cybernetics, these can only be
used for a certain amount before your powers need to regenerate.
Graphically, Shadowrun
is a strange game that sometimes features extraordinary graphics and
other times, it is a little Spartan. The background environments are
also quite detailed as are some of the characters, however there are a
few nuisances in the game such as characters climbing ladders but rather
than climb, they seem to float up the ladder. Fortunately the special
effects such as the weapon fire and magic is rather decent. The musical
score of Shadowrun suits the genre perfectly as does the voice acting
and sound effects which go hand-in-hand with the gameplay. Although
there is this nagging sensation that the title was upgraded from the
original XBox to play on the XBox 360. |